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OpenPrinter

https://www.opentools.studio/
431•bouh•4h ago•110 comments

Al Vigier: Canada's AI strategy shouldn't include secret Palantir bills

https://www.readtheline.ca/p/al-vigier-canadas-ai-strategy-shouldnt
75•ClearwayLaw•1h ago•22 comments

GPT-5.6 Sol Ultra will be in Codex

https://twitter.com/thsottiaux/status/2073933490513752151
16•mfiguiere•45m ago•1 comments

Has_not_been_viewed_much

https://iamwillwang.com/notes/has-not-been-viewed-much/
74•wxw•2h ago•18 comments

Organic Maps

https://organicmaps.app/
808•tosh•11h ago•226 comments

Show HN: Homegames. An open-source game platform I've been making for 8 years

https://homegames.io
86•homegamesjoseph•4h ago•30 comments

Completing a computer science degree on Coursera

https://notesbylex.com/completing-a-computer-science-degree-on-coursera
97•lexandstuff•4h ago•64 comments

Connections in Math: the two kinds of random

https://stillthinking.net/posts/connections-in-math-two-kinds-of-random/
19•pcael•2h ago•9 comments

The Private Capture of Public Genius

https://www.wysr.xyz/p/the-private-capture-of-public-genius
18•martialg•1h ago•0 comments

It's not about physical vs. digital games, it's about ownership

https://popcar.bearblog.dev/its-about-ownership/
318•popcar2•10h ago•235 comments

New AI tutor achieves 0.71-1.30 SD effect size in Dartmouth course [pdf]

https://intextbooks.science.uu.nl/workshop2026/files/itb26_s1s2.pdf
129•jonahbard•7h ago•79 comments

The future of Flipper Zero development

https://blog.flipper.net/future-of-flipper-zero-development/
228•croes•7h ago•96 comments

Does Code Cleanliness Affect Coding Agents?

https://arxiv.org/abs/2605.20049
21•softwaredoug•2h ago•2 comments

Composite Video on the NES: Why's it so wobbly?

https://nicole.express/2026/phase-altering-by-line.html
46•zdw•4h ago•6 comments

The Sneakerweb

https://sneakerweb.org/
3•GalaxyNova•14m ago•0 comments

Starring the Computer

https://www.starringthecomputer.com/computers.html
168•gitowiec•8h ago•41 comments

Mr. Baby Paint and accidentally discovering a new cellular automata

https://tekstien-marginaalien-keskus.aalto.fi/residenssi/heikki/blog/004-december-2/
112•jfil•2d ago•24 comments

A Forlorn Hope of Fortran Modernisation

https://amenzwa.github.io/stem/PL/FortranModernisation/
7•Elzair•4d ago•1 comments

Delta flight hit by firework while landing at Midway Airport on Fourth of July

https://www.nbcchicago.com/news/local/delta-flight-hit-by-firework-while-landing-at-midway-airpor...
69•randycupertino•6h ago•67 comments

Dungeon Proof Crawler: learn how to write proofs with RPG

https://dhilst.github.io/algae/game/index.html
38•SchwKatze•4h ago•12 comments

DNSGlobe – Rust TUI to watch DNS propagate around the world

https://github.com/514-labs/dnsglobe
25•Callicles•3h ago•18 comments

Cursed circuits #5: capacitance multiplier

https://lcamtuf.substack.com/p/cursed-circuits-capacitance-multiplier
54•surprisetalk•5h ago•3 comments

Zuckerberg says AI agent development going slower than expected

https://www.reuters.com/business/zuckerberg-says-ai-agent-development-going-slower-than-expected-...
89•cwwc•3d ago•230 comments

The AI Compass Quiz

https://bambamramfan.github.io/ai-compass/
19•ai_critic•3h ago•8 comments

Dependencies should be fetched directly from VCS

https://www.arp242.net/deps-vcs.html
37•mrngm•5h ago•24 comments

Introduction to Compilers and Language Design (2021)

https://dthain.github.io/books/compiler/
275•AlexeyBrin•13h ago•45 comments

The Writers Who Wrote the Most in History

https://brennan.day/compulsion-the-writers-who-wrote-the-most-in-history/
8•bookofjoe•4d ago•3 comments

Show HN: Osint tool that finds exposed files on domains

https://search.cerast-intelligence.com/
24•PatchRequest•5h ago•9 comments

CoCom regulations and GPS receivers for balloons and cubesats

https://space.stackexchange.com/questions/14687/current-situation-with-cocom-regulations-and-gps-...
17•vinnyglennon•4h ago•5 comments

Run Windows 2000 on a DEC Alpha with a new es40 fork

https://raymii.org/s/blog/Run_Windows_2000_for_Dec_Alpha_on_a_new_es40_fork.html
103•jandeboevrie•12h ago•57 comments
Open in hackernews

Show HN: ProcASM – A general purpose, visual programming lanugage

https://procasm.temware.site
11•Temdog007•1y ago
I've been working as a software engineer since 2016. I've always had side projects that I would work on outside of my job. At first, it was just web games. But in 2021, I took an interest in programming languages and started making my own. When I got laid off from my job in late 2023 (budget cuts according to my employer), I decided to focus on becoming an independent developer and being able to monetize my own software.

