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PSX Retro Tools for Blender

https://fawkek.itch.io/psx-retro-tools
1•bpierre•1m ago•0 comments

EU could announce social media ban for kids in September

https://www.euractiv.com/news/eu-plans-to-announce-social-media-ban-for-kids-in-september/
1•theanonymousone•2m ago•0 comments

Show HN: Search Console MCP – Talk to Google Search Console with Claude

https://github.com/sudomichael/search-console-mcp
1•ushercakes•3m ago•0 comments

Show HN: Bais.News – News Neutralization Piepline

https://bais.news
1•adam_public•4m ago•0 comments

Where's My Package? – Amazon's package delivery network

https://urbanomnibus.net/2026/02/wheres-my-package/
1•acid__•5m ago•0 comments

Show HN: Restore ArXiv's classic red banner (userstyle, 40 lines of CSS)

https://github.com/greysonbowser/arxiv-red
1•Topology1•5m ago•0 comments

Endless Noir – a 1930s noir radio serial that writes itself

https://endlessnoir.com
1•geektechlive•6m ago•0 comments

Ledger – Find out who is investing in who

https://ledger.svi.solutions/explore
1•johnys•7m ago•0 comments

Show HN: I built custom movie dashboards for Apple TV

https://memovee.com/posts/creating-your-first-dashboard
1•zacksiri•7m ago•0 comments

Process API Improvements in .NET 11

https://devblogs.microsoft.com/dotnet/process-api-improvements-in-dotnet-11/
1•rellem•7m ago•0 comments

Happy Voluntary Lobotomy Day, Microsoft

https://www.uplevel.pro/p/happy-voluntary-lobotomy-day-microsoft
1•kh9000•8m ago•0 comments

Day 1: C# 15 Collection Expressions Just Got Superpowers – with()

https://medium.com/c-sharp-programming/day-1-csharp-15-collection-expressions-just-got-superpower...
1•sukhpinder0804•8m ago•0 comments

Trump admin and Anthropic haven't discussed the gov't taking a stake in it

https://www.reuters.com/business/trump-administration-anthropic-have-not-discussed-government-tak...
1•journey2s•8m ago•1 comments

Postgres Sorting at Scale Needs More Than Order By

https://www.tigerdata.com/blog/postgres-sorting-at-scale-order-by
1•rellem•9m ago•0 comments

Neurosky EEG Pov TikTok

https://github.com/eegG0D/neurosky-eeg-pov-tiktok
1•ervinzed•9m ago•0 comments

The Mental Models I Use to Work with AI

https://metedata.substack.com/p/015-the-mental-models-i-use-to-work
1•young_mete•9m ago•0 comments

The Parrot in the Machine

https://www.nybooks.com/articles/2025/07/24/the-parrot-in-the-machine-the-ai-con-bender-hanna/
2•1vuio0pswjnm7•11m ago•1 comments

China has 400 private space companies. the West is barely paying attention

https://fortune.com/2026/07/02/china-private-space-industry-landspace-geely-spacex-rainer-zitelmann/
1•Brajeshwar•12m ago•0 comments

After 30 years with Linux, I gave Windows 11 a chance and found 9 clear problems

https://www.zdnet.com/article/i-ditched-linux-for-windows-11-9-big-problems/
4•luismedel•12m ago•1 comments

Katri Vala (1901-1944)

https://authorscalendar.info/kvala.htm
1•jruohonen•13m ago•1 comments

Bank of England explores trading 'kill switches' to contain AI meltdowns

https://www.computerweekly.com/news/366645329/Bank-of-England-explores-trading-kill-switches-to-c...
2•rbanffy•13m ago•0 comments

Show HN: Clinch – I intercept iOS app opens to interrupt doomscrolling

https://apps.apple.com/us/app/clinch-break-the-scroll/id6777446562
1•vedant-jain03•13m ago•0 comments

TokenBudgeting: Our Conversations with Enterprises on Token Spend

https://newsletter.semianalysis.com/p/tokenbudgeting-our-conversations
1•rbanffy•14m ago•0 comments

MoltHub

https://moithub.com
1•philipp-gayret•15m ago•0 comments

Show HN: HealthChain – Python SDK to connect AI models to live EHR systems

https://github.com/healthchainai/HealthChain
1•adjks•15m ago•0 comments

Banks Get Bids on $49B Paramount Debt Well Before Sale

https://www.bloomberg.com/news/articles/2026-07-02/banks-get-bids-on-49-billion-paramount-debt-we...
1•petethomas•16m ago•0 comments

Wordgard Release 0.1

https://marijnhaverbeke.nl/blog/wordgard-0.1.html
1•GeneralMaximus•18m ago•0 comments

Incident with Pages GitHub

https://www.githubstatus.com/incidents/5bnwwg9tzd4q
3•prakashqwerty•21m ago•0 comments

Ask HN: Does anyone use Google's Jules?

