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I Write Games in C (yes, C)

https://jonathanwhiting.com/writing/blog/games_in_c/
42•valyala•2h ago•19 comments

We Mourn Our Craft

https://nolanlawson.com/2026/02/07/we-mourn-our-craft/
225•ColinWright•1h ago•239 comments

SectorC: A C Compiler in 512 bytes

https://xorvoid.com/sectorc.html
29•valyala•2h ago•3 comments

Hoot: Scheme on WebAssembly

https://www.spritely.institute/hoot/
128•AlexeyBrin•8h ago•25 comments

Brookhaven Lab's RHIC Concludes 25-Year Run with Final Collisions

https://www.hpcwire.com/off-the-wire/brookhaven-labs-rhic-concludes-25-year-run-with-final-collis...
7•gnufx•1h ago•1 comments

Stories from 25 Years of Software Development

https://susam.net/twenty-five-years-of-computing.html
71•vinhnx•5h ago•9 comments

The AI boom is causing shortages everywhere else

https://www.washingtonpost.com/technology/2026/02/07/ai-spending-economy-shortages/
130•1vuio0pswjnm7•8h ago•160 comments

OpenCiv3: Open-source, cross-platform reimagining of Civilization III

https://openciv3.org/
836•klaussilveira•22h ago•251 comments

U.S. Jobs Disappear at Fastest January Pace Since Great Recession

https://www.forbes.com/sites/mikestunson/2026/02/05/us-jobs-disappear-at-fastest-january-pace-sin...
179•alephnerd•2h ago•124 comments

Al Lowe on model trains, funny deaths and working with Disney

https://spillhistorie.no/2026/02/06/interview-with-sierra-veteran-al-lowe/
57•thelok•4h ago•8 comments

The Waymo World Model

https://waymo.com/blog/2026/02/the-waymo-world-model-a-new-frontier-for-autonomous-driving-simula...
1064•xnx•1d ago•613 comments

Reinforcement Learning from Human Feedback

https://rlhfbook.com/
85•onurkanbkrc•7h ago•5 comments

Start all of your commands with a comma (2009)

https://rhodesmill.org/brandon/2009/commands-with-comma/
493•theblazehen•3d ago•178 comments

Vocal Guide – belt sing without killing yourself

https://jesperordrup.github.io/vocal-guide/
215•jesperordrup•12h ago•77 comments

Show HN: I saw this cool navigation reveal, so I made a simple HTML+CSS version

https://github.com/Momciloo/fun-with-clip-path
14•momciloo•2h ago•0 comments

Coding agents have replaced every framework I used

https://blog.alaindichiappari.dev/p/software-engineering-is-back
231•alainrk•7h ago•365 comments

France's homegrown open source online office suite

https://github.com/suitenumerique
575•nar001•6h ago•261 comments

A Fresh Look at IBM 3270 Information Display System

https://www.rs-online.com/designspark/a-fresh-look-at-ibm-3270-information-display-system
41•rbanffy•4d ago•8 comments

72M Points of Interest

https://tech.marksblogg.com/overture-places-pois.html
30•marklit•5d ago•3 comments

History and Timeline of the Proco Rat Pedal (2021)

https://web.archive.org/web/20211030011207/https://thejhsshow.com/articles/history-and-timeline-o...
19•brudgers•5d ago•4 comments

Selection Rather Than Prediction

https://voratiq.com/blog/selection-rather-than-prediction/
8•languid-photic•3d ago•1 comments

Unseen Footage of Atari Battlezone Arcade Cabinet Production

https://arcadeblogger.com/2026/02/02/unseen-footage-of-atari-battlezone-cabinet-production/
114•videotopia•4d ago•35 comments

Where did all the starships go?

https://www.datawrapper.de/blog/science-fiction-decline
80•speckx•4d ago•90 comments

Show HN: Look Ma, No Linux: Shell, App Installer, Vi, Cc on ESP32-S3 / BreezyBox

https://github.com/valdanylchuk/breezydemo
278•isitcontent•22h ago•38 comments

Monty: A minimal, secure Python interpreter written in Rust for use by AI

https://github.com/pydantic/monty
289•dmpetrov•23h ago•156 comments

Learning from context is harder than we thought

https://hy.tencent.com/research/100025?langVersion=en
201•limoce•4d ago•112 comments

Hackers (1995) Animated Experience

https://hackers-1995.vercel.app/
558•todsacerdoti•1d ago•272 comments

Microsoft Account bugs locked me out of Notepad – are Thin Clients ruining PCs?

https://www.windowscentral.com/microsoft/windows-11/windows-locked-me-out-of-notepad-is-the-thin-...
6•josephcsible•28m ago•1 comments

