I wanted the original feel of the game, so didn't create new art. Instead, you load an original binary you provide, and the on-page code parses it and pulls out the original assets.
I didn't look at a single line of code Claude wrote, but spent hours playing through the game and nitpicking every little behavior. A lot of time was spent convincing myself that the elevators just ARE that hard to get right >.<
I hope everyone can enjoy this game again. Did a writeup here: https://www.wyldcard.io/blog/simtower-remake-playable-in-bro...
jonahss•49m ago