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VC isn't VC anymore – understanding the rise of Cancer Capital

https://www.anildash.com/2026/09/02/cancer-capital/
1•tlhunter•51s ago•0 comments

Give Your Coding Agents a Memory You Own

https://huggingface.co/blog/funes
1•Brajeshwar•1m ago•0 comments

Lev Landau

https://en.wikipedia.org/wiki/Lev_Landau
1•nhatcher•1m ago•1 comments

Show HN: SVG-diagram – an agent skill that draws diagrams as hand-placed SVG

https://github.com/bybit-exchange/svg-diagram
1•lucasmaan•1m ago•0 comments

FCC Regulations and MeshCore 500

https://phillymesh.net/2026/09/02/fcc-regulations/
1•tjwds•1m ago•0 comments

Show HN: Rev-dep – duplicate code detection for TS monorepos

https://rev-dep.com/
1•jayu_dev•2m ago•0 comments

Global heating will hit at least 1.8C, UN warns

https://www.theguardian.com/environment/2026/sep/02/global-heating-warming-1-8c-best-case-scenari...
1•ijidak•2m ago•0 comments

Uber abruptly shuts operations in Nigeria and Uganda with immediate effect

https://news.sky.com/story/uber-shuts-operations-in-nigeria-and-uganda-with-immediate-effect-1358...
1•thinkingemote•2m ago•0 comments

MixVoice – Free voice cloning in the browser (646 languages, no sign-up)

https://aiclonevoicefree.com/
1•jieliu_rbn•4m ago•0 comments

DTE Energy outage map, any connection to today's AI provider outages?

https://outage.dteenergy.com/
1•ljahier•4m ago•1 comments

Controlling CERN's Accelerators with Debian

https://ch2026.mini.debconf.org/talks/6-controlling-cerns-accelerators-with-debian/
1•metrofun•4m ago•0 comments

Pipelines and Master Bedrooms: How Harmful Is Harmful Language?

https://joibs.org/index.php/joibs/article/view/93
1•thinkingemote•4m ago•0 comments

HuggingSocial Find, discuss and download AI models. Peer to peer

https://huggingsocial.co/
1•RetiredCoder11•7m ago•0 comments

The Principle Benchmark

https://yuwakisa.com/benchmarks/principle/
1•m-hodges•7m ago•0 comments

AI #184: Post Post Mortem

https://thezvi.substack.com/p/ai-184-post-post-mortem
1•paulpauper•7m ago•0 comments

Sony makes bold claim about game ownership

https://aginggamer.net/game-industry/sony-makes-bold-claim-about-game-ownership/
3•speckx•7m ago•0 comments

Seriously, What Are You Supposed to Do with Old Clothes?

https://www.theatlantic.com/technology/archive/2022/08/what-to-do-with-old-clothing-donation-wast...
1•paulpauper•7m ago•0 comments

Venice Bridge "for Sale"

https://nixink.art/our-commons
1•simonebrunozzi•8m ago•0 comments

Honkish

https://benji.org/honkish
3•jaflo•9m ago•0 comments

Brutally Honest Predictions on the Future of AI

https://www.honest-broker.com/p/10-brutally-honest-predictions-on
2•Tomte•9m ago•0 comments

Terence Tao: Speed in science isn't the same thing as progress [video]

https://www.youtube.com/watch?v=svl_1upFpQo
3•dr_scully•11m ago•0 comments

Show HN: Airplane AI – Works when all other AIs are offline

https://airplane-ai.franzai.com/
1•franze•13m ago•0 comments

Claude-API-guard, a CI check that catches Claude/OpenAI SDK breaking changes

https://github.com/MarkMoneyMan/Claude-api-goat
1•MarkMoneyMan•14m ago•0 comments

Show HN: I made a CLI that finds CVEs in your running Kubernetes pods

https://github.com/lockdep/stackradar-cli
1•mariusjor•14m ago•0 comments

Nomos.can() – authority as a first-class primitive

https://www.npmjs.com/package/@nomosprotocol/sdk
1•AllanSendagi•15m ago•0 comments

A Conversation with Paul Graham, Founder of YC [video]

https://www.youtube.com/watch?v=5bxp78i96S8
1•tosh•15m ago•0 comments

K2 Horizon: Frontier Performance, Radically Open

https://ifm.ai/blog/k2/
2•karimf•16m ago•0 comments

"42" Is Not a Random Number

https://alex-jacobs.com/posts/42-is-not-a-random-number/
1•tacoooooooo•16m ago•0 comments

Moderate AI Predictions

https://staticnotes.org/feed/2026/09/ai-future/
1•Brajeshwar•17m ago•0 comments

Borg Complex, technofatalism and think-hostility

https://axbom.com/technofatalism/
4•speckx•18m ago•0 comments
Open in hackernews

Any Human Ever – One life, drawn at random from all who have ever lived

https://anyhumanever.com/
47•thinkingemote•1h ago

Comments

glenstein•40m ago
Now this is fun vibe coding. A fascinating way of reckoning with our cosmic luck. On "only the first roll counts" rules, I rolled a girl who died at 8 months from a respiratory infection in the Indus valley, in 7785 BCE (9,810 years ago).

I rolled again, of course, but at that point it feels like fishing for a best case scenario. But I at least got someone from the North China Plain in 75 BCE who lived to 74 and had 6 grand children. Married at 19 and stayed married to age 71. Hard to hope for better than that, against these odds at least.

Edit: Obviously progress isn't inevitable, and at any point in time you can be unlucky. But it does seem like, for most points in history, you would rather be you, in your version of the present, than a randomly rolled person from any prior point of history leading up to your moment.

