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98.css

https://jdan.github.io/98.css/#status-bar
132•lopespm•2h ago•19 comments

Writing by hand is good for your brain

https://nealstephenson.substack.com/p/writing-by-hand-is-good-for-your
932•dwwoelfel•10h ago•466 comments

Show HN: Echo – Fable-level results at 1/3 the cost using open-weight models

200•adam_rida•5h ago•97 comments

A Taxonomy of Omnicidal Futures Involving Artificial Intelligence

https://arxiv.org/abs/2507.09369
33•amelius•1h ago•19 comments

The Visual 6502

http://visual6502.org/JSSim/index.html
11•infiniteregrets•1h ago•6 comments

The Beam Engine

https://glinscott.github.io/beam-engine/
129•glinscott•1d ago•45 comments

What happened to TheNumbers.com

https://stephenfollows.com/p/what-just-happened-to-thenumberscom-should-worry-us-all
280•nickthegreek•7h ago•121 comments

What else do people draw on gradient.horse?

https://rybakov.com/blog/what_else_do_people_draw_on_gradient-copy.horse/
29•spython•5d ago•6 comments

Startup founders urge U.S. government not to shut off Chinese open weight AI

https://www.politico.com/news/2026/07/22/startup-founders-urge-trump-not-to-shut-off-chinese-open...
700•theanonymousone•9h ago•627 comments

A24 Is Copyright Striking Backrooms Artwork Older Than the Movie

https://www.thegamer.com/the-backrooms-a24-copyright-strike-artwork/
44•josephcsible•6d ago•6 comments

Building on ATProto

https://lukekanies.com/writing/building-on-atproto/
119•speckx•6h ago•59 comments

Why Software Factories Fail (or: harness engineering is not enough)

https://github.com/humanlayer/advanced-context-engineering-for-coding-agents/blob/main/wsff.md
158•dhorthy•9h ago•133 comments

Software rendering in 500 lines of bare C++

https://haqr.eu/tinyrenderer/
239•mpweiher•10h ago•45 comments

Learn OpenGL, extensive tutorial resource for learning Modern OpenGL

https://learnopengl.com/
172•ibobev•9h ago•96 comments

Show HN: Palmier Pro – Open-source macOS video editor built for AI

https://github.com/palmier-io/palmier-pro
115•harrisontin•9h ago•18 comments

Interview with Matheus Moreira about Lone Lisp and Linux Kernel

https://alexalejandre.com/interviews/interview-with-matheus-moreira/
28•veqq•6d ago•5 comments

DARPA, U.S. Air Force fly AI-controlled F-16

https://www.darpa.mil/news/2026/darpa-us-air-force-fly-ai-controlled-f-16
169•r2sk5t•10h ago•189 comments

A solid-state “atomic channel” for separating rare earth elements

https://pme.uchicago.edu/news-events/news/cleaner-route-purifying-rare-earth-elements
67•MarcoDewey•6h ago•15 comments

Astronomers may have found the first exomoon

https://www.eso.org/public/news/eso2610/
189•MarcoDewey•10h ago•76 comments

Converting Files into Minecraft Worlds

https://wuemeli.com/blog/sulfur-part-1/
45•wuemeli•3d ago•14 comments

Launch HN: Screenpipe (YC S26) – Record how you work and turn that into agents

54•louis030195•7h ago•49 comments

The arguments against open source AI are bad

https://tombedor.dev/arguments-against-open-source-ai-are-very-bad/
193•jjfoooo4•7h ago•138 comments

Show HN: Claude-thermos keeps your Claude session warm for you

https://github.com/izeigerman/claude-thermos
63•s0ck_r4w•7h ago•49 comments

Show HN: OneCLI – OSS credential gateway that keeps secrets out of AI agents

https://github.com/onecli/onecli
77•Jonathanfishner•8h ago•27 comments

Learn WebGPU for C++

https://eliemichel.github.io/LearnWebGPU/
80•ibobev•9h ago•11 comments

Meta Garbage Collection: Using OCaml's GC to GC Rust

https://soteria-tools.com/blog/meta-garbage-collection
45•annieversary•3d ago•0 comments

Tell HN: Namecheap gave my account to an unverified third party

343•Thrashed•3h ago•127 comments

OpenAI’s accidental attack against Hugging Face is science fiction that happened

https://simonwillison.net/2026/Jul/22/openai-cyberattack/
361•abhisek•23h ago•299 comments

Escape Analysis in Go: Stack vs. Heap Allocations Explained

https://blog.jetbrains.com/go/2026/07/20/escape-analysis/
33•ingve•2d ago•7 comments

AI Companies Are Trying to Hide a Staggering Amount of Debt

https://futurism.com/artificial-intelligence/ai-companies-hide-debt-off-balance-sheet
580•technewssss•11h ago•287 comments
Open in hackernews

Show HN: ProcASM – A general purpose, visual programming lanugage

https://procasm.temware.site
11•Temdog007•1y ago
I've been working as a software engineer since 2016. I've always had side projects that I would work on outside of my job. At first, it was just web games. But in 2021, I took an interest in programming languages and started making my own. When I got laid off from my job in late 2023 (budget cuts according to my employer), I decided to focus on becoming an independent developer and being able to monetize my own software.

