It’s a lightweight iOS library that lets you use your Macbook camera or a video as camera feed in iOS simulators. Apple never implemented it and i really needed it for my apps. There are multiple ways of "integrating" it in your app. I am also working on a "swizzle" way allowing to integrate with a simple "install" call.
It’s still evolving, and I’d really appreciate feedback—especially around API design, use cases, or missing features. Curious to hear what you think!
A bit of context: this actually started as a fork of an unfinished mockup generated with Claude Code at https://github.com/dautovri/SimulatorCamera. I reached out to the original maintainer to see if he wanted to collaborate and push it further, but didn’t get a response. Since the project was MIT-licensed, I went ahead and built on top of it and turned it into something more complete and usable.