An endless race in the sky inspired by 90's 3D games like sky roads, marble madness, and sonic 3d. My goal was to create a dreamlike experience with full resolution full speed graphics that would be easy to pick up and play.
Having worked on much more complex stuff, it's a lot of fun to start a new project from scratch and make an tiny 3D rendering system. There are a lot of fun challenges trying to fit something in this small of a space that looks cool and runs well. The contest goes until July 19, plenty of time to make something, and there's even a WebGL category.
Features
- 3D level rendering system
- 3D player sphere with shadow
- colorful sky gradient with stars
- procedurally generated levels
- level increases in difficulty
- mouse controls
KilledByAPixel•1h ago
More of my size code demos... https://github.com/KilledByAPixel/TinyCode
An endless race in the sky inspired by 90's 3D games like sky roads, marble madness, and sonic 3d. My goal was to create a dreamlike experience with full resolution full speed graphics that would be easy to pick up and play.
Having worked on much more complex stuff, it's a lot of fun to start a new project from scratch and make an tiny 3D rendering system. There are a lot of fun challenges trying to fit something in this small of a space that looks cool and runs well. The contest goes until July 19, plenty of time to make something, and there's even a WebGL category.
Features - 3D level rendering system - 3D player sphere with shadow - colorful sky gradient with stars - procedurally generated levels - level increases in difficulty - mouse controls