frontpage.
newsnewestaskshowjobs

Made with ♥ by @iamnishanth

Open Source @Github

fp.

Open in hackernews

Why High FOV Sucks – Fixing It with Panini Projection

https://www.youtube.com/watch?v=LE9kxUQ-l14
29•Eduard•1h ago

Comments

shannifin•53m ago
Nice! I wanted to do this sort of thing when I was playing around with 3D game programming in the late 90s / early 2000s, to capture how a wider FOV looks in movies. Alas, computers were too slow and I was too inexperienced anyway.
pyrolistical•50m ago
I find it funny people play on the highest fov in first person shooters to their own detriment.

They think the higher fov is a pure win as it allows them to see more but in reality it is a tradeoff making targets in front of them smaller.

5G_activated•26m ago
there is a long standing problem in Team Fortress 2 where the default FOV is 75, as it was on the console ports of the Orange Box, and it's believed to turn off a lot of new players and enrage regulars because they just don't see things in the periphery that everyone else playing at the maximum FOV of 90 does.
mhitza•17m ago
Part of the reason why I don't play many, if at all, modern FPS. Claustrophobic, disorienting, small FOV are something I cannot get used to.
jsheard•48m ago
Unreal supports Panini out of the box, but very few games seem to actually use it or any other alternative projection.

https://dev.epicgames.com/documentation/en-us/unreal-engine/...

HYPER DEMON may be the best known and most extreme exception, it renders 180 degrees in front of you, then renders 180 degrees behind you as a red-tinted overlay, giving full 360 degree awareness if you can wrap your brain around it.

https://www.youtube.com/watch?v=ScglDSi9KUs

zokier•40m ago
Weird that UE also implements this as purely postprocessing filter. Surely there is more efficient way to render directly using panini projection, or at least something closer to it? Could you do it in vertex shader or something
jsheard•27m ago
You could do it in the vertex shader, but all of the geometry would have to be very finely tessellated for the curve to look right since each individual triangle would still have straight edges. Alternatively you could raytrace the camera rays, which makes it trivial to use any projection, but that's a non-trivial departure from how most engines operate. Post-process is the simplest and most universal way to do it.

I'm not sure what HYPER DEMON does, it's actually built on a custom engine so they could really specialize into the crazy FOV if they wanted to.

dima55•24m ago
I would love for us to move past the idea that non-pinhole projections have "distortion", and we should strive to remove this "distortion" by reprojecting stuff to pinhole models. In practice, ALL projections distort straight lines and/or shapes and/or sizes, so if you use the pinhole projection everywhere, your images look like crap (see iphone wide-lens camera output for instance). Most of the normal non-pinhole projection functions work fine for wide lenses, while behaving like a pinhole lens with long lenses: https://en.wikipedia.org/wiki/Fisheye_lens#Mapping_function

How to grow organically with SEO in 2026

https://www.kerplexir.com/
1•ajagatobby•1m ago•1 comments

Cognitive biases of talent scouts can undermine sports teams' success

https://phys.org/news/2026-02-cognitive-biases-talent-scouts-undermine.html
1•PaulHoule•1m ago•0 comments

Why Are American Passenger Trains So Slow?

https://americanaffairsjournal.org/2026/02/why-are-american-passenger-trains-slow/
1•idleplant•2m ago•0 comments

Show HN: TurkishSieve CPU/GPU prime sieve found errors in Nicely's tables

https://github.com/bilgisofttr/turkishsieve
1•bilgisoft•2m ago•0 comments

Show HN: ComfyUI for HuggingFace Spaces

https://huggingui.vercel.app/
2•SpyCoder77•3m ago•0 comments

Dream Recorder AI – a portal to your subconscious

https://dreamrecorder.ai/
2•level87•4m ago•0 comments

Retired EV Batteries Scored a New Gig: Bolstering Texas' Grid

https://insideclimatenews.org/news/17022026/retired-ev-batteries-bolster-texas-grid/
1•hn_acker•4m ago•0 comments

Ask HN: Is it worth avoiding AI while making a game?

