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Storybook: AI MCP

https://storybook.js.org/ai
1•handfuloflight•4m ago•0 comments

Pay up or not? Ransomware surge has victims facing tough choices

https://arstechnica.com/security/2026/07/pay-up-or-not-ransomware-surge-has-victims-facing-tough-...
1•arto•8m ago•0 comments

US judge approves Anthropic's $1.5B settlement of copyright lawsuit

https://www.reuters.com/world/us-judge-approves-anthropics-15-billion-settlement-copyright-lawsui...
2•throwaway2027•10m ago•0 comments

Modula-3 History Collection on Computer History Museum

https://softwarepreservation.computerhistory.org/modula3/
2•pjmlp•10m ago•0 comments

'Made in EU' password manager shares codebase with Russian State-certified firm

https://brusselssignal.eu/2026/07/made-in-eu-password-manager-shares-codebase-with-russian-state-...
6•alephnerd•12m ago•3 comments

China's Z.ai Completes 1-Gigawatt AI Data Center Using Only Chinese-Made Chips

https://finance.yahoo.com/technology/ai/articles/chinas-z-ai-completes-1-205515769.html
2•angst•12m ago•0 comments

Taipan: Run .py Without CPython

https://github.com/FarhanAliRaza/taipan
2•sts153•20m ago•1 comments

Learn any AI tool in 15 min sessions

https://metana.io/ai-training-for-professionals
1•Hirun_w•24m ago•0 comments

Ernest Hemingway: The End of Something (1925)

https://storyoftheweek.loa.org/2026/07/the-end-of-something.html
1•NaOH•25m ago•0 comments

Waiting for an Epiphany

https://www.scotthyoung.com/blog/2006/12/05/waiting-for-an-epiphany/
2•skilled•27m ago•0 comments

Show HN: Calyxa – Browser Native AI tutor solving the "cheating" problem

https://calyxa.app
1•Darcy0911•28m ago•0 comments

Show HN: 3D Biological Fractals in Browser

https://fractl.art
1•gilded-lilly•29m ago•0 comments

DeepSeek cut prices 75%. The 100x problem remains

https://venturebeat.com/orchestration/deepseek-cut-prices-75-the-100x-problem-remains
2•T-A•29m ago•0 comments

Show HN: Take a photo of a menu, get a website

https://www.eatfoodnow.com/
1•t-van•31m ago•0 comments

Inertia.js Adapter for WordPress and PHP

https://github.com/webkul/inertia
2•himanshu-here•34m ago•0 comments

Job Scheduling for Node.js

https://www.nodecron.com/
1•ankitg12•35m ago•0 comments

"Turing Complete" Learn CPU architecture with puzzles video game

https://www.youtube.com/watch?v=goclUECM2ds
1•innerHTML•38m ago•0 comments

"Fork it or leave": Linus Torvalds fires back at Linux's anti-AI crowd

https://www.neowin.net/news/fork-it-or-leave-linus-torvalds-riles-up-linuxs-ai-luddites/
3•auggierose•38m ago•0 comments

The Hugging Face Breach Is a Warning for Every Company Betting Big on AI

https://www.inc.com/chloe-aiello/the-hugging-face-breach-is-a-warning-for-every-company-betting-b...
2•saikatsg•39m ago•0 comments

Book publisher sues tech companies over AI training

https://www.reuters.com/legal/transactional/chicken-soup-soul-publisher-sues-tech-companies-over-...
2•1vuio0pswjnm7•40m ago•1 comments

Oracle Credit Risk Hits Near 18-Year High on AI Debt Load Angst

https://www.bloomberg.com/news/articles/2026-07-20/oracle-credit-risk-hits-near-18-year-high-on-a...
2•1vuio0pswjnm7•46m ago•1 comments

TCGRoll

https://tcgroll.com
1•drewsly•52m ago•0 comments

China weighs tighter export controls on AI models and chips

https://www.ft.com/content/6049a031-9e9b-464c-97bb-414da04d5a6a
7•JumpCrisscross•54m ago•0 comments

AI Nutrition Facts

https://www.g9labs.com/2026/07/20/ai-nutrition-facts/
1•gsgnine•55m ago•0 comments

Insightix – when Polymarket and Deribit price the same event differently

https://insightix.io
1•chriswolff•58m ago•0 comments

Trump's latest AI czar has resigned

https://techcrunch.com/2026/07/20/trumps-latest-ai-czar-has-already-resigned/
3•adithyaharish•58m ago•0 comments

Assessing State Reaction to the Supreme Court's Undermining of Property Rights (2025)

https://statecourtreport.org/our-work/analysis-opinion/assessing-state-reaction-supreme-courts-un...
3•1vuio0pswjnm7•58m ago•0 comments

