I’ve always been passionate about pushing the boundaries of design software, spending years with tools like Figma, Blender, After Effects, Photoshop, and Illustrator. But some design tasks need different software — tailored exactly to your needs and creative vision. Apps that aren’t vendor-locked. Apps you can freely modify to make your workflow faster and better.
A year ago I started building design apps for the projects I was working on, but I was always starting from scratch or babysitting AI over and over again just to get a proper canvas, controls, toolbar or timeline. That took time. Plus AI sucks at design, so the components it spat out were usually terrible.
I wanted to work in an environment I’d actually love to spend my workdays in, so I designed and built Toolcraft.
What Toolcraft includes - A starter app built with TanStack Router, React, TypeScript, Tailwind CSS, and Base UI - A canvas with the familiar pan and zoom controls you’d expect from a design tool - A component library with buttons, dropdowns, sliders, font pickers, color palettes, curve editors, image uploaders, and more - Built-in layers, animation timelines, and keyframes that your agent can turn on as your app needs them. - Image and video export workflows - An AI harness that gives your agent the skills, instructions, and checks to build on Toolcraft’s design system. - Unit, browser, acceptance, and performance checks - All the code behind your app, ready to customize with your AI agent
What can you use Toolcraft for: - Procedural graphics and gradient generators - Image stylization, ASCII, pixel, halftone, and glitch effects - Shader and Three.js experiments - Animation and video-effect tools - Blog cover and branded asset generators - anything that can benefit from a canvas and batch of controls