A high-performance C++23 terminal ballistics simulation engine designed to model high-velocity kinetic impact, deep target penetration, Walker-Anderson hydrodynamic rod erosion (WAPM), Hugoniot shock initiation, and thermodynamic behavior of heavy penetrators (e.g., GBU-57 MOP, BLU-109, and Orbital Tungsten Rods) into multi-layered geological and reinforced concrete structures.
Includes an automated, zero-dependency Interactive 100% Physics-Based WebGL 3D Visualization Pipeline complete with Planck blackbody thermal radiation, US Standard Atmosphere 1976 barometric density models, supersonic Prandtl-Glauert Mach shock cones, precision school ruler measuring sub-divisions, and Web Audio USA National Anthem synthesis.
omid2007hope•53m ago
Includes an automated, zero-dependency Interactive 100% Physics-Based WebGL 3D Visualization Pipeline complete with Planck blackbody thermal radiation, US Standard Atmosphere 1976 barometric density models, supersonic Prandtl-Glauert Mach shock cones, precision school ruler measuring sub-divisions, and Web Audio USA National Anthem synthesis.