Very excited to share this paper I've been working on independently for over a year! It started as a research project for fun in college, using an RTX 3090 I bought from my internship at Walmart. The goal was to produce an AI terrain generator that functioned like procedural noise, could run locally, and looked beautiful. Turns out this problem was more unsolved than I thought, and now it's at SIGGRAPH 2026.
Happy to answer any questions!
verdverm•7m ago
Congrats on the paper, the terrain looks awesome. Hytale next?! They were looking for Worldgen devs last I saw.
xandergos•1h ago
Happy to answer any questions!
verdverm•7m ago