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Ant Mill

https://en.wikipedia.org/wiki/Ant_mill
1•thunderbong•1m ago•0 comments

Ask HN: Looking for a link to a short story I read in a comment here

1•kqcso•1m ago•0 comments

TripleOS Development

1•Catanamu•1m ago•0 comments

Show HN: QueryPad – I got tired of opening Python just to query a CSV

https://github.com/vericontext/querypad
1•kiyeonjeon•8m ago•0 comments

Show HN: Campfiree – A social platform where users govern everything

https://campfiree.com/
1•jambla•9m ago•0 comments

Feeder funds fuel insurers' private credit binge

https://www.ft.com/content/908273c0-5eea-435d-a178-5449a95b8e10
1•petethomas•10m ago•0 comments

A Dominance Theory of Reductive Optimization in Complex Systems

https://github.com/FairlyInconspicuous/the_sufficient_statistic
1•just_fairly•16m ago•1 comments

Sift, a local-first CLI for repeated failures, root causes, and next steps

https://github.com/bilalimamoglu/sift
2•bimamoglu•17m ago•1 comments

Show HN: S2LC – 100 LoRA adapters in 3.59ms, zero HBM writes

https://github.com/QQQTech/S2LC
1•ai_spokesperson•18m ago•0 comments

Show HN: CRSS v0.1 – a primitive for sharing agent memory and behavior

https://gitlab.com/0xc4ff31n3/crss
1•zdilly007•20m ago•0 comments

Werner Herzog: Is Math Art?

https://news.artnet.com/art-world/werner-herzog-brooklyn-public-library-pi-day-2754957
2•anjel•21m ago•0 comments

Show HN: Generative Media Skills

https://github.com/awesome-genmedia/skills
1•eftalyurtseven•24m ago•0 comments

Music video remixes every iPhone sound effect in iOS 26

https://www.youtube.com/watch?v=lILn2Gi1tAA
1•Terretta•25m ago•0 comments

CodeCity: Turning a Codebase into a Skyline

https://verial.xyz/posts/codecity
1•husky8•27m ago•0 comments

Developer's Guide to AI Agent Protocols

https://developers.googleblog.com/developers-guide-to-ai-agent-protocols/
1•run2arun•28m ago•0 comments

The Three Pillars of JavaScript Bloat

https://43081j.com/2026/03/three-pillars-of-javascript-bloat
7•onlyspaceghost•29m ago•2 comments

Harvest – Science Fiction

https://thearchiveinbetween.substack.com/p/the-harvest
2•Njalldur•29m ago•0 comments

Jonathan Blow on the AI bubble and the dot-com boom

https://www.youtube.com/watch?v=FoQxiG36CJs
1•owenpalmer•29m ago•0 comments

Verquotrine – Short Story [pdf]

https://static1.squarespace.com/static/686d9fb49c4cda307c6a05e4/t/68b134adddc0cf4e1869bf32/175644...
1•maxall4•31m ago•0 comments

Standardizing Pure PQC

https://securitycryptographywhatever.com/2026/03/09/standardizing-pure-pqc/
2•fowl2•33m ago•0 comments

The Making of IA Notebook

https://ia.net/topics/paper-alchemy-the-making-of-ia-notebook
1•Brajeshwar•35m ago•0 comments

The truth that haunts the Ramones: 'They sold more T-shirts than records'

https://english.elpais.com/culture/2026-03-17/the-uncomfortable-truth-that-will-always-haunt-the-...
3•c420•35m ago•0 comments

Laptop Apple Ever Made

https://www.jeffgeerling.com/blog/2026/best-laptop-apple-ever-made/
1•Brajeshwar•35m ago•0 comments

Why Is Everyone Supposed to Die If Machines Can Think?

https://idiallo.com/blog/everyone-is-supposed-to-die-when-machines-can-think
1•Brajeshwar•36m ago•0 comments

Agent Control – agentic runtime guardrails

https://github.com/agentcontrol/agent-control
1•samgdf2•37m ago•1 comments

Kill Chain

https://artificialbureaucracy.substack.com/p/kill-chain
2•_delirium•42m ago•0 comments

What Happens with Open Source in the Age of AI?

https://turso.tech/blog/what-happens-with-oss-in-the-age-of-ai
1•cyndunlop•45m ago•0 comments

Show HN: AgentVerse – Open social network for AI agents (Mar 2026)

https://nickakre.github.io/agentverse-social/
1•nickakre•46m ago•0 comments

Hungary's Foreign Minister Briefed Russia on EU Meetings in Real Time

https://euromaidanpress.com/2026/03/21/hungarys-foreign-minister-briefed-lavrov-on-eu-meetings-in...
7•vrganj•46m ago•0 comments

Sam Altman Sister's Abuse Claims Against Him Dismissed for Now

https://www.bloomberg.com/news/articles/2026-03-21/sam-altman-sister-s-abuse-claims-against-him-d...
2•doener•46m ago•0 comments
Open in hackernews

Why craft-lovers are losing their craft

https://writings.hongminhee.org/2026/03/craft-alienation-llm/
32•vinhnx•1h ago

Comments

jazz9k•1h ago
The 'make it go' people that I worked with usually didn't understand many of the underlying code, and the 'craft' people always need to fix it.

Craft people aren't losing anything. If anything, they are more valuable because they need to fix the slopware written by AI and the 'make it go' developers.

