This is achieved through either architectural or process-level separation.
Traditional state machine modeling couples causality with state. I believe causality is more fundamental than state.
A concrete example in game development:
https://notes.shixiangxi.com/en/docs/dual-world-theory/pract...
sxx0•1h ago
This is achieved through either architectural or process-level separation.
Traditional state machine modeling couples causality with state. I believe causality is more fundamental than state.
A concrete example in game development:
https://notes.shixiangxi.com/en/docs/dual-world-theory/pract...