So most of the time, anyone playing this would feel more lucky to be themselves than any of the options they would have to roll for. Maybe if a version of this was offered to people 10,000 years from now they would say "crap, I rolled 2026".

Edit 2: I think the death hug might have got it.

retube•27m ago
I died within 2 days on my first roll. made it to 8 months on my second
brabel•22m ago
I was so lucky! One lived to 35 in the Paris basin a few thousand years ago, the other lived to 25 in China, died in 1945. Both were married and left living children!
pavel_lishin•27m ago
This could be pretty great for a play through of Thousand Year Old Vampire, a pretty terrific journaling game: https://thousandyearoldvampire.com/

And I suppose other RPGs, too, especially ones that are more story-than-dice driven, and/or set in the "real" world.

gilleain•21m ago
This can be great - Tom from the Yogscast has run a few of these, and they can get pretty wild. It's a simple premise but works well.
guybedo•27m ago
we are probably living inside a more advanced version of this game right now.

Somebody, somewhere, somewhen rolled the dice and here we are.

smarf•27m ago
an effective way to glean a little slice of understanding of the human experience throughout the ages, though 'every human never' might be more apt a name as its all statistics from the demographics to the generative portrait
john_strinlai•25m ago
>You have drawn a boy, born in the Korean Peninsula in 3394 BCE

>Life expectancy at birth: 28 yrs

>Died before age 5: 42%

>Died before age 15: 50%

i knew life expectancy was obviously lower, but those stats were a bit eye opening.

unfortunately, died at 3 from an accident.

glenstein•12m ago
I do wonder if that life expectancy is dragged significantly down by all the ways you can die early on in life, so that it's not so much that 28 years is an old age for the time as it is a function of all things that prevent you from getting to old age.

And so if you went to a town square or market in that time (if it's a time that had such a thing), perhaps it might still be perfectly normal to see people in their 30s, 40s, 50s.

Palomides•6m ago
childhood mortality was ~50% for all humans everywhere until modern vaccines and antibiotics
scottmcmac•4m ago
My first run got Korean Peninsula in 3064 BCE...

That is surprisingly similar given how few people seem to have commented so far. Makes me wonder if some part of this is starting from a constant seed or something...

"Any Korean Ever"

IDidntMakeIt•22m ago
I died at age 2 of Typhoid Fever.

Modern take on Oregon Trail vibes I like it

lbriner•22m ago
After having my first child (a girl who is now nearly 3 years old) these stats impact me so much more. My first roll was a girl in the Iraniam plateau in the 18 century who had a 33% chance of dying before they reached 5. She managed to live to 70 but experience so much death in her life.

I can't imagine my daughter dying before she reaches 5, it feels like it would be the worst feeling I could possibly imagine and then some.

garyrob•22m ago
I wrote a short story based on a similar scenario. (Caveat, I did it with AI help, but my ideas and many iterations and me doing final editing to get it the way I want).

https://garyrobinson.net/2026/08/18/everyone-who-will-ever-b...

BeetleB•21m ago
Leading cause of death: dysentry

Had to laugh.

bentt•20m ago
We might recognize that the economics of making such a fascinating and artful experiment like this have completely changed. No ads. Not asking for anything except your attention, and then delivering an outcome that is fascinating and honestly, far beyond what a person would be incentivized to build before AI tooling.

I loved it and feel inspired from it.

(It looks like it's getting a lot of traffic and might get hugged to death)

pavel_lishin•11m ago
> No ads. Not asking for anything except your attention, and then delivering an outcome that is fascinating and honestly, far beyond what a person would be incentivized to build before AI tooling.

I don't think I agree. There were plenty of interesting side-projects on the internet before AI.

I'm not sure why AI means that people don't need to support their creations with ads. Sure, it probably took fewer human-hours typing at a keyboard to create this, but for things like this, a labor of love, that's typically not the "expensive" part.

AnimalMuppet•5m ago
In fact, there was a time when the internet was mostly interesting side projects, if you go back far enough (the mid 1990s, say).
spullara•20m ago
I think graph being log makes it a little hard to understand that the median birth year was around 2000 years ago. On the graph that is in the flat part but the flat part was a really, really long time.
WarmWash•15m ago
Has anyone managed to roll a life later than ~600CE?
nico•11m ago
1816 CE: https://anyhumanever.com/life/1323665477-1682995380-16357802...
beardyw•10m ago
You can chose.
joshuaissac•9m ago
I got 1951: https://anyhumanever.com/life/982671145-1647234921-653406957...
gfiorav•12m ago
Spot checked a life from 1990s in the Iberian peninsula and it cites the population at 72 million people. Off by quite a bit. Pretty cool regardless!
2OEH8eoCRo0•10m ago
Very cool. Reads like a Dwarf Fortress history. For those that don't play, every creature in the game has a life story.
beardyw•10m ago
Hug of death I think.

Gave me a good and convincing first couple of tries. Good work.

karim79•7m ago
Works but it's slow to load up.
scottmcmac•8m ago
"You have died of Dysentery [on the Korean Peninsula in 3064 BCE at 2 months old]"

I was actually a bit surprised since it also said I was exclusively breastfed which seems to be fairly protective against diarrhea. I have a feeling this didn't account for all the joint probability distributions...

nico•7m ago
It seems like the server might be overwhelmed

Very cool project

I was wondering if the generated people “fill up a spot” and temporarily change the stats for generating new lives. Eg, if the app already generated 10M stories, is it still using the same initial distribution for the new ones, or is generation conditioned on the stats of the already generated?

The random life I got: https://anyhumanever.com/life/1323665477-1682995380-16357802...