1•baddash•21m ago•0 comments

Timescapes of Non-Human Experience

https://www.sciencedirect.com/science/article/pii/S1364661326001087?dgcid=author#f0005
1•XzetaU8•22m ago•0 comments
Open in hackernews

24-bit/192kHz music downloads and why they make no sense

https://people.xiph.org/~xiphmont/demo/neil-young.html#toc_wd2bm
49•Kaapeine•1h ago

Comments

teach•53m ago
(2012)
dijit•53m ago
huh...

So I guess the programmer equivalent is distributing .pdb's (or, symbols)

Blackthorn•42m ago
Pretty good analogy. Thing is though, the person who receives the 16-bit, 44.1khz music file can always upsample it to 192khz and not lose anything in the process (heck, lots of audio stuff oversamples internally to this level or beyond, for extra aliasing headroom!). I'm not sure about expansion from 16bit to 24bit though, downward expansion isn't necessarily perfect.
gizajob•29m ago
You’d be adding 150khz and 8bits of nothing.
viccis•49m ago
If you try to use empiricism when it comes to certain groups audiophiles, you are going to be sorely reminded that it's basically the equivalent of healing crystals for a different type of person. 24/192 is useful for mixing/mastering, but completely unnecessary for the end product to distribute for listening.
evo•43m ago
24/192 is also great for digital synthesizers--if you're generating a waveform like a sawtooth that has theoretically instantaneous transitions, they can eat as much frequency as you can give them. Running at 44khz loses noticeable high-end content.

Most modern digital synths have already caught onto this and run internally at much higher sampling rates even if their output gets downsampled, but sometimes you run across a vintage plugin that runs at the host audio rate and working in a higher sampling rate is audible.

Blackthorn•40m ago
You can generate perfect band-limited sawtooth waves at 44.1khz, there are multiple techniques for doing this and most production digital synthesizers use them.

Oversampling gives you headroom for aliases for the rest of the synth that is more vulnerable to it.

evo•37m ago
Yeah, I was oversimplifying a blit, the raw waveforms are usually okay, but I distinctly remember old-school VSTs where you couldn't achieve a nice saw lead at 44.1.
Blackthorn•34m ago
It's tough to tell without specific names, but I imagine a lot of particularly old* VSTs were written to use naive sawtooths rather than perfect band-limited ones, which would have terrible aliasing at 44.1 khz. Oversampling those would help a lot!

* Some people are still making this mistake, despite information on the (many) ways to do it the right way being widely and freely available!

lokar•48m ago
I wonder how many people think that 24 bit audio encodes 50% “more”
recursive•45m ago
It is 50% more headroom above the noise floor in logarithmic decibels.
trashcluster•48m ago
24 bits is now ubiquitous and 32 bit is becoming the norm in recording studios.
lysace•44m ago
That use case is literally addressed in the first sentence.
evo•40m ago
32-bit float has become popular in filmmaking/field recording equipment lately because, with a microphone preamp that supports it, you can capture the entire dynamic range of the microphone--there's no accidental clipping if you drive the gain stage too hard.

It's a bit redundant for a skilled technician, they're already used to setting the gain staging, inbound compression, and feathering the mics to avoid this in 24-bit, but if you're handing a boom mic to a novice and have a scene where e.g. someone's whispering and another person's screaming, it can be nice to not have to worry about it.

metalman•47m ago
sheeesh , measly 24-bit/192kHz of course it makes no sense, unless it is downloaded through low oxyegen wire, which somehow and unfathomably, must have been omited or forgotten.
b3orn•43m ago
If it has been transmitted via hollow-core fibres it will obviously sound hollow.
Tsarp•47m ago
This really is driving a muscle/super car, or drinking expensive wine. At the end none of specs or tests matter. It is a form of art. If it makes the listener feel better (even if its just psychological) then its probably worth it.
munchler•39m ago
To expand on this a bit, I appreciate some audio overkill because, if I do hear sizzle or distortion, it eliminates one possible reason and helps me figure out what’s actually happening.

