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Why I Stopped Arguing with People

https://wangcong.org/2026-06-30-why-i-stopped-arguing-with-people.html
81•backlit4034•28m ago•51 comments

Asahi Linux 7.1 Progress Report

https://asahilinux.org/2026/06/progress-report-7-1/
320•pantalaimon•3h ago•80 comments

Single Dose of Frog-Derived Gut Bacterium Eradicates 100% of Tumors in Mice

https://www.thefocalpoints.com/p/new-study-frog-derived-gut-bacterium
215•mpweiher•4h ago•117 comments

Claude Code is steganographically marking requests

https://thereallo.dev/blog/claude-code-prompt-steganography
2249•kirushik•22h ago•658 comments

Launch HN: Parsewise (YC P25) – Reason Across Documents with an API

5•gergelycsegzi•9m ago•0 comments

Nintendo has raised its employees base salary by 10%

https://mynintendonews.com/2026/06/26/nintendo-has-raised-its-employees-base-salary-by-10/
151•_tk_•2h ago•46 comments

Manufact (YC S25) Is Hiring a Developer Advocate in SF

https://www.ycombinator.com/companies/manufact/jobs/4cyWd6S-developer-advocate-partnerships-devrel
1•luigipederzani•35m ago

Newly discovered spider builds spring loaded snare to catch ants

https://phys.org/news/2026-06-newly-australian-ballista-spider-snare.html
144•chimpanzee•2d ago•28 comments

The Internet I Grew Up with Doesn't Exist Anymore

https://cleberg.net/blog/internet.html
147•felixdoerp•3h ago•124 comments

Obfuscation: Building the final boss of cryptography (Part I)

https://vitalik.eth.limo/general/2026/06/29/obfuscation1.html
37•fbrusch•1d ago•1 comments

Claude Sonnet 5

https://www.anthropic.com/news/claude-sonnet-5
1179•marinesebastian•19h ago•722 comments

Godot will no longer accept AI-authored code contributions

https://www.pcgamer.com/gaming-industry/open-source-game-engine-godot-will-no-longer-accept-ai-au...
384•pjmlp•6h ago•243 comments

A deep dive into SmallVector:push_back

https://maskray.me/blog/2026-06-27-a-deep-dive-into-smallvector-push-back
18•mariuz•1d ago•3 comments

ArXiv's Next Chapter

https://blog.arxiv.org/2026/06/30/arxivs-next-chapter/
187•subset•11h ago•55 comments

Swedish court says Google is to pay $1.5B to Klarna in antitrust damages

https://www.reuters.com/business/swedish-court-says-google-is-pay-15-billion-klarna-antitrust-dam...
78•giuliomagnifico•2h ago•43 comments

Sony will no longer produce discs for PlayStation games starting in January 2028

https://www.eurogamer.net/sony-ending-playstation-discs-physical-media-january-2028
47•Wju•1h ago•33 comments

Compiler-Assisted Floating-Point Error Analysis and Profiling with FPChecker

https://fpanalysistools.org/ISC26/
7•matt_d•1d ago•1 comments

Google copybara: moving code between repositories

https://github.com/google/copybara
253•reconnecting•14h ago•49 comments

Physical disc production ending in Jan 2028 for new games on PlayStation

https://blog.playstation.com/2026/07/01/physical-disc-production-ending-in-january-2028-for-new-g...
92•Tiberium•1h ago•64 comments

Claude Science

https://claude.com/product/claude-science
519•lebovic•20h ago•151 comments

Leanstral 1.5

https://docs.mistral.ai/models/model-cards/leanstral-1-5-26-06
271•vetronauta•17h ago•113 comments

Nano Banana 2 Lite

https://deepmind.google/models/gemini-image/flash-lite/
409•minimaxir•21h ago•169 comments

How does a pull-back car work? Illustrated teardown

https://mechanical-pencil.com/products/car
240•Muhammad523•2d ago•39 comments

Department of Commerce has lifted export controls on Claude Fable 5 and Mythos 5

https://twitter.com/AnthropicAI/status/2072106151890809341
798•Pragmata•14h ago•494 comments

Matrix Orthogonalization Improves Memory in Recurrent Models

https://ayushtambde.com/blog/matrix-orthogonalization-improves-memory-in-recurrent-models/
62•at2005•8h ago•10 comments

What's wrong with EU age verification? (Nothing)

https://blog.vrypan.net/2026/06/29/260629-whats-wrong-with-eu-age-verification/
8•birdculture•30m ago•0 comments

CERN bids farewell to the LHC and enters Long Shutdown 3

https://home.cern/cern-bids-farewell-to-the-lhc-and-enters-long-shutdown-3/
285•HelloUsername•1d ago•91 comments

Pine64 launch $50 smart speaker for Home Assistant tinkerers

https://www.omgubuntu.co.uk/2026/06/pine64-pinevoice-riscv-smart-speaker-launch
87•edward•4h ago•33 comments

I ported Kubernetes to the browser

https://ngrok.com/blog/i-ported-kubernetes-to-the-browser
310•peterdemin•17h ago•90 comments

Forestiere Underground Gardens

https://en.wikipedia.org/wiki/Forestiere_Underground_Gardens
85•onemoresoop•12h ago•19 comments
Open in hackernews

