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Start all of your commands with a comma

https://rhodesmill.org/brandon/2009/commands-with-comma/
193•theblazehen•2d ago•56 comments

OpenCiv3: Open-source, cross-platform reimagining of Civilization III

https://openciv3.org/
678•klaussilveira•14h ago•203 comments

The Waymo World Model

https://waymo.com/blog/2026/02/the-waymo-world-model-a-new-frontier-for-autonomous-driving-simula...
954•xnx•20h ago•552 comments

How we made geo joins 400× faster with H3 indexes

https://floedb.ai/blog/how-we-made-geo-joins-400-faster-with-h3-indexes
125•matheusalmeida•2d ago•33 comments

Jeffrey Snover: "Welcome to the Room"

https://www.jsnover.com/blog/2026/02/01/welcome-to-the-room/
25•kaonwarb•3d ago•21 comments

Unseen Footage of Atari Battlezone Arcade Cabinet Production

https://arcadeblogger.com/2026/02/02/unseen-footage-of-atari-battlezone-cabinet-production/
62•videotopia•4d ago•2 comments

Show HN: Look Ma, No Linux: Shell, App Installer, Vi, Cc on ESP32-S3 / BreezyBox

https://github.com/valdanylchuk/breezydemo
235•isitcontent•15h ago•25 comments

Monty: A minimal, secure Python interpreter written in Rust for use by AI

https://github.com/pydantic/monty
227•dmpetrov•15h ago•121 comments

Vocal Guide – belt sing without killing yourself

https://jesperordrup.github.io/vocal-guide/
38•jesperordrup•5h ago•17 comments

Show HN: I spent 4 years building a UI design tool with only the features I use

https://vecti.com
332•vecti•17h ago•145 comments

Hackers (1995) Animated Experience

https://hackers-1995.vercel.app/
499•todsacerdoti•22h ago•243 comments

Sheldon Brown's Bicycle Technical Info

https://www.sheldonbrown.com/
384•ostacke•21h ago•96 comments

Microsoft open-sources LiteBox, a security-focused library OS

https://github.com/microsoft/litebox
360•aktau•21h ago•183 comments

Where did all the starships go?

https://www.datawrapper.de/blog/science-fiction-decline
21•speckx•3d ago•10 comments

Show HN: If you lose your memory, how to regain access to your computer?

https://eljojo.github.io/rememory/
291•eljojo•17h ago•182 comments

An Update on Heroku

https://www.heroku.com/blog/an-update-on-heroku/
413•lstoll•21h ago•279 comments

ga68, the GNU Algol 68 Compiler – FOSDEM 2026 [video]

https://fosdem.org/2026/schedule/event/PEXRTN-ga68-intro/
6•matt_d•3d ago•1 comments

Was Benoit Mandelbrot a hedgehog or a fox?

https://arxiv.org/abs/2602.01122
20•bikenaga•3d ago•10 comments

PC Floppy Copy Protection: Vault Prolok

https://martypc.blogspot.com/2024/09/pc-floppy-copy-protection-vault-prolok.html
66•kmm•5d ago•9 comments

Dark Alley Mathematics

https://blog.szczepan.org/blog/three-points/
93•quibono•4d ago•22 comments

How to effectively write quality code with AI

https://heidenstedt.org/posts/2026/how-to-effectively-write-quality-code-with-ai/
260•i5heu•17h ago•202 comments

Delimited Continuations vs. Lwt for Threads

https://mirageos.org/blog/delimcc-vs-lwt
33•romes•4d ago•3 comments

Female Asian Elephant Calf Born at the Smithsonian National Zoo

https://www.si.edu/newsdesk/releases/female-asian-elephant-calf-born-smithsonians-national-zoo-an...
38•gmays•10h ago•12 comments

I now assume that all ads on Apple news are scams

https://kirkville.com/i-now-assume-that-all-ads-on-apple-news-are-scams/
1073•cdrnsf•1d ago•458 comments

Introducing the Developer Knowledge API and MCP Server

https://developers.googleblog.com/introducing-the-developer-knowledge-api-and-mcp-server/
60•gfortaine•12h ago•26 comments

Understanding Neural Network, Visually

https://visualrambling.space/neural-network/
291•surprisetalk•3d ago•43 comments

I spent 5 years in DevOps – Solutions engineering gave me what I was missing

https://infisical.com/blog/devops-to-solutions-engineering
150•vmatsiiako•19h ago•71 comments

The AI boom is causing shortages everywhere else

https://www.washingtonpost.com/technology/2026/02/07/ai-spending-economy-shortages/
8•1vuio0pswjnm7•1h ago•0 comments

Why I Joined OpenAI

https://www.brendangregg.com/blog/2026-02-07/why-i-joined-openai.html
154•SerCe•10h ago•144 comments

Learning from context is harder than we thought

https://hy.tencent.com/research/100025?langVersion=en
187•limoce•3d ago•102 comments
Open in hackernews

MTerrain: Optimized terrain system and editor for Godot

https://github.com/mohsenph69/Godot-MTerrain-plugin
91•klaussilveira•9mo ago

Comments

singron•9mo ago
Anyone know how this compares to Terrain3D?

https://github.com/TokisanGames/Terrain3D

hackable_sand•9mo ago
Terrain3D is very limited in what it can do.

You will quickly find a ceiling.

Gigamegs•9mo ago
Nice work! My 2D Monster Curve implementation supports efficient quadtree construction, and I’m planning to extend it to higher dimensions: https://tetramatrix.github.io/monstercurves/. Curious—have you thought about using Monster Curves for your octree terrain generator?
setr•9mo ago
what in the seven hells is this cursed website

its more ads than site; and they're not even unique ads

Gigamegs•9mo ago
Ah yes, welcome to the cursed labyrinth of 2000s web aesthetics—where the ads are plentiful and the content might still be worth the risk. But hey, that’s what ad blockers were invented for, right? Brave souls like you make it through.
setr•9mo ago
This isn’t Y2K design; it’s SEO spam design. Specifically the type that copy & paste legitimate site content and wrap it in thousands of ads to catch the naive googler
gs17•9mo ago
Their response reeks of LLM, too. But I'm more surprised to learn that GitHub Pages allows advertising.
gitroom•9mo ago
Gotta say, I'm always down to see more ways to mess with terrain - tried a bunch but still feel like I'm barely scratching the surface with these tools tbh
irq-1•9mo ago
Check out https://github.com/spimort/TerraBrush for smaller maps with easier options.