Since I was working on programming languages, my plan was to make a commercial grade programming language. Monetizing it would be difficult since there are so many free and open source programming languages out there. The only way I could think to stand out was to make something that hasn't been made before. General purpose programming languages DO exist; Visual programming languages DO exist. As far as I know, general purpose, visual programming languages DO NOT exist. So, that is what I decided to create.

I wrote a blog on my website <https://temware.site/html/blogs/procasm_justification.html> talking about how ProcASM works and some justifications on why developers and companies would consider using it. There is documentation <https://procasm.temware.site/documentation.html> describing ProcASM's concepts in more detail. And, there is a manual <https://procasm.temware.site/manual.html> that describes how to use application itself.

I have examples on the website <https://procasm.temware.site/procedure_view.html> showcasing how procedures are displayed in ProcASM. The images on that page are procedures, created in ProcASM, that were exported to SVG files from ProcASM.

You can try out ProcASM for free in your browser here: <https://procasm.temware.site/demo.html>

If you just want to see examples in ProcASM, use the links below to load projects in the demo.

Sample Project: <https://procasm.temware.site/demo.html?sampleProject=https%3...> Execute the Procedures: *Fibonacci*, *Test: Fizz Buzz*, and *Guess Number* to get an idea on how ProcASM works.

Network Project: <https://procasm.temware.site/demo.html?sampleProject=https%3...> This project contains examples of TCP clients and servers. If your using the browser version, you can load the project and view the procedures. However, you cannot execute any of the procedures in this project since they rely on native dynamic libraries which can't be executed in the browser. If you are using the desktop version, you can execute the procedures: Test TCP Client, Test TCP Server, and Test HTTP Server. This page <https://procasm.temware.site/getting_started.html?show=netwo...> can help you with compiling a dynamic library on you machine.

Support Forum Project: <https://procasm.temware.site/demo.html?sampleProject=https%3...> To ensure that ProcASM was suitable for software development, I decided to create something non-trivial with it; the back-end for the support forum <https://forum-procasm.temware.site>. The project was transpiled to C code using ProcASM (available only for the desktop versions). Then, that C code was compiled on a FreeBSD machine to generate an executable. That executable is running on a FreeBSD server. The *Server* procedure is the *main* procedure for the application. The dynamic library is not available. So, you can only view the procedures in this project.

Comments

nizarmah•1y ago
I just saw the Hello World example on the website, and the video.

It seems like your program is really capable, but I'm finding the UI extremely overwhelming.

I find myself comparing this to MIT's Scratch, and I know your tool is much more capable, but the user experience makes Scratch so intuitive.

Everything reads like a short sentence, and I can just dive in without understanding what I'm doing.

Any chance this can turn into something like "building legos"?

Blocks can be built exactly like Scratch. And, then, maybe you can map their input/output streams as a way to connect blocks (ideally inferred on the run).

And people can re-use blocks that others have built.

I know this is supposed to be a programming language, not a toy. But, selfishly, I want the UX to feel like it's a toy, so simple to discover it on my own. I can imagine prototyping stuff with it, especially if there's a library of stuff that I can use or contribute to while doing so...

Temdog007•1y ago
Thanks for the feedback.

I was wondering if the UI might give users some trouble. I had decided to write my own GUI library for this application instead of using an existing one. But now, I think retooling the GUI with an existing GUI library is in order.

> Any chance this can turn into something like "building legos"?

I'm not sure what you mean by "building legos"? Right now, users can create and reuse procedures. Sub-procedures, on the other hand, are tied to a specific procedure. I think this tool can work fine as is for prototyping.

But without a better UI, users may be choosing not use the app at all. So, I'll focus on a UI redesign.

nizarmah•1y ago
The legos was referring to user experience, sorry about the vagueness.

I'd love to try this again with a simpler UI. If there's a place I can follow for updates, LMK.

mdaniel
•
1y ago
> Personal Subscriptions are per-user. So, this subscription is valid for one user

So if it's $100 per year and it's a programming language, at 366 days I can't even use what I already wrote? I'd advocate for the JetBrains licensing model: it remains licensed to the user indefinitely but just with no updates. Otherwise for a programming language that's extortion not a licensing fee

Temdog007•1y ago
> it remains licensed to the user indefinitely but just with no updates

That is how the purchasing model currently works. Once you have downloaded the executable, you are free to use it forever even after your subscription ends.

But, I can see where there might be confusion. So, I'll be sure to re-word that page and make it more clear.