Since I was working on programming languages, my plan was to make a commercial grade programming language. Monetizing it would be difficult since there are so many free and open source programming languages out there. The only way I could think to stand out was to make something that hasn't been made before. General purpose programming languages DO exist; Visual programming languages DO exist. As far as I know, general purpose, visual programming languages DO NOT exist. So, that is what I decided to create.

I wrote a blog on my website <https://temware.site/html/blogs/procasm_justification.html> talking about how ProcASM works and some justifications on why developers and companies would consider using it. There is documentation <https://procasm.temware.site/documentation.html> describing ProcASM's concepts in more detail. And, there is a manual <https://procasm.temware.site/manual.html> that describes how to use application itself.

I have examples on the website <https://procasm.temware.site/procedure_view.html> showcasing how procedures are displayed in ProcASM. The images on that page are procedures, created in ProcASM, that were exported to SVG files from ProcASM.

You can try out ProcASM for free in your browser here: <https://procasm.temware.site/demo.html>

If you just want to see examples in ProcASM, use the links below to load projects in the demo.

Sample Project: <https://procasm.temware.site/demo.html?sampleProject=https%3...> Execute the Procedures: *Fibonacci*, *Test: Fizz Buzz*, and *Guess Number* to get an idea on how ProcASM works.

Network Project: <https://procasm.temware.site/demo.html?sampleProject=https%3...> This project contains examples of TCP clients and servers. If your using the browser version, you can load the project and view the procedures. However, you cannot execute any of the procedures in this project since they rely on native dynamic libraries which can't be executed in the browser. If you are using the desktop version, you can execute the procedures: Test TCP Client, Test TCP Server, and Test HTTP Server. This page <https://procasm.temware.site/getting_started.html?show=netwo...> can help you with compiling a dynamic library on you machine.

Support Forum Project: <https://procasm.temware.site/demo.html?sampleProject=https%3...> To ensure that ProcASM was suitable for software development, I decided to create something non-trivial with it; the back-end for the support forum <https://forum-procasm.temware.site>. The project was transpiled to C code using ProcASM (available only for the desktop versions). Then, that C code was compiled on a FreeBSD machine to generate an executable. That executable is running on a FreeBSD server. The *Server* procedure is the *main* procedure for the application. The dynamic library is not available. So, you can only view the procedures in this project.

Comments

nizarmah•1y ago
I just saw the Hello World example on the website, and the video.

It seems like your program is really capable, but I'm finding the UI extremely overwhelming.

I find myself comparing this to MIT's Scratch, and I know your tool is much more capable, but the user experience makes Scratch so intuitive.

Everything reads like a short sentence, and I can just dive in without understanding what I'm doing.

Any chance this can turn into something like "building legos"?

Blocks can be built exactly like Scratch. And, then, maybe you can map their input/output streams as a way to connect blocks (ideally inferred on the run).

And people can re-use blocks that others have built.

I know this is supposed to be a programming language, not a toy. But, selfishly, I want the UX to feel like it's a toy, so simple to discover it on my own. I can imagine prototyping stuff with it, especially if there's a library of stuff that I can use or contribute to while doing so...

Temdog007•1y ago
Thanks for the feedback.

I was wondering if the UI might give users some trouble. I had decided to write my own GUI library for this application instead of using an existing one. But now, I think retooling the GUI with an existing GUI library is in order.

> Any chance this can turn into something like "building legos"?

I'm not sure what you mean by "building legos"? Right now, users can create and reuse procedures. Sub-procedures, on the other hand, are tied to a specific procedure. I think this tool can work fine as is for prototyping.

But without a better UI, users may be choosing not use the app at all. So, I'll focus on a UI redesign.

nizarmah•1y ago
The legos was referring to user experience, sorry about the vagueness.

I'd love to try this again with a simpler UI. If there's a place I can follow for updates, LMK.

mdaniel
•
1y ago
> Personal Subscriptions are per-user. So, this subscription is valid for one user

So if it's $100 per year and it's a programming language, at 366 days I can't even use what I already wrote? I'd advocate for the JetBrains licensing model: it remains licensed to the user indefinitely but just with no updates. Otherwise for a programming language that's extortion not a licensing fee

Temdog007•1y ago
> it remains licensed to the user indefinitely but just with no updates

That is how the purchasing model currently works. Once you have downloaded the executable, you are free to use it forever even after your subscription ends.

But, I can see where there might be confusion. So, I'll be sure to re-word that page and make it more clear.