One of my friends is actually specializing in this kind of M&A in APAC now.
Edit: Taking a look at the article and the images, I think this is actually AI slop. A bit shook by how photorealistic AI pictures have become
[0] - https://www.cnbc.com/2025/10/20/japan-succession-crisis-priv...
[1] - https://www.privateequityinternational.com/japan-tax-overhau...
[2] - https://www.scmp.com/news/asia/east-asia/article/3358837/jap...
makes me question your judgement about the slop term, and what else you've missed over the last 2 years or so if your interest in caring is based on something not involving generative AI
I could see how that might shake your identity
The core argument of the article still hold as does my point of contention so it's not a big deal for me.
This article itself references a similar article I read years ago [0] so I see no reason in having it derail the rest of the convo.
[0] - https://asia.nikkei.com/business/companies/japan-s-oldest-co...
If I'm going to read an article about something real in society, I'm only interested in images that are true depictions of reality. They may not so perfectly capture what the author is envisioning, but the gap between "perfect for this article" and "real" is what makes a real picture interesting.
dtagames•35m ago
PunchyHamster•24m ago
They tried to put full leash on studios, didn't worked, they tried to just "hey, you did good game, we buy you and just give you money to make next one" didn't work, they tried "buy studio that already is in progress of making anticipated game", didn't work either. And the one game that was actually successful above projections, they fired the fucking studio that made it!
Hell, one of their flops, Redfall, apparently "reviewed well internally". It just seems like they have nobody there that knows what a good game is
joe_mamba•20m ago
Easy, they hired the wrong people based on the wrong criteria. They don't hire gamers, they hire yes-men and activists that agree with their own eco chamber and political views. They actually despise gamers and their goal is to "own the chuds" and hijack the medium to push their own world views and self inserts. And the studios tolerated this for a while during the ZIRP era because all stocks were going to the moon regardless, especially during covid. But now they finally got to see the output of those people they hired.
>Hell, one of their flops, Redfall, apparently "reviewed well internally"
Easy, they don't make games for gamers, they only make games for themselves full of self inserts. Except there's not many customers like them, so the game flops and mass layoffs happen or the studio gets shut down because that's the only way to get rid of the rot.
Just look at the people at those studios today vs what idsoftware, bethesda, blizzards was like back in the days. Polar opposites.
Indie studios are now where it's at.
dzonga•13m ago
I bet you - if they had people like Facepunch [running independent studios] - then yeah Xbox would've been successful (they kinda already are, but fucked themselves over due to an incoherent strategy)
Unlike - Xbox - Nintendo have an identity. Fun games first, graphics second. Xbox had an identify before - multiplayer/ live games. but now who knows what they're.
[0]: Facepunch - https://en.wikipedia.org/wiki/Facepunch_Studios
tristor•12m ago
sobellian•10m ago
I'm being harsh. I'm sure that there are plenty of people in the org that have taste. And they have a lot of users. But MS is where products go to die (i.e. enshittify).