Today some people believe that the heroics of Valve and others have finally made it possible to use a Linux desktop for daily gaming, including playing Windows games.
I wonder why WSL hasn't made the scales tip the other direction. Today's devs could build AutoCAD for GTK and have it run in Windows and Linux. Photoshop for KDE could run in Linux and Windows.
So what is so compelling about Windows native apps today that keeps Big Software locked in? What does Windows offer these devs that is missing in Linux?
0x1d7•6h ago
A stable ABI. Then there are the specifics to the apps you're mentioning (i.e., decent color calibration support, memory management, display drivers).
We saw what happened with OS/2 supporting DOS/Win16 apps. Why bother with writing anything for OS/2 and lock yourself into a smaller market?
But this has been discussed to death on HN, if you search for it.