Making geo joins faster with H3 indexes

https://floedb.ai/blog/how-we-made-geo-joins-400-faster-with-h3-indexes
155•matheusalmeida•2d ago•48 comments

Show HN: Kappal – CLI to Run Docker Compose YML on Kubernetes for Local Dev

https://github.com/sandys/kappal
22•sandGorgon•2d ago•12 comments
Open in hackernews

Finding paths of least action with gradient descent (2023)

https://greydanus.github.io/2023/03/05/ncf-tutorial/
73•E-Reverance•9mo ago

Comments

constantcrying•9mo ago
>Some, like the double pendulum or the three-body problem, are deterministic but chaotic. In other words, their dynamics are predictable but we can’t know their state at some time in the future without simulating all the intervening states.

Literal nonsense. Everything in the second sentence is false.

Deterministic means that the state at some point in time fixes the state at all future points in time. Nevertheless in a deterministic system you can know a future state without calculating intermediary states.

Chaotic means that future states are discontinuous in regards to the initial state. Nevertheless a chaotic system can be known at future states without calculating intermediary states, you can even have an analytic solution to a chaotic system. Furthermore chaotic can mean that you can't calculate future states from initial states. Numerical ODE solvers in particularly have errors which grow exponential in time. So simulating intermediate states does not give you the solution to the problem.

MathMonkeyMan•9mo ago
The way I think of it is "we can't know their state at all at some time in the future because we don't know their state exactly in the present."
godelski•9mo ago
In the two example problems there may be long sequences of identical motion that will then significantly diverge. That is, if you observe the object from t_i till t_j (with i,j > 0 and j > i) then this observation is not sufficient to distinguish better trajectories T_1 and T_2.

Chaotic systems are deterministic but highly sensitive to initial conditions. IIRC Lorenz said something like The present determines the future but the approximate present doesn't approximate the future

I don't find an issue with the line. To me it reads that to determine a systems parameters at t_i, you need to run the simulation from t_0. Which while not always true is more than accurate enough and is a common statement made when chaos is being taught. The accuracy just depends on how chaotic the system is and how long you measure for

imtringued•9mo ago
While the idea is obviously correct, the paper itself suffers from extremely sloppy writing.

They discretize the integral with a discrete sum, but then forget to discretize the variables by substituting x with x(t_i) or at least x_i, same for dot x. They put the objective function x hat = argmin S(X) last, when it is the most important aspect.

In the equation where x hat must fulfill the Euler lagrange equation for all t, they butchered the application of the derivative with respect to a constant point.

It should look more like this:

https://wikimedia.org/api/rest_v1/media/math/render/svg/6efe...

You need to explicitly pass in the x(t), dot x (t) and t as arguments into the derivative. Their notation implies that you have to take the derivative with respect to a constant (not at a point) which always returns zero (a blatantly banal property) or that the function (=the laws of physics) behind x(t) varies over time (shudder).

Overall this was extremely unpleasant to read even though the approach is neat.

danbmil99•9mo ago
> Nevertheless in a deterministic system you can know a future state without calculating intermediary states.

Exactly wrong. See the halting problem

frutiger•9mo ago
Isn't the halting problem about knowing all future states and not a future state?
froh•9mo ago
...unless the input tape also is deterministic.

"deterministic system" is not "deterministic program"

coderenegade•9mo ago
You know the initial conditions, the position function x(t), the velocity function v(t), and acceleration is constant. Why can't we evaluate the state at any point in time without having to calculate previous states?
kadoban•9mo ago
A deterministic system isn't a necessary or sufficient condition to be able to calculate a particular future state without calculating intermediate states.

It just happens to work for the system you propose, not all systems of that class.

revskill•9mo ago
Not everyone understands that problem.
ajkjk•9mo ago
How so?
gwern•9mo ago
Some of the older posts are very cute. I enjoyed https://greydanus.github.io/2020/12/01/scaling-down/ on showing how many high-powered tricks you can do with a tiny NN of the sort that will train in seconds.
coderenegade•9mo ago
I don't know if I ever put the code online, but I did something similar a few years back for a bow deflection solver using Hooke's law and finite elements. I was planning to solve for arrow speed as well but never got around to it. I've kept the technique in my box of tools, though, because it's conceptually simpler for me to set up an optimization problem than it is an ode solver. Very cool write up.
jpfr•9mo ago
This is corresponds to Chapter 1.4 of SICM (Structure and Interpretation of Classical Mechanics).

Although SICM doesn't expose the underlying optimization method in the library interfaces. The path is represented as polynomial. I'd have to check if they also do gradient descent.

https://groups.csail.mit.edu/mac/users/gjs/6946/sicm-html/bo...