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Vouch

https://github.com/mitchellh/vouch
252•chwtutha•16h ago•115 comments

I put a real-time 3D shader on the Game Boy Color

https://blog.otterstack.com/posts/202512-gbshader/
140•adunk•3h ago•10 comments

Roundcube Webmail: SVG feImage bypasses image blocking to track email opens

https://nullcathedral.com/posts/2026-02-08-roundcube-svg-feimage-remote-image-bypass/
44•nullcathedral•1h ago•9 comments

The Little Bool of Doom

https://blog.svgames.pl/article/the-little-bool-of-doom
36•pocksuppet•1h ago•7 comments

Show HN: I created a Mars colony RPG based on Kim Stanley Robinson's Mars books

https://underhillgame.com/
53•ariaalam•2h ago•22 comments

GitHub Agentic Workflows

https://github.github.io/gh-aw/
130•mooreds•6h ago•66 comments

RFC 3092 – Etymology of "Foo" (2001)

https://datatracker.ietf.org/doc/html/rfc3092
96•ipnon•5h ago•17 comments

Running Your Own As: BGP on FreeBSD with FRR, GRE Tunnels, and Policy Routing

https://blog.hofstede.it/running-your-own-as-bgp-on-freebsd-with-frr-gre-tunnels-and-policy-routing/
95•todsacerdoti•5h ago•37 comments

Exploiting signed bootloaders to circumvent UEFI Secure Boot

https://habr.com/en/articles/446238/
58•todsacerdoti•5h ago•24 comments

Formally Verifying PBS Kids with Lean4

https://www.shadaj.me/writing/cyberchase-lean
40•shadaj•6d ago•0 comments

Omega-3 is inversely related to risk of early-onset dementia

https://pubmed.ncbi.nlm.nih.gov/41506004/
141•brandonb•3h ago•77 comments

Bun v1.3.9

https://bun.com/blog/bun-v1.3.9
63•tosh•2h ago•19 comments

Dave Farber has died

https://lists.nanog.org/archives/list/nanog@lists.nanog.org/thread/TSNPJVFH4DKLINIKSMRIIVNHDG5XKJCM/
162•vitplister•8h ago•22 comments

Billing can be bypassed using a combo of subagents with an agent definition

https://github.com/microsoft/vscode/issues/292452
132•napolux•3h ago•68 comments

Experts Have World Models. LLMs Have Word Models

https://www.latent.space/p/adversarial-reasoning
9•aaronng91•1h ago•4 comments

The First Sodium-Ion Battery EV Is a Winter Range Monster

https://insideevs.com/news/786509/catl-changan-worlds-first-sodium-ion-battery-ev/
76•andrewjneumann•2h ago•59 comments

Let's compile Quake like it's 1997

https://fabiensanglard.net/compile_like_1997/index.html
73•birdculture•2h ago•20 comments

Curating a Show on My Ineffable Mother, Ursula K. Le Guin

https://hyperallergic.com/curating-a-show-on-my-ineffable-mother-ursula-k-le-guin/
115•bryanrasmussen•9h ago•41 comments

Show HN: It took 4 years to sell my startup. I wrote a book about it

https://derekyan.com/ma-book/
142•zhyan7109•4d ago•38 comments

Kolakoski Sequence

https://en.wikipedia.org/wiki/Kolakoski_sequence
49•surprisetalk•6d ago•11 comments

OpenClaw is changing my life

https://reorx.com/blog/openclaw-is-changing-my-life/
142•novoreorx•13h ago•236 comments

Why E cores make Apple silicon fast

https://eclecticlight.co/2026/02/08/last-week-on-my-mac-why-e-cores-make-apple-silicon-fast/
187•ingve•8h ago•194 comments

Reverse Engineering Raiders of the Lost Ark for the Atari 2600

https://github.com/joshuanwalker/Raiders2600
76•pacod•10h ago•2 comments

A Community-Curated Nancy Drew Collection

https://blog.openlibrary.org/2026/01/30/a-community-curated-nancy-drew-collection/
3•sohkamyung•5d ago•1 comments

Matchlock – Secures AI agent workloads with a Linux-based sandbox

https://github.com/jingkaihe/matchlock
122•jingkai_he•11h ago•47 comments

Slop Terrifies Me

https://ezhik.jp/ai-slop-terrifies-me/
273•Ezhik•9h ago•246 comments

Show HN: LocalGPT – A local-first AI assistant in Rust with persistent memory

https://github.com/localgpt-app/localgpt
302•yi_wang•18h ago•142 comments

Beyond agentic coding

https://haskellforall.com/2026/02/beyond-agentic-coding
225•RebelPotato•18h ago•83 comments

We mourn our craft

https://nolanlawson.com/2026/02/07/we-mourn-our-craft/
624•ColinWright•1d ago•726 comments

DoNotNotify is now Open Source

https://donotnotify.com/opensource.html
351•awaaz•12h ago•47 comments
Open in hackernews

Show HN: ProcASM – A general purpose, visual programming lanugage

https://procasm.temware.site
11•Temdog007•9mo ago
I've been working as a software engineer since 2016. I've always had side projects that I would work on outside of my job. At first, it was just web games. But in 2021, I took an interest in programming languages and started making my own. When I got laid off from my job in late 2023 (budget cuts according to my employer), I decided to focus on becoming an independent developer and being able to monetize my own software.

