(And it looks like the files were all yoinked from https://github.com/6512345/keygenmusic)
Archive.org also has some bundles of keygen music, but you have to sift a bit through the results to find them.
There were definitely many keygens I would open just to have on in the background.
sublinear•34m ago
Surely that should be a very modest goal to achieve?
(re: downvotes... I say "AI" as a synthesis method, not as a way to interfere with the creative process, but I guess I have to resign myself to the fact many downvoters might be ignorant of how these musical sausages are usually made)
devin•23m ago
zahlman•10m ago
4chandaily•12m ago
I am a musician as well as a technology enthusiast, and I think this a very exciting time!
To respond more directly to your point than your aside, there are a smattering of models out there that can take descriptions of sounds and do a decent job of creating them. (Stable Audio 3 just released last month and can do this, for example). - I don't find them to be useful for sampling, though. I'm still much quicker dialing in a sound with knobs or sliders than a text box.
Diffusion models in music making are not going away, though. This is (at least in part) the future.
For a taste, look at some of the interesting things being done over in the Demon project - https://github.com/daydreamlive/DEMON - to me, this is a much more positive use of the tech than "type words/get song".
stackghost•6m ago
Because generating lofi samples is already pretty easy with waveform generators and existing tools. Burning millions of tokens worth of compute just to make a bass kick is profoundly wasteful.