As an extension of that I've been building a small language to build games (with a nice time traveling debugger and automatic replays) inspired by Elm. Go and Chess are both built on top of this and you could fork them and modify the rules. Want to code a new Chess variant? Go ahead! Want to code a whole new game you want to try? Go ahead!
What I'm very excited with ATProto is that because all games are broadcast on it and each shares a core system of turn-based replays (and review system with branching) software can be built on top to do AI analysis, or a replay view. The idea that my application can be extended without me adding an API is very exciting and very much in the direction I want to take the system (community is the core tenet).
There is a subgroup in the Atmo working on games, have you found them yet?
> it should just be called “private data”
> the resulting design looks very hard to build on
> Private and public data are basically identical. ... The permission is world-read
Way back before Bluesky decided on their own what permissioned data would look like, when the Atmosphere Private Data WG still thought they had a say in the design, I gave a talk on a ReBAC/Zanzibar style system that aligns with what I think the author is looking for.
https://www.youtube.com/watch?v=oYKA85oZc8U&t=3730s
I suppose we could still build on and run a fork like mine if enough people wanted a more robust IAM system. There are some fundamental issues that I am not sure are resolvable without building them into the protocol core from the start. I have personally given up because of the leadership and am waiting/pondering the next protocol. Another design constraint I'd like to see is incentivizing apps to be federated and installable at the PDS as well as incentivizing small social over public square modalities.
You can find the discussions here: https://discourse.atmosphere.community/tag/private-data/2
Imagine someone starts startup A on-top of the ATProto. They raise some money, get some users, some people love it, but ultimately they die. If the data was private to that service, that data dies with the startup. But if the data is all public future startup B can read that old data and do something with it. As a user that's brings me a ton of utility and comfort trying out new services.
If you're trying to built a local-first, mostly private service I just don't think the ATProto is the right tool for the job.
I might turn this around to say that ATProto was the square peg trying to fit into the round hole (the vast majority of people want privacy)
The privacy stuff is covered by Signal etc. anyway, and you could layer that on top if you wanted to, but in a P2P setup privacy is always going to be a bit disappointing as so much metadata is inevitably exposed unless you do crazy stuff like flood fill the network with every message without regard to routing.
What most want is to not be reposted and ratio'd by terminally online people like Blue MAGA did on Bluesky. They also just want to post to their followers or friends, not the world.
Yeah, this is the reason why I don't understand why they succumbed to the idea ATProto must handle private and has started on work trying to figure it out (https://atproto.wiki/en/working-groups/private-data). Instead, focus on just really great public data archiving and displaying, at scale.
The answer is very simple, the people demand it.
[1] https://github.com/bluesky-social/proposals/blob/main/0016-p...
inigyou•40m ago