AI can write code, generate images, compose music, make videos. But 3D? There's no "Midjourney for meshes" yet. So I built one.
The tech: TripoSR (open source by Stability AI + Tripo) deployed on a HuggingFace Space with a shared H200 GPU, wrapped in a Gradio web app. Upload any photo, it removes the background, runs the image through a vision transformer, predicts a 3D density grid, extracts the mesh via marching cubes, and gives you a downloadable .obj or .glb in under 5 seconds.
What works well: objects with clean silhouettes on contrasting backgrounds. A green Hot Wheels on a white surface came out great. A grey truck on grey carpet, not so much.
What it's NOT: this isn't replacing Blender or ZBrush. Vertex-colored meshes, no UV-mapped textures (that needs 16GB+ VRAM for baking). 256 marching cubes grid resolution. But for quick prototyping, reference meshes, or game jam assets, it gets the job done.
Stack: Python, Gradio, PyTorch, HuggingFace Spaces (ZeroGPU).
Live at https://meshcraft.xyz - beta access is $9.97/mo (unlimited generations). Happy to answer technical questions.
Solo dev, 20+ years experience. Idea to deployed product in about 48 hours.