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We Mourn Our Craft

https://nolanlawson.com/2026/02/07/we-mourn-our-craft/
186•ColinWright•1h ago•172 comments

I Write Games in C (yes, C)

https://jonathanwhiting.com/writing/blog/games_in_c/
22•valyala•2h ago•6 comments

Hoot: Scheme on WebAssembly

https://www.spritely.institute/hoot/
124•AlexeyBrin•7h ago•24 comments

SectorC: A C Compiler in 512 bytes

https://xorvoid.com/sectorc.html
17•valyala•2h ago•1 comments

Stories from 25 Years of Software Development

https://susam.net/twenty-five-years-of-computing.html
65•vinhnx•5h ago•9 comments

OpenCiv3: Open-source, cross-platform reimagining of Civilization III

https://openciv3.org/
833•klaussilveira•22h ago•250 comments

U.S. Jobs Disappear at Fastest January Pace Since Great Recession

https://www.forbes.com/sites/mikestunson/2026/02/05/us-jobs-disappear-at-fastest-january-pace-sin...
155•alephnerd•2h ago•106 comments

The AI boom is causing shortages everywhere else

https://www.washingtonpost.com/technology/2026/02/07/ai-spending-economy-shortages/
119•1vuio0pswjnm7•8h ago•149 comments

Al Lowe on model trains, funny deaths and working with Disney

https://spillhistorie.no/2026/02/06/interview-with-sierra-veteran-al-lowe/
57•thelok•4h ago•8 comments

The Waymo World Model

https://waymo.com/blog/2026/02/the-waymo-world-model-a-new-frontier-for-autonomous-driving-simula...
1061•xnx•1d ago•613 comments

Reinforcement Learning from Human Feedback

https://rlhfbook.com/
80•onurkanbkrc•7h ago•5 comments

Brookhaven Lab's RHIC Concludes 25-Year Run with Final Collisions

https://www.hpcwire.com/off-the-wire/brookhaven-labs-rhic-concludes-25-year-run-with-final-collis...
4•gnufx•58m ago•1 comments

Start all of your commands with a comma (2009)

https://rhodesmill.org/brandon/2009/commands-with-comma/
489•theblazehen•3d ago•177 comments

Vocal Guide – belt sing without killing yourself

https://jesperordrup.github.io/vocal-guide/
212•jesperordrup•12h ago•73 comments

France's homegrown open source online office suite

https://github.com/suitenumerique
567•nar001•6h ago•259 comments

Coding agents have replaced every framework I used

https://blog.alaindichiappari.dev/p/software-engineering-is-back
226•alainrk•6h ago•354 comments

A Fresh Look at IBM 3270 Information Display System

https://www.rs-online.com/designspark/a-fresh-look-at-ibm-3270-information-display-system
40•rbanffy•4d ago•7 comments

Show HN: I saw this cool navigation reveal, so I made a simple HTML+CSS version

https://github.com/Momciloo/fun-with-clip-path
10•momciloo•2h ago•0 comments

History and Timeline of the Proco Rat Pedal (2021)

https://web.archive.org/web/20211030011207/https://thejhsshow.com/articles/history-and-timeline-o...
19•brudgers•5d ago•4 comments

Selection Rather Than Prediction

https://voratiq.com/blog/selection-rather-than-prediction/
8•languid-photic•3d ago•1 comments

72M Points of Interest

https://tech.marksblogg.com/overture-places-pois.html
29•marklit•5d ago•3 comments

Unseen Footage of Atari Battlezone Arcade Cabinet Production

https://arcadeblogger.com/2026/02/02/unseen-footage-of-atari-battlezone-cabinet-production/
114•videotopia•4d ago•33 comments

Where did all the starships go?

https://www.datawrapper.de/blog/science-fiction-decline
77•speckx•4d ago•82 comments

