Also curious about this.
Bionic (software) https://en.wikipedia.org/wiki/Bionic_(software)
To run conda-forge arm64 Linux binaries on Android in termux requires proot-distro because the ABIs are slightly different FWIU.
What is necessary to run Android ARM64 binaries on Linux ARM64?
Android Studio, LineageOS or BlissOS's outdated Android containers, a runtime like vinegarhq/sober that emulates just enough of Android.
An Android binary that makes Linux compatible syscalls only (that doesn't require Android libraries that aren't compiled for Linux) won't work will it?
Most programs want to interact with various system libraries and system services though. Android and your typical desktop Linux system share pretty much nothing aside from the kernel.
My guess is that the reason is the same reason that there aren't official updated Android containers
If you mean something like an Android app, the answer is that there's a ton of system stuff that the app depends on, it interacts with more than just the kernel.
on that note, it would have been nice if they also clarified if this means they'll be shipping an official "chrome for testing" for arm64 linux, too.
You've been able to build and run Chromium on ARM Linux for a long time (I'm running it right now), it's just that they haven't provided an officially branded Chrome.
This is a good thing. While Chromium works well, there are a few things (like syncing) that is a bit of a pain to set up.
There were actually some paid services that provided a distro-agnostic chromium arm64 builds mostly targeting people running puppeteer on AWS ARM lambda. You can see some discussion here https://github.com/alixaxel/chrome-aws-lambda/issues/241
edit: I think I replied to the wrong comment.
All of that is very different from The G actually provided a packaged official Chrome build, though. Which for some reason they couldn't be bothered to do before (Firefox exists though)
Sorry, Google. Too late!
(Bonus: ad blocking properly works).
Hackbraten•1h ago
mort96•48m ago
Hackbraten•12m ago
Same thing with YouTube. A few months ago, YouTube started to require Widevine CDM if one uses the m.youtube.com site. I can't use the non-mobile site on my phone for performance issues, so I'm essentially locked into Widevine for watching YouTube, too.