It’s like having gigabit internet to my house: I don’t actually need it, but when a website is slow, I know the problem isn’t in my internet connection.

meowface•35m ago
Correct. I've paid for Tidal for a decade because I just like the peace of mind that it's closer to the original recording. I'm sure it's mostly placebo, but I like it.
yellowapple•11m ago
It's also sort of an inverted “Van Halen demanding a bowl of M&Ms with the brown ones removed” thing for me, too. The vast majority of my Tidal listening happens over Bluetooth, so that 24bit/192kHz FLAC stream is just gonna get downsampled to 16bit/48kHz anyway because that's all any Bluetooth speaker or headset is capable of doing — but the fact that it's an option in the first place signals that other things are being done right, too (namely: that Tidal's whole “we're the streaming service that pays artists the most per listen” premise actually has some semblance of merit rather than being complete marketing bullshit; while recording quality ain't the strongest signal possible for that, it's certainly a good sign when musicians/publishers are willing to send over the highest-bitrate lossless recordings they've got and not just the same ol' compressed-to-shit MPEG audio you can yank off YouTube for free).
dist-epoch•44m ago
The whole audiophile industry is built on stuff which doesn't make any sense

My favourite: "audiophile-grade" audio players which allocate a single continuous buffer of RAM into which they load/decode the whole .WAV/.FLAC file, because supposedly the CPU "jumping" between "fragmented audio" causes audible "jitter".

Of course, they don't know that what looks like continuous memory to user-code is probably discontinuous in kernel/physical RAM.

Didn't check in many years, I wonder if they created kernel level players to account for that, to have "true continuous memory"

bellowsgulch•34m ago
The latter is probably true, but the former does actually happen, and it's easy to accidentally do--lossless or not.
lmc•31m ago
> My favourite: "audiophile-grade" audio players which allocate a single contignuous buffer of RAM into which they load/decode the whole .WAV/.FLAC file, because supposedly the CPU "jumping" between "fragmented memory" causes audible "jitter".

Thanks for the laugh... this is absolutely bonkers. In case anyone is wondering, before sound hits our ears it has to go through a digital to analog conversion, which takes place on hardware independent of the CPU, operating with its own clock and buffers etc.

wat10000•27m ago
In addition to that, while it is possible to hit a delay and run out of buffer because memory access is slow (the most obvious would be if the input got swapped to disk at an inopportune moment), but the audible effect is really obvious. This isn't some subtle "oh my music sounds ineffably worse" effect, it's "my computer is glitching and my music is unlistenable."
cozzyd•43m ago
What a human centric view. I like my music to scare neighbor's pets.
PcChip•41m ago
I'm curious if the audio was being sent bit-perfect to the DAC for all of these tests (ALSA direct), or if it was being run through the audio mixer and being resampled

I can always tell if my 44.1 songs are being resampled to 48 because they're being run through the OS mixer

dist-epoch•37m ago
Proper audio resampling should not be identifiable. Of course, the OS mixer probably doesn't do proper (CPU expensive) resampling.

But a quality audio player should account for this and do it's own.

speak_on•40m ago
At a minimum, anything above 16/44.1 requires far more than just files: monitors, a treated room, listening position, DAC, etc... but most importantly - a trained ear. That last one is the most uncomfortable truth.
Blackthorn•36m ago
Are you, per chance, a dog posting on the internet? Since 44.1khz sample rate is already past the range of the human ear, regardless of training.
clawlor•16m ago
Max representable frequency is half the sampling rate (nyquist-shannon theorem), which is still a bit above normal but IIRC the extra headroom has something to do with eliminating aliasing
Blackthorn•15m ago
Indeed. And what is the max frequency that a human can hear?
Rotundo•7m ago
Depends on age of the listener, on average, 30 to 50 year olds hear a maximum frequency of 14 to 16 kHz.
Blackthorn•5m ago
Right. Which are quite below 1/2 of 44.1k!
move-on-by
haunter•40m ago
The more the bits the better the music, easy as one two three

Don't forget to buy the new low oxygen platinum plated HDMI cables for the better experience!

/s

0l•37m ago
Obligatory mention of https://xiph.org/video/ which clears up a lot of misconceptions.
jerf•35m ago
If you can't hear the squeals of the plants [1] in the studio's reception area, are you really getting the full experience of a piece of music?

[1]: https://www.cnn.com/2023/03/30/world/plants-make-sounds-scn

Blackthorn•30m ago
Oh great. And here I thought that fantasy literature where forest elves could hear the screams of the plants they stepped on when they walked was just that -- fantasy.
SketchySeaBeast•18m ago
Triffid music.
z_open•33m ago
As they say, most people listen to their music with equipment. Audiophiles listen to their equipment with music.
nntwozz•28m ago
This is perfect, thank you this goes straight into my long-term memory bank.