Since I was working on programming languages, my plan was to make a commercial grade programming language. Monetizing it would be difficult since there are so many free and open source programming languages out there. The only way I could think to stand out was to make something that hasn't been made before. General purpose programming languages DO exist; Visual programming languages DO exist. As far as I know, general purpose, visual programming languages DO NOT exist. So, that is what I decided to create.

I wrote a blog on my website <https://temware.site/html/blogs/procasm_justification.html> talking about how ProcASM works and some justifications on why developers and companies would consider using it. There is documentation <https://procasm.temware.site/documentation.html> describing ProcASM's concepts in more detail. And, there is a manual <https://procasm.temware.site/manual.html> that describes how to use application itself.

I have examples on the website <https://procasm.temware.site/procedure_view.html> showcasing how procedures are displayed in ProcASM. The images on that page are procedures, created in ProcASM, that were exported to SVG files from ProcASM.

You can try out ProcASM for free in your browser here: <https://procasm.temware.site/demo.html>

If you just want to see examples in ProcASM, use the links below to load projects in the demo.

Sample Project: <https://procasm.temware.site/demo.html?sampleProject=https%3...> Execute the Procedures: *Fibonacci*, *Test: Fizz Buzz*, and *Guess Number* to get an idea on how ProcASM works.

Network Project: <https://procasm.temware.site/demo.html?sampleProject=https%3...> This project contains examples of TCP clients and servers. If your using the browser version, you can load the project and view the procedures. However, you cannot execute any of the procedures in this project since they rely on native dynamic libraries which can't be executed in the browser. If you are using the desktop version, you can execute the procedures: Test TCP Client, Test TCP Server, and Test HTTP Server. This page <https://procasm.temware.site/getting_started.html?show=netwo...> can help you with compiling a dynamic library on you machine.

Support Forum Project: <https://procasm.temware.site/demo.html?sampleProject=https%3...> To ensure that ProcASM was suitable for software development, I decided to create something non-trivial with it; the back-end for the support forum <https://forum-procasm.temware.site>. The project was transpiled to C code using ProcASM (available only for the desktop versions). Then, that C code was compiled on a FreeBSD machine to generate an executable. That executable is running on a FreeBSD server. The *Server* procedure is the *main* procedure for the application. The dynamic library is not available. So, you can only view the procedures in this project.

Comments

nizarmah•9mo ago
I just saw the Hello World example on the website, and the video.

It seems like your program is really capable, but I'm finding the UI extremely overwhelming.

I find myself comparing this to MIT's Scratch, and I know your tool is much more capable, but the user experience makes Scratch so intuitive.

Everything reads like a short sentence, and I can just dive in without understanding what I'm doing.

Any chance this can turn into something like "building legos"?

Blocks can be built exactly like Scratch. And, then, maybe you can map their input/output streams as a way to connect blocks (ideally inferred on the run).

And people can re-use blocks that others have built.

I know this is supposed to be a programming language, not a toy. But, selfishly, I want the UX to feel like it's a toy, so simple to discover it on my own. I can imagine prototyping stuff with it, especially if there's a library of stuff that I can use or contribute to while doing so...

Temdog007•9mo ago
Thanks for the feedback.

I was wondering if the UI might give users some trouble. I had decided to write my own GUI library for this application instead of using an existing one. But now, I think retooling the GUI with an existing GUI library is in order.

> Any chance this can turn into something like "building legos"?

I'm not sure what you mean by "building legos"? Right now, users can create and reuse procedures. Sub-procedures, on the other hand, are tied to a specific procedure. I think this tool can work fine as is for prototyping.

But without a better UI, users may be choosing not use the app at all. So, I'll focus on a UI redesign.

nizarmah•9mo ago
The legos was referring to user experience, sorry about the vagueness.

I'd love to try this again with a simpler UI. If there's a place I can follow for updates, LMK.

mdaniel•9mo ago
> Personal Subscriptions are per-user. So, this subscription is valid for one user

So if it's $100 per year and it's a programming language, at 366 days I can't even use what I already wrote? I'd advocate for the JetBrains licensing model: it remains licensed to the user indefinitely but just with no updates. Otherwise for a programming language that's extortion not a licensing fee

Temdog007•9mo ago
> it remains licensed to the user indefinitely but just with no updates

That is how the purchasing model currently works. Once you have downloaded the executable, you are free to use it forever even after your subscription ends.

But, I can see where there might be confusion. So, I'll be sure to re-word that page and make it more clear.