Or, to put it another way, the description: "Tight-C is a minimal systems programming language that transpiles to C. 10 keywords, no garbage collector, no inference, no OOP — just explicit, predictable code with C-level power."
Tells me a lot about what it's not but not much about what it is.
Just to be clear, this isn't really criticism. I've had similar ideas, so I think the proposition is basically good. I just think that anyone who would use such a language would want to know its technical core. Also, another piece of unsolicited advice, you should think of a nontrivial use that no existing language can do and do it. For example, if you had a small example with a game loop that links to libtc, watches for changes to source code, and recompiles + fills in a table of function pointers for in-process hot reloading, that would be sweet and would make me seriously consider the language.
Finally, you may be interested in my C standard library replacement (https://github.com/tspader/sp). Your language would benefit from being extremely portable, using sp.h as your base gives you that by default.
RemingtonDavies•45m ago
p.s. your mother likes my fat pointer