And as always, my first shot was how hard could it be to try and build a codec which could be that efficient.
I've personally been on a drive to improve my ability to one-shot complex features, products, or make even surgical changes. It's been a few months since I've been doing that, and honestly, results have been great for both work and work/life balance.
This was a fun experiment. It burned through tokens, but it helped me identify some more improvements I could make to my one-shot agent teams/swarms, notably in the area of brevity and creating a testing rubric when dealing with domains I don't have prior knowledge in.
Ultimately, I did not achieve the compression that I hoped I would, but it was fun seeing the swarm discuss it amongst themselves.