I built OctoGames a free browser games hub where you can play instantly without installing anything. It’s aimed at people who want quick, casual games on desktop or mobile, without app stores or downloads.
What it does
- Hosts thousands of HTML5 browser games in one place - Works on desktop and mobile in the browser (plus an optional Android APK) - Lets you search, filter by genre, and sort (popularity, date added, A–Z) - Optional account to save favorites, track what you’ve played, and earn simple badges - News Hub with read/unread tracking for new games and updates - Light/dark theme toggle
Tech - React js - Firebase Auth + Firestore + Storage - Game catalog from external HTML5 providers - Some custom logic for game popularity, user stats, and featured content
Why I built it I like small web games and didn’t love bouncing between random portals full of popups and clutter. I wanted a single, clean place where you can open the site and be playing something in a few seconds, with the option to keep favorites if you care.
Looking for feedback on Onboarding: is it obvious what to click first? Game discovery: do search/filters/recommendations feel useful? Performance: does it load fast enough on your connection/device? Anything that feels sketchy, annoying, or broken
You can try it here: https://octogames.io
I’d appreciate any feedback, especially critical stuff (UX issues, performance problems, or architectural red flags).