Show HN: Look Ma, No Linux: Shell, App Installer, Vi, Cc on ESP32-S3 / BreezyBox

https://github.com/valdanylchuk/breezydemo
275•isitcontent•22h ago•38 comments

Learning from context is harder than we thought

https://hy.tencent.com/research/100025?langVersion=en
201•limoce•4d ago•112 comments

Monty: A minimal, secure Python interpreter written in Rust for use by AI

https://github.com/pydantic/monty
288•dmpetrov•22h ago•155 comments

Show HN: Kappal – CLI to Run Docker Compose YML on Kubernetes for Local Dev

https://github.com/sandys/kappal
22•sandGorgon•2d ago•12 comments

Hackers (1995) Animated Experience

https://hackers-1995.vercel.app/
557•todsacerdoti•1d ago•269 comments

Making geo joins faster with H3 indexes

https://floedb.ai/blog/how-we-made-geo-joins-400-faster-with-h3-indexes
155•matheusalmeida•2d ago•48 comments

Sheldon Brown's Bicycle Technical Info

https://www.sheldonbrown.com/
427•ostacke•1d ago•111 comments
Open in hackernews

Show HN: Exhibit and Site on Mechanisms for Students

https://mechanical-library.org/
28•sturbes•9mo ago
Just finished a super-nerdy amateur hobby project: An exhibit and website to show kids how cool mechanisms are!

Sadly, kids don't get much tangible experience with machines anymore. Ideally, this exhibit will inspire some to explore engineering, even if they are not "book learners". The website provides content to back up the exhibit, with videos and 3D printing files.

The project is inspired by engineering exhibits from the past. Check out the research page for more. The project will be open-sourced to enable people to make their own and extend it. If you want to collaborate, LMK.

--Steve

Comments

gnabgib•9mo ago
Somewhat related (different project) Understand 1,700 Mechanical Linkages with These Helpful Animations (315 points, 10 years ago, 65 comments) https://news.ycombinator.com/item?id=10067743
sturbes•9mo ago
YES! he is the OG of these animations.

There are also cool sites like https://507movements.com

In some ways we are all building from the same source material. I put as much of the historical resources into this custom research page https://mechanical-library.org/mechanical-wonderland

gnabgib•9mo ago
Your animations are great! 507Movements was the one I was thinking of, several past submissions:

2021 (159 points, 30 comments) https://news.ycombinator.com/item?id=26373539

2019 (798 points, 147 comments) https://news.ycombinator.com/item?id=19968114

2015 (291 points, 27 comments) https://news.ycombinator.com/item?id=10374436

2013 (370 points, 66 comments) https://news.ycombinator.com/item?id=6230363

7373737373•9mo ago
One problem I haven't found a mechanical solution for yet is how one could (simply) implement a state transition table - for a specific example say you have 9 states each mapping to one of 9 other states, and many-to one mappings are possible:

  1 -> 2
  2 -> 9
  3 -> 1
  4 -> 6
  5 -> 2
  6 -> 6
  7 -> 1
  8 -> 8
  9 -> 9
(This is the 3rd of 4 transition tables for an 8-state, 4-symbol Universal Turing Machine. These transitions apply if the 3rd symbol is read from tape at the current head position - with all 4 transition tables implemented you could select between them depending on the read symbol. 9 is the halt state.)

The mechanism should remain in one state and then go to the next as indicated by the table, repeatedly. How would you mechanically implement this? A face cam with many grooves perhaps, starting and ending at different angles? https://i.imgur.com/aNPBcdh.png - while always moving a follower from the center of the wheel through the groove to its edge, with something like a https://en.wikipedia.org/wiki/Chebyshev_lambda_linkage, so the wheel stops at the next angle representing the current state?

The fact that there does not seem to exist a simple answer for even this seems to partially explain why mechanical computers were quickly given up on.

sturbes•9mo ago
This is above my expertise, might be a better comment for this post: https://news.ycombinator.com/item?id=43859464
downboots•9mo ago
Can't help but to link to this research https://studios.disneyresearch.com/wp-content/uploads/2019/0...