On a tangent, whenever someone mentions LP sounding warmer or whatever I like to point out that I prefer wax cylinders (a.k.a. phonograph cylinders).

rahimnathwani•32m ago
The article says "I've run across a few articles and blog posts that declare the virtues of 24 bit or 96/192kHz by comparing a CD to an audio DVD (or SACD) of the 'same' recording. This comparison is invalid; the masters are usually different."

It may be simultaneously true that:

A) Humans cannot tell the difference between 44.1kHz/16-bit audio and any higher resolution, and

B) For a particular song, the best commercially available 44.1kHz/16-bit version may not be the best commercially available version

zamadatix•15m ago
While 100% true, I'd phrase B as:

"The quality of the particular mastering can still make a noticeable difference regardless of the ability for the digital sampling rates to perfectly represent it perceptually"

Just to be clear that the statement applies to any such releases, not just 44.1 kHz @ 16-bit ones.

Arodex•26m ago
I completely accept that human audition has limits that are easy to determine by playing a pure sound. But is it the same with music, where multiple frequencies are played and interfere with each other? Aren't some harmonics or effects created by these "inaudible" frequencies?

To try to imagine something similar: the human eye is unable to see UV light, yet fluorescent paint has a visible quality of its own compared to "normal" pigments.

WarmWash•25m ago
Foobar2000 has an extension that allows you to blindly test whether you can tell the difference between two tracks.[1] The prime use is to compare different encodings of the same song from the same lossless master.

It kind of changed me a bit when I ran through 20 lossless tracks I had re-encoded to various mp3 bitrates and realized that even on a fancy system, it can be really hard if not impossible to discern even moderate lossy from lossless.

If you are an audiophile geek, really think about if you want to try this, the reality check might crack your foundations.

[1]https://www.foobar2000.org/components/view/foo_abx

me551ah•25m ago
Nobody downloads music these days and everybody just streams. Audio at 24 bit still takes a small fraction of the bandwidth that 1080p video takes, so I don’t understand the hate for it.

I use a DAC by focusrite which can do 24-bit, and if I want to listen to higher fidelity audio on my planer headphones then I should be able to. Why should I limit myself to 16-bit

glimshe•25m ago
Just get one of those "hi fi" valve amplifiers from Amazon you see under $100. The valve already distorts the sound, so you don't need to bother paying more for low distortion anywhere else in the audio chain. Saved you thousands of dollars, done!
hobonation•22m ago
Counter: An ultra high bit rate solves the problem and you can stop worrying if it's the weakest link.

You can the focus on other things.

Example: I Bought the best skis possible. Now I know I need to just focus on my skills and not blame the equipment.

hackingonempty•13m ago
The point of this article and video is there is no problem with 16-bit 44-kHZ PCM. It thoroughly covers the audible range and is there is absolutely no need for more when distributing music for humans to listen to.

The problem is the people spreading myths and disinformation out of ignorance or to promote their enterprise.

The weak links are producers/mastering-engineers, speakers/headphones and the room when using speakers.

hackingonempty•21m ago
@xiphmont also made an amazing video response to the many responses he received to this article. Using analog equipment he busts a bunch of myths and demonstrates what really happens with digital audio.

https://video.xiph.org/vid2.shtml

or on YT if you can't play it https://www.youtube.com/watch?v=cIQ9IXSUzuM

stego-tech•20m ago
I cannot hear the difference between 16/44.1 (and by extension, 16/48) and High-Res Content generally, be they HDCD, SACD, or just straight-up Masters from Qobuz. This is on multiple sets of equipment, ranging from El Cheapo earbuds all the way to HD800 cans and full-fledged tower speakers being bi-amped.

That’s not why I go for High-Res stuff, though.

It’s all about archival, at least for me. With a 24/192 Master in FLAC or ALAC, I can downsample to whatever the destination form factor is. I can transcode to a 320kbps MP3, or a 16/48 WAV stream for a smart speaker, or a 24/96 stream for the theater. The point isn’t that I can hear the difference, it’s the fear that I might lose something irrecoverable by sticking with lower-quality files for bulk storage. Once data has been discarded, it cannot be retrieved, and that influences my preference for storage (and is also why my BD/UHD rips are into MKVs, no re-encoding).

Now that being said, I will absolutely hem and haw and ABX different releases to determine if I opt for the 16/44.1 CD rip of an album from the 80s or the new 202X remaster in 24/192 (spoiler: almost always the former), and I absolutely prefer anything with classic instruments (Jazz, Classical) in higher-quality formats because of a subjective perception of a wider, clearer sound stage, though this is almost certainly a psychological effect from performing in concert bands and orchestras rather than physical or objective in nature.

