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Nobody ever gets credit for fixing problems that never happened (2001) [pdf]

https://web.mit.edu/nelsonr/www/Repenning=Sterman_CMR_su01_.pdf
209•sam_bristow•3h ago•73 comments

Show HN: Homebrew 6.0.0

https://brew.sh/2026/06/11/homebrew-6.0.0/
1065•mikemcquaid•15h ago•245 comments

Claude Fable is relentlessly proactive

https://simonwillison.net/2026/Jun/11/fable-is-relentlessly-proactive/
217•lumpa•3h ago•171 comments

Show HN: FablePool – pool money behind a prompt, and Fable builds it in public

https://fablepool.com
310•matthewbarras•7h ago•174 comments

If you are asking for human attention, demonstrate human effort

https://tombedor.dev/human-attention-and-human-effort/
381•jjfoooo4•5h ago•120 comments

MiMo Code is now released and open-source

https://mimo.xiaomi.com/mimocode
446•apeters•14h ago•253 comments

Anthropic apologizes for invisible Claude Fable guardrails

https://www.theverge.com/ai-artificial-intelligence/948280/anthropic-claude-fable-invisible-disti...
351•rarisma•16h ago•349 comments

Petition to Withdraw Canada's Bill C-22

https://www.ourcommons.ca/petitions/en/Petition/Sign/e-7416
390•hmokiguess•12h ago•135 comments

A jacket that harvests drinking water from the air

https://news.utexas.edu/2026/06/11/this-jacket-pulls-drinking-water-from-thin-air/
65•ilreb•5h ago•41 comments

Ear Training Practice

https://tonedear.com/
187•mattbit•3d ago•92 comments

Software is made between commits

https://zed.dev/blog/introducing-deltadb
228•jeremy_k•11h ago•167 comments

macOS 27 Beta breaks the ability to boot Asahi Linux

https://www.phoronix.com/news/macOS-27-Beta-Breaks-Asahi
266•josephcsible•2d ago•113 comments

Emacs appearances in pop culture

https://ianyepan.github.io/posts/emacs-in-pop-culture/
284•ggcr•1d ago•81 comments

The RCE that AMD wouldn't fix

https://mrbruh.com/amd2/
243•MrBruh•12h ago•105 comments

Lines of code got a better publicist

https://curlewis.co.nz/posts/lines-of-code-got-a-better-publicist/
375•RyeCombinator•16h ago•256 comments

How we made hit video game Prince of Persia

https://www.theguardian.com/culture/2026/jan/05/raiders-of-the-lost-ark-hit-video-game-prince-of-...
9•msephton•2d ago•0 comments

WikiLambda the Ultimate

https://en.wikipedia.org/wiki/Wikipedia:Wikipedia_Signpost/2026-05-22/Recent_research
10•Antibabelic•11h ago•2 comments

Claude Fable 5: mid-tier results on coding tasks

https://www.endorlabs.com/learn/claude-fable-5-mythos-grade-hype
263•bugvader•12h ago•116 comments

Developer gets Half-Life running at 30 FPS on a Nokia N95

https://www.tomshardware.com/video-games/handheld-gaming/developer-gets-half-life-running-at-30-f...
236•ljf•3d ago•76 comments

Reading for pleasure is sharply down among schoolkids, report shows

https://www.nbcnews.com/data-graphics/kids-reading-less-lower-levels-department-education-study-r...
108•freejoe76•1d ago•130 comments

A greyscale iPhone setup that works in everyday life

https://www.fabianhemmert.com/opinions/a-greyscale-iphone-setup-that-works-in-everyday-life
79•hemmert•21h ago•46 comments

How a new DSL may survive in the era of LLMs

https://www.williamcotton.com/articles/how-a-new-dsl-survives-in-the-era-of-llms
28•williamcotton•13h ago•8 comments

Waymo Premier

https://waymo.com/blog/2026/06/waymo-premier/
170•boulos•12h ago•420 comments

Show HN: Boo – Screen-style terminal multiplexer built on libghostty

https://github.com/coder/boo
61•kylecarbs•7h ago•20 comments

Faking keyword arguments to functions in C++

https://nibblestew.blogspot.com/2026/06/faking-keyword-arguments-to-functions.html
18•ibobev•2d ago•13 comments

Making a vintage LLM from scratch

https://crlf.link/log/entries/260525-1/
33•croqaz•19h ago•5 comments

FPS.cob: A first person shooter in COBOL

https://github.com/icitry/FPS.cob
110•MBCook•13h ago•63 comments

Apple didn't revolutionize power supplies; new transistors did (2012)

https://www.righto.com/2012/02/apple-didnt-revolutionize-power.html
103•geerlingguy•10h ago•9 comments

Removing 'um' from a recording is harder than it sounds

https://doug.sh/posts/erm-a-local-cli-that-strips-ums-uhs-and-erms-from-speech/
30•dougcalobrisi•3h ago•11 comments

MTG Bench: Testing how well LLMs can play Magic

https://mtgautodeck.com/articles/mtg-bench/
37•CallumFerg•12h ago•20 comments
Open in hackernews