Llasa: Llama-Based Speech Synthesis

https://llasatts.github.io/llasatts/
168•CalmStorm•1y ago

Comments

CalmStorm•1y ago
LLaSA is a simple framework for speech synthesis that employs a single-layer vector quantizer (VQ) codec and a single Transformer architecture to fully align with standard LLMs such as LLaMA.
WastedCucumber•1y ago
Probably the title should have the correct capitalization then. Cause I was fully expecting a speech synthesis tool that sounded like llamas talking human language and now I'm bummed out!
StevenNunez•1y ago
I can't wait see this integrated into Open WebUI! These sound amazing.
gapeleon•1y ago
You can run an openai-compatible endpoint and point open-webui at it if you want this. I had to add a function to filter out markdown lists, code, etc as the model was choking on them.
mring33621•1y ago
the long 'uuuuhhhhhhh' from some of the lesser models is killing me.
jszymborski•1y ago
based on the samples, it really seams like anything smaller than 3B is pretty useless.
hadlock•1y ago
If you're doing a home lab voice assistant 1B is nice, because on a 12gb gpu you can run a moderately competent 7b LLM and two 1b models; 1 for speech to text and also text to speech, plus some for the wake word monitor. Maybe in a couple of years we can combine all this into a single ~8b model that runs efficiently on 12gb gpu. Nvidia doesn't seem very incentivized right now to sell consumer GPUs that can run all this on a single consumer grade chip when they're making so much money selling commercial grade 48gb cards.
Dlemo•1y ago
Hui for the activation word?

Shouldn't there be some hardware module be available similar to how Alexa, Siri and Google do it?

Whith a ring buffer detection the word without recording everything?

gapeleon•1y ago
This finetune seems pretty stable (1b llasa) https://huggingface.co/spaces/HKUST-Audio/Llasa-1B-multi-spe...

1B is actually huge for a TTS model. Here's an 82m model with probably the most stable/coherent output of all the open weights tts models I've tested: https://huggingface.co/spaces/hexgrad/Kokoro-TTS

But if you mean zero-shot cloning, yeah they all seem to have those slurred speech artefacts from time to time.

dheera•1y ago
> employs a single-layer vector quantizer (VQ) codec and a single Transformer architecture to fully align

I really wish when new models were released that they would draw a diagram of all the layers and the tensor input and output sizes at each layer, with zoom in/out capabilities if needed using D3.js or whatever visualization framework if needed. Every single layer should be on there with its input and output sizes.

These one-sentence descriptions, and approximate block diagrams with arrows pointing at each other are never enough to understand how something is actually implemented.

exe34•1y ago
Sounds like a solid SaaS business plan!
dr_kiszonka•1y ago
That might be intentional.
imtringued•1y ago
This already exists in Transformer Lab and ONNX (not recommended for transformers).

You can also build a custom version of llama.cpp that writes out the ggml compute graph. What's irritating is that hugging face didn't add it to their GGUF file viewer.

dheera•1y ago
Oh, sure, for the well-known models that are already on there.

I just wish that new research would always spell it out in full instead of these silly block diagrams labelled with just e.g. "Cross Attention" and not the exact parameters, number of heads, layer sizes, etc.

Also some of these diagrams use a + for concatenation and some use it for addition, that's another headache to figure out, having layer sizes would make it clear.

ks2048•1y ago
Odd that the page doesn't seem to link to either,

paper: https://arxiv.org/abs/2502.04128

github: https://github.com/zhenye234/LLaSA_training

thot_experiment•1y ago
Interesting that there isn't a mention of Orpheus as prior art either since it's the exact same thing.

(https://github.com/canopyai/Orpheus-TTS)

gapeleon•1y ago
> Interesting that there isn't a mention of Orpheus as prior art either

Llasa-3b (https://huggingface.co/HKUSTAudio/Llasa-3B) came out before Orpheus (https://huggingface.co/canopylabs/orpheus-3b-0.1-ft).

> it's the exact same thing.

They're very similar, but they're not the exact same thing.

Llasa uses xcodec2, a much simpler, lossless 16khz wav codec. This makes it superior for one-shot voice cloning.

Orpheus' 24khz snac codec is lossy which makes it difficult to use for zero-shot cloning as the reference audio gets degraded during tokenization. You can test this here: https://huggingface.co/spaces/Gapeleon/snac_test

But when finetuned on 50+ audio samples, it produces much cleaner 24khz audio than Llasa, and the snac model is much easier to run on consumer hardware than xcodec2 (87t/s for realtime speech, which can be achieved on an RTX3080 for example)

nialv7•1y ago
the mispronunciation of 行 and 行 in the Chinese sample is killing me too XD
oezi•1y ago
Do you happen to know why Orpheus and Llasa use Finetuning for voice cloning?

Zonos uses 128-float embeddings for voices and it seems so much nicer. Because you can just mix and match voices without changing the model.

thot_experiment•1y ago
No, you just condition it with text-voice token pairs and then when conditioning further inference w/ text the voice tokens tend to match the pairs further up in the context.
oezi•1y ago
Isn't xcodec2 also lossy? I thought it is also just another neural codec (50 tok/s, single codebook).

What are people using to upsampling back to 44,1 or 48 khz? Anything fancy?

woodson•1y ago
They’re both lossy. They use a VAE-VQ type architecture trained with a combination of losses/discriminators. The differences are mainly the encoder/decoder architecture, the type of bottleneck quantization (RVQ, FSQ, etc.) and of course the training data.