Like I tell newcommers: if it sounds better enough to you to warrant the purchase price, then that’s all that really matters. Enjoy the hobby.

waffletower•10m ago
For typical listening (though humans can perceive bone-conducted vibrations up to 100 kHz or even 120 kHz) 16-bit-fixed/44.1kHz is a high-fidelity transport format. As a DSP researcher, I prefer 32-bit-float/44.1kHz as a transport format. I often upsample to 32-bit-float/188.2kHz or even 32-bit-float/192kHz for signal processing applications such as high-fidelity reverberation via direct and FFT convolution. While the author advocates for the transport to ear use case, I would argue that 24-bit/192kHz provides greater fidelity and resolution for sound processing. I found the pedantic arrogance of the author to be annoying. But yes, the sampling theory is an important consideration -- but so is the quality of the actual digital filters used in the DAC->ADC pipeline. They are much more forgiving and less lossy at 192kHz.
evo•25m ago
I wonder if there's also distortion or ring modulation stages where some of the energy above hearing range might spill into audible sidebands if they're not nyquist-limited first.
Blackthorn•23m ago
Yeah, that's the "rest of the synth" part that's more vulnerable to aliasing.

There's some ways to do band-limited distortion but...they aren't nearly as widespread, easy, or universal as band-limited oscillators.

Ring modulation is funny though because you'd ideally want the sidebands to modulate down by default rather than filter them out, that's why you're using it.

dist-epoch•34m ago
No synth generates sawtooths by literally drawing a saw tooth in PCM. The distorsion you get if you do that is not subtle at all.
Aldipower•41m ago
Even with mixing/mastering 96khz is enough for persisting to files. But as another commenter said, 192 is useful, if you bend and stretch samples!
colmmacc•28m ago
32-bits are great for recording too because they do an incredible job of capturing the dynamic range without having to be precise on the preamp settings. It removes an entire job from the recording workflow.

192 for mixing and mastering can be useful especially if you're doing a lot of effects, especially anything that pitch shifts. But I've seen low quality phone-microphone recordings make it to the master; if you capture lightning in a bottle, it hardly matters what the settings were, what the microphone was, or anything else.

tshaddox•27m ago
They literally sell actual crystals that you’re supposed to place on top of speakers and amplifiers to make them sound better.
Blackthorn•19m ago
We had a really nice crystal decoration that I happened to put on top of one of my TV speakers and, wouldn't you know it, it had this resonant frequency somewhere around specific human speech frequencies that drove us absolutely bonkers until I figured out the cause and moved it.
wat10000•32m ago
I'd distinguish between differences that anyone can detect but some may not care about, and differences that may not be objectively detectable at all. Muscle cars, at least, are different in a way that anyone can see. Push that pedal to the floor and it feels different from a Honda Civic or whatever. Whether that difference is actually interesting or good is, of course, a matter of taste. Whereas audiophile nonsense is often indistinguishable even to the connoisseur and depends entirely on some form of self-deception. Still could be worth it, depending on what one considers worthy.
mock-possum•29m ago
That’s actually a really good comparison, especially because - yes I can hear the difference between an excruciatingly lossless digitization of a piece of music that I’m intimately familiar with, played back on expertly configured hardware… but the difference is so little, that most of the time, I’m find just listening to it at medium high quality streaming on a pair of <$50 headphones.

I’ve played with the nice toys, and they are nice, but for 100x the price, they barely deliver 1.5x the experience.

platinumrad•30m ago
Don't forget: "most players use malloc to get memory while new is the c++ method and sounds better."[1]

[1] https://www.audioasylum.com/messages/pcaudio/119979/

billyjobob•13m ago
I can tell when my CPU usage spikes because it causes a hum through my speakers, so this does not seem that far-fetched.
•
12m ago
I don’t have great hearing, so I’m not sure I can really weigh in here (thanks punk concerts in my teens). I remember similar arguments around screens and 60Hz vs ‘the human eye’. I think a lot of people, myself included, can easily perceive the difference between 60Hz and something higher- given the right conditions. I would not be so quick to disregard claims of more sensitive hearing.
scns•29m ago
A treated room would be the most impactful, DACs the least.
yellowapple•6m ago
The DAC is pretty impactful if it's outright incapable of outputting anything beyond the usual 48kHz :)
UtopiaPunk•19m ago
If you want to hear the difference between an audio file recorded at 44.1 and 88.2kHZ, then you need slow the audio playback down. Otherwise, a trained ear cannot physically hear the difference.