Llasa: Llama-Based Speech Synthesis

https://llasatts.github.io/llasatts/
168•CalmStorm•1y ago

Comments

CalmStorm•1y ago
LLaSA is a simple framework for speech synthesis that employs a single-layer vector quantizer (VQ) codec and a single Transformer architecture to fully align with standard LLMs such as LLaMA.
WastedCucumber•1y ago
Probably the title should have the correct capitalization then. Cause I was fully expecting a speech synthesis tool that sounded like llamas talking human language and now I'm bummed out!
StevenNunez•1y ago
I can't wait see this integrated into Open WebUI! These sound amazing.
gapeleon•1y ago
You can run an openai-compatible endpoint and point open-webui at it if you want this. I had to add a function to filter out markdown lists, code, etc as the model was choking on them.
mring33621•1y ago
the long 'uuuuhhhhhhh' from some of the lesser models is killing me.
jszymborski•1y ago
based on the samples, it really seams like anything smaller than 3B is pretty useless.
hadlock•1y ago
If you're doing a home lab voice assistant 1B is nice, because on a 12gb gpu you can run a moderately competent 7b LLM and two 1b models; 1 for speech to text and also text to speech, plus some for the wake word monitor. Maybe in a couple of years we can combine all this into a single ~8b model that runs efficiently on 12gb gpu. Nvidia doesn't seem very incentivized right now to sell consumer GPUs that can run all this on a single consumer grade chip when they're making so much money selling commercial grade 48gb cards.
Dlemo•1y ago
Hui for the activation word?

Shouldn't there be some hardware module be available similar to how Alexa, Siri and Google do it?

Whith a ring buffer detection the word without recording everything?

gapeleon•1y ago
This finetune seems pretty stable (1b llasa) https://huggingface.co/spaces/HKUST-Audio/Llasa-1B-multi-spe...

1B is actually huge for a TTS model. Here's an 82m model with probably the most stable/coherent output of all the open weights tts models I've tested: https://huggingface.co/spaces/hexgrad/Kokoro-TTS

But if you mean zero-shot cloning, yeah they all seem to have those slurred speech artefacts from time to time.

dheera•1y ago
> employs a single-layer vector quantizer (VQ) codec and a single Transformer architecture to fully align

I really wish when new models were released that they would draw a diagram of all the layers and the tensor input and output sizes at each layer, with zoom in/out capabilities if needed using D3.js or whatever visualization framework if needed. Every single layer should be on there with its input and output sizes.

These one-sentence descriptions, and approximate block diagrams with arrows pointing at each other are never enough to understand how something is actually implemented.

exe34•1y ago
Sounds like a solid SaaS business plan!
dr_kiszonka•1y ago
That might be intentional.
imtringued•1y ago
This already exists in Transformer Lab and ONNX (not recommended for transformers).

You can also build a custom version of llama.cpp that writes out the ggml compute graph. What's irritating is that hugging face didn't add it to their GGUF file viewer.

dheera•1y ago
Oh, sure, for the well-known models that are already on there.

I just wish that new research would always spell it out in full instead of these silly block diagrams labelled with just e.g. "Cross Attention" and not the exact parameters, number of heads, layer sizes, etc.

Also some of these diagrams use a + for concatenation and some use it for addition, that's another headache to figure out, having layer sizes would make it clear.

ks2048•1y ago
Odd that the page doesn't seem to link to either,

paper: https://arxiv.org/abs/2502.04128

github: https://github.com/zhenye234/LLaSA_training

thot_experiment•1y ago
Interesting that there isn't a mention of Orpheus as prior art either since it's the exact same thing.

(https://github.com/canopyai/Orpheus-TTS)

gapeleon•1y ago
> Interesting that there isn't a mention of Orpheus as prior art either

Llasa-3b (https://huggingface.co/HKUSTAudio/Llasa-3B) came out before Orpheus (https://huggingface.co/canopylabs/orpheus-3b-0.1-ft).

> it's the exact same thing.

They're very similar, but they're not the exact same thing.

Llasa uses xcodec2, a much simpler, lossless 16khz wav codec. This makes it superior for one-shot voice cloning.

Orpheus' 24khz snac codec is lossy which makes it difficult to use for zero-shot cloning as the reference audio gets degraded during tokenization. You can test this here: https://huggingface.co/spaces/Gapeleon/snac_test

But when finetuned on 50+ audio samples, it produces much cleaner 24khz audio than Llasa, and the snac model is much easier to run on consumer hardware than xcodec2 (87t/s for realtime speech, which can be achieved on an RTX3080 for example)

nialv7•1y ago
the mispronunciation of 行 and 行 in the Chinese sample is killing me too XD
oezi•1y ago
Do you happen to know why Orpheus and Llasa use Finetuning for voice cloning?

Zonos uses 128-float embeddings for voices and it seems so much nicer. Because you can just mix and match voices without changing the model.

thot_experiment•1y ago
No, you just condition it with text-voice token pairs and then when conditioning further inference w/ text the voice tokens tend to match the pairs further up in the context.
oezi•1y ago
Isn't xcodec2 also lossy? I thought it is also just another neural codec (50 tok/s, single codebook).

What are people using to upsampling back to 44,1 or 48 khz? Anything fancy?

woodson•1y ago
They’re both lossy. They use a VAE-VQ type architecture trained with a combination of losses/discriminators. The differences are mainly the encoder/decoder architecture, the type of bottleneck quantization (RVQ, FSQ, etc.) and of course the training data.