BederSnake Revolution is a hybrid puzzle: Snake movement + Sokoban pushing + Match-3 clearing.
Tech twist: I built an ML-based level generator/solver that produces guaranteed solvable levels — both random and levels generated from an 8×8 pixel mask (tiny pixel-art patterns).
Video: https://www.youtube.com/watch?v=pUSXjkGwlXI
Feedback I’d love: is the core loop fun in the first 60 seconds, and where does the difficulty curve feel unfair?