Havana syndrome: US to compensate victims

https://www.bmj.com/content/394/bmj-2026-100312
1•Coral-Tiny•59m ago•0 comments

Show HN: HyCanvas, a free self-hostable Canva alternative

https://github.com/hyscaler/HyCanvas
2•devadattas•1h ago•0 comments

France's edge in the AI race is cheap energy

https://www.politico.eu/article/frances-edge-in-the-ai-race-is-cheap-energy-if-american-big-tech-...
2•leonidasrup•1h ago•0 comments
Open in hackernews

Build a Game That Fits on a Single Floppy Disk: 1.44MB Game Development Contest

https://www.gamespress.com/Build-a-Game-That-Fits-on-a-Single-Floppy-Disk-The-144MB-Game-Developm
17•haunter•11h ago

Comments

degurechaff•9h ago
the requirement is too vague. whats the OS? are common dll (assuming windows) like msvcrt included in the 1.44 MB size or not? .Net runtime also usually installed, will it count too?
hybrasian•7h ago
From the article:

> All files required to run each game must fit within 1.44MB. Entries must be standalone games that run without a separate server or internet connection, and the size limit includes every required component, including game engines and libraries.

addaon•6h ago
Booting on what? Are BIOS calls (if allowed) considered a library? The overhead of managing a framebuffer etc without an OS (which would be a required component not included on the disk) feels like it would dominate.
tredre3•4h ago
To me the spirit seems to be that it should run on your average Windows machine without any external dependencies and without a web browser.

Your average PC has half a dozen .net runtimes installed but likely not the correct .net version you want (yay), so to me it seems like it would be out. Same for the various C++ redistributables, better not rely on that unless you ship the DLLs you need with it (which I don't think you're allowed to do per Microsoft).

https://2pgarcade.com/contest-144mb.html isn't much more elaborate than the article unfortunately.

addaon•8h ago
My recollection is that Civilization (1) came on 5 (? 7?) floppy disks for Mac, but only the first disk was needed for the full game in black and white; the additional disks were needed for color and some add-on assets like improving your palace.

"Build a game that stands the test of time as well as Civilization" is a pretty high bar. 1.44 MB is huge.

nylonstrung•3h ago
Ironically what doesn't stand the test of time are Civ 2: Test of Time and the Civ 7 Test of Time update
addaon•3h ago
Civ 7 still isn't good, but Test of Time made it somewhat better. It took a long time for Civ 6 to get good after release, but I'd argue they got there. Still frustrating, though.
asimovfan•7h ago
A well written, well thought out text based game would crush this competition
whitten•5h ago
What genre do you think would be best ? Zork was basically fantasy Dungeon & Dragons. Infocom in their day had science fiction and several other kinds of games
nylonstrung•3h ago
I imagine whatever wins will probably resemble demoscene stuff or .kkrieger in that it's impressively optimized and modern looking despite the size
dmitrygr•7h ago
Until relatively recently in computing history, games (and all other programs) were small. Hell, Pokemon Gold fits un a floppy trivially compressed, together with a working GBC emulator. I can trivially fit rePalm unto a floppy and leave enough space for a great PalmOS RTS - "Warfare Inc"
tredre3•4h ago
I disagree with your blanket statement. The vast majority of (commercial) PC games were never that small, even in the 3.5" heydays. Most games required 2-10 disks.
dmitrygr•3h ago
PC? what pc?

Every single NES game or CGB game would fit on a floppy. More or less all GBC and SNES games could compress down to a floppy

pjmlp•46m ago
At least in many European countries, game consoles were never that big during the 1980-90's, until PlayStation really took off.

However, and to go with your remark,

ZX Spectrum, C64, CPC, Archimedes, Amiga, Atari, plenty of games that would fit into a single floppy.

pjmlp•49m ago
When PC really took off as gamming platform against Amiga and Atari ST, shipping games in CD-ROM was already a thing.

Amiga had plenty of single disk games.

ChristopherDrum•5h ago
While I can appreciate the general concept of designing withing limitations, 1.44MB just isn't quite the limit it's being presented as. Look at Pico-8 games, for example. With the full Pico-8 runtime environment bundled in, typical games still clock in well under 1MB for Windows builds, and even smaller for Linux (macOS builds bloat up to 3+ MB, unfortunately). That's an entire virtual console + a full game, and still half a meg to spare on a floppy.

POOM, the DOOM clone, is a "multi-cart" on the Pico-8 and still only comes in at 1.2MB on Windows. I guess what I'm getting at is, if someone wants a fast-track to meeting the challenge of 1.44MB, make a Pico-8 game.

tredre3•4h ago
If the best someone can do within that 1.44MB constraint is a pico-8 game, then so be it. But I bet we're going to see much more impressive stuff!

Competitions for 16KB games exist. as well as 64KB. And likely everything between 0KB and 1440KB. It doesn't reduce the fun to have multiple tiers, in my opinion.

vivzkestrel•3h ago
- challenge should be renamed to "build a 3d first person shooter that fits on a single floppy disk"

- now that would be very interesting to see

pjmlp•45m ago
Nice challenge, plenty of 8 and 16 bits games to get inspired from.