1•2muchclout•5m ago•0 comments

Iready in Schools Problem

https://unherd.com/2026/02/why-your-kid-hates-learning-apps/?edition=us
1•marysminefnuf•6m ago•0 comments

Anthropic digs in heels in dispute with Pentagon

https://www.reuters.com/world/anthropic-digs-heels-dispute-with-pentagon-source-says-2026-02-24/
2•vforgione•7m ago•0 comments

Proposal: Add "AI generated" as a flag reason

https://lobste.rs/s/rkjpob/proposal_add_ai_generated_as_flag_reason
4•lr0•7m ago•0 comments

VibePad – Control Coding agents with a gamepad from your couch (macOS)

https://vibepad.now
1•ignatovv•7m ago•1 comments

Screen Power Saving in the Linux Console

https://changelog.complete.org/archives/42061-screen-power-saving-in-the-linux-console
1•iamnothere•8m ago•0 comments

Plastics recycled into acetic acid using sunlight

https://www.heise.de/en/news/Plastics-recycled-into-acetic-acid-using-sunlight-11188232.html
2•doener•9m ago•0 comments

Reached 330 stars on our open source agentic platform

https://github.com/coasty-ai/open-computer-use
1•nkov47as•11m ago•0 comments

Show HN: Mnemosyne – Cognitive memory OS for AI agents (zero LLM calls)

https://github.com/28naem-del/mnemosyne
2•mnemosy•11m ago•1 comments

Time-Locked Cryptography

https://farlow.dev/2023/05/23/when-you-read-this-ill-be-gone
2•lispybanana•11m ago•0 comments

DNB thinks it can become less dependent on American ICT giants within five years

https://nos.nl/artikel/2603848-in-vijf-jaar-minder-afhankelijk-van-amerikaanse-ict-reuzen-kan-den...
2•doener•14m ago•0 comments

Gitzy is now on TestFlight A modern, native iOS Git client

https://testflight.apple.com/join/SB16NCfr
2•marc0janssen•16m ago•1 comments

Maraapunisaurus § Disappearance of the specimen

https://en.wikipedia.org/wiki/Maraapunisaurus
1•quuxplusone•16m ago•1 comments

Show HN: Moonshine Open-Weights STT models – higher accuracy than WhisperLargev3

https://github.com/moonshine-ai/moonshine
2•petewarden•19m ago•0 comments

Pi – a minimal terminal coding harness

https://pi.dev
2•kristianpaul•20m ago•0 comments

A small tool I made for local LLMs: LLM-neofetch-plus

1•HFerrahoglu•20m ago•0 comments

Show HN: An "earned autonomy" architecture for AI agents using Subjective Logic

https://kenschachter.substack.com/p/earned-autonomy
1•ken_neth•21m ago•0 comments

Show HN: I solo-built Sovereign-Mohawk – FL with 500K nodes and 55% BFT

https://rwilliamspbg-ops.github.io/Sovereign-Mohawk-Proto/
1•rwilliamspbgops•21m ago•0 comments

Show HN: Recursively apply patterns for pathfinding

https://pattern-pathfinder.vercel.app/?fixtureId=%7B%22path%22%3A%22site%2Fexamples%2F_intro.fixt...
5•seveibar•22m ago•0 comments

My Way (So Far)

https://xomiachuna.tech/posts/my-way/
2•xomiachuna•23m ago•1 comments

Kyoto University develops AI monk robot equipped with Buddhist scriptures

https://english.kyodonews.net/articles/-/71123
1•anigbrowl•23m ago•0 comments

Personal productivity built on classic GTD and BuJo, Claude Code, MD files, Git

https://neoagentix.com/i-was-using-ai-to-write-code-then-we-started-using-it-to-run-my-life/
1•hunterkampf•25m ago•1 comments

Cursor Cloud Agents

https://cursor.com/docs/cloud-agent
2•ssundarraj•25m ago•0 comments