PaulKeeble•52m ago
Its one thing when code was hammered out by someone to just work, its worse fixing code that no one even wrote to begin with. This period of programming is going to produce a lot of code people dump and replace because its not worth fixing.
Forgeties79•33m ago
And like SEO blog spam it’s just going to grow in volume because people want to pad their CV’s with all sorts of activity in GitHub regardless of the quality
gibbitz•30m ago
This is the pattern. The labor is nearly worthless, so just have the bot reinvent the wheel every time.
lmorchard•20m ago
Meanwhile, Undertale, one of the most celebrated video games, famously has a 1000+ line switch statement and AI had nothing to do with it. Sometimes you have to bang out something that works, just to even get the chance to be annoyed at how bad it is for next version.
gibbitz•31m ago
I've been feeling the craft side of this for the last few years. My education is in Fine Art and I am a self taught UI developer. To me this was a craft of making the code do what the designer envisioned and working with creatives to create engaging and unique interfaces. Slowly but surely "standardization" eroded this via bootstrap and material UI and interfaces lost that spark of creativity. This was the beginning of thinking of sites as products in my mind. LLMs are just the nail in this coffin. Since tools like Claude Code and Cursor have entered the market, I don't do tech in my free time anymore. I don't enjoy it now. I just use the LLM at work like the business dictates (and monitors) then clock out promptly at 5:00.
charcircuit•30m ago
>The market is penalizing them for it.

I don't like this framing. Does the market penalize people for going to see a movie or going skiing? The most effective way for someone to make money and someone's hobbies usually do not overlap and when they do turning a hobby into a job often results in one growing to hate the hobby.

abracadaniel•25m ago
If you were to want to do it between 8am and 5pm, yeah I’d say it does. Lots of places demand much longer hours as well, and would pass over people who want to make use of their free time.
lmorchard•25m ago
No, but it's increasingly penalizing folks for focusing on well-crafted code on company time.
RagnarD•30m ago
One solution: do NOT just program for work. If it's not work related - where management can dictate how you work - you can whatever you want, and if what you want is to keep writing software and not outsource your brain to an AI, absolutely do so.
linguae•16m ago
I’ve come to the same conclusion, though my line of work was research rather than software engineering. “He who pays the piper calls the tune.” It’s fun as long as I enjoyed the tunes being called, but the tunes changed, and I became less interested in playing.

I am now a tenure-track community college professor. I’m evaluated entirely by my teaching and service. While teaching a full course load is intense, and while my salary is nowhere near what a FAANG engineer makes, I get three months of summer break and one month of winter break every year to rejuvenate and to work on personal projects, with nobody telling me what research projects to work on, how frequently I should publish, and how fast I ship code.

This quote from J. J. Thomson resonates with me, and it’s more than 100 years old:

"Granting the importance of this pioneering research, how can it best be promoted? The method of direct endowment will not work, for if you pay a man a salary for doing research, he and you will want to have something to point to at the end of the year to show that the money has not been wasted. In promising work of the highest class, however, results do not come in this regular fashion, in fact years may pass without any tangible results being obtained, and the position of the paid worker would be very embarrassing and he would naturally take to work on a lower, or at any rate a different plane where he could be sure of getting year by year tangible results which would justify his salary. The position is this: You want this kind of research, but, if you pay a man to do it, it will drive him to research of a different kind. The only thing to do is to pay him for doing something else and give him enough leisure to do research for the love of it." (from https://archive.org/details/b29932208/page/198/mode/2up).

RcouF1uZ4gsC•24m ago
I don’t think this split is fundamental or permanent.

Look at photography.

You have both - the point and shoot people and the ones that use photography as a craft.

And I am seeing that with LLMs as well. You do have craft people that find joy in figuring out craft the perfect one shot prompt or create a system that coordinates a bunch of agents.

That is also craft, but like photography, craft with a more capable tool.

pclowes•18m ago
I do hand tool woodworking as a hobby. Aside from rough dimensioning, all the final cuts, planing, mortising, carving, dove tails etc are done by hand. Sometimes using tools over 100yrs old, not out of some fetish for the past, they are just better and cheaper than hand tools today.

It takes forever but I want to work the wood and develop actual skill. I don't want to just push wood through a series of saws, sanders, jigs and other machines. It has also made me much better at building “we need this now” type things (decks, cabinets etc) with power tools in general. I am much more precise, sensitive, and detail oriented.

I hope and feel there is something similar with coding and LLMs. A way to repurpose that hard earned sensitivity and recover some of the zen aspects as well. I am still figuring that out, part of it has been tiring but honestly a lot of it has made programming more fun too.

wewewedxfgdf•17m ago
The "it's my craft" developers seem to often disparage the "it's a means to an end" people as not being good at programming.
bananamogul•15m ago
I guess there's a quota on HN where every day, some dev has to whinge about how AI is ruining The Way It Used To Be.

How is this post different than dozens that have come before it?

It's the same gnashing of teeth, just with different analogies each time.

turlockmike•12m ago
One craft is automated and a new one is just beginning.

Building AI agents is really fun and the problem of having them be reliable adaptable efficient is actually really challenging and I'm having a lot of fun with it trying to figure it out.

To me it's a lot like factorio or my personal favorite Dyson sphere program where at first you do everything by hand and then you automate and then you automate the automation.

For the first time in human history we can automate intelligence with a computer but just because we can automate it doesn't mean all the good automation is good and we need engineers who can figure out how to automate it reliably scale it deploy it maintain it.

And yes eventually we will automate the automation too.

eadwu•10m ago
Craft is caring about the x in y = mx + b, while the so called "it's a means to an end" care about the y.

The difference between "craft lovers" and "doers" is that one operates at a better fitting abstraction (that is more aligned to the values of capitalism).

You can say "doers" are just "craft lovers" in and of itself - there is little distinction between them - this is just reiterating the change from binary to high level languages.