The two weekend days don't seem enough to catch up to the accumulated work-time, especially if your commute is relatively long (which is true for a large chunk of the USA), so you're just constantly in a deficit until you retire... which is more of an "if" than a "when" in many cases.
Which is clearly a problem, but I don't think computers are the cause.
This is breathless polemic.
Of course I spend more time looking at a screen - it's my job description. It's never been different in the past. But outside of work, that's a different story.
He calculates that when a person reaches age 18, they have spent more than 90% of their in-person parent time. As a parent and a son, that hits pretty hard.
Obviously, YMMV.
For white-collar jobs typically translates to, computer = work.
Is there any way to make the profession a family affair again?
> The ancien règime in France is reported to have guaranteed fifty-two Sundays, ninety rest days, and thirty-eight holidays. In Spain, travelers noted that holidays totaled five months per year.
One of the reasons why children, teens, and young adults have become so infantalised is because they are socialised mostly around each other, and spend a lot of time being told "no you can't, you are a child". This is not a call for children to enter the mines, and I do not wish to see child labour laws repealed (as they are apparently being in some parts of the USA). But for children to be socialised correctly, they must maintain connections with people of all ages, both older and younger — all benefit from such an arrangement. For them to grow up, they must be treated as people, and given age-appropriate responsibility and inclusion in the tasks that adults do. It is harder to teach a teenager to wash the dishes and their clothes, than it is to ask for a child's help washing the dishes and your/their clothes. The children are happy to help and to be included, you get to teach them rudimentary tasks, and it counts as family bonding time. The alienation of children from adults, and the alienation of children from their parents' work, is a great loss to society as a whole.
[1]: https://groups.csail.mit.edu/mac/users/rauch/worktime/hours_...
My main pushback is solitude. I don't actually want to timemaxx family interaction or any human interaction. I don't want to be the only one on the planet either, we need one another. But a life well-lived includes deep experiences in solitude if you ask me.
EDIT: and another thing! human interaction here focuses entirely on the living and the related. Why? Human connection can span all of humanity. And it should.
On the other hand, the world outside computers was mostly bad—people who deceived me when I was just starting out, fraudulent contracts, and all the physical pain I went through in manual labor. Looking at it from the other side, people with real-world capital tend to have good relationships and good people around them. But for those without that capital, the world inside a computer can actually feel more real than the outside.
I've come to realize that trustworthy colleagues and respectful relationships largely depend on social status. And it feels like I don't really belong there.
Computers don't get angry when I can't do something. They don't ask me to meet some standard, and they don't get frustrated when I fail to meet it. I can learn at my own pace, doing what I want. In the past, I had to reach out to people online and exchange emails during that process, but now even that's been replaced by AI giving me answers.
For me, computers aren't a cheap substitute for human relationships. They're the infrastructure that gave me the autonomy, knowledge, and productive capability I never got from the real world.
A shelter and a prison can look the same from the outside. But I chose to be here, because this world inside the computer has been less painful than what I experienced outside.
When code fails, at least I can investigate why it failed. People, on the other hand, can twist the same words depending on relationships and power, and exclude you without ever explaining why.
That's why I like computers. At least when I turn on my computer, work on something, and see it run, I feel a sense of accomplishment, whether it's AI generated or hand written code.
Honestly, I'm not sure if having my own home or meeting someone compatible would change anything.
But if you spend all those hours building a retro/modern sim city game pair programming with your 12yo, designing the artwork, crafting the story arc, writing the music, finding and fixing bugs, building new levels -- you don't need to regret that you weren't idling around at the park all that time.
FaridIO•24m ago