Tech stack: - Swift/SwiftUI (iOS 18+) - Built in Xcode with Claude Code assistance for development velocity - SwiftData for local persistence - Native calculator-style input with custom keyboard - Table view with inline editing for score adjustments
What it does: The app solves a simple problem: tracking scores during game nights without paper or fumbling with Notes. Two input modes (calculator and table), game history with analytics, and a dice roller.
Privacy/monetization: - No ads, no analytics, no data collection - Free with optional IAP for premium features (additional themes, advanced stats) - No account required, no network requests
Development notes: - This is my second shipped iOS app (first was Mathintosh, a calculator app) - Using Claude Code significantly accelerated development – particularly for UI refinements and SwiftUI layout debugging - Biggest challenge was iCloud syncing setup, configuration, and testing
TestFlight: https://testflight.apple.com/join/SEBHWwxZ
Interested in any feedback on UX, feature requests, or technical critiques. What would you want from a scorekeeper app?