We're a group of Computer Science students from Oregon State University. At the beginning of this school year, we thought we could create a better low-latency game streaming service from scratch as our capstone project.
Unlike other open-source projects, we stream directly to the web via WebTransport a newer, QUIC based protocol allowing us to achieve glass to glass latency as low as 20 MS. We also host all game sessions on a bc-250 crypto-mining server.
If this piqued your interest, I recommend check you out our architecture post below.
architecture post: https://www.playstratus.io/blogs/architecture source: https://github.com/playstratus/stratus