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Start all of your commands with a comma

https://rhodesmill.org/brandon/2009/commands-with-comma/
102•theblazehen•2d ago•23 comments

OpenCiv3: Open-source, cross-platform reimagining of Civilization III

https://openciv3.org/
654•klaussilveira•13h ago•190 comments

The Waymo World Model

https://waymo.com/blog/2026/02/the-waymo-world-model-a-new-frontier-for-autonomous-driving-simula...
944•xnx•19h ago•550 comments

How we made geo joins 400× faster with H3 indexes

https://floedb.ai/blog/how-we-made-geo-joins-400-faster-with-h3-indexes
119•matheusalmeida•2d ago•29 comments

What Is Ruliology?

https://writings.stephenwolfram.com/2026/01/what-is-ruliology/
38•helloplanets•4d ago•38 comments

Unseen Footage of Atari Battlezone Arcade Cabinet Production

https://arcadeblogger.com/2026/02/02/unseen-footage-of-atari-battlezone-cabinet-production/
48•videotopia•4d ago•1 comments

Show HN: Look Ma, No Linux: Shell, App Installer, Vi, Cc on ESP32-S3 / BreezyBox

https://github.com/valdanylchuk/breezydemo
228•isitcontent•14h ago•25 comments

Jeffrey Snover: "Welcome to the Room"

https://www.jsnover.com/blog/2026/02/01/welcome-to-the-room/
14•kaonwarb•3d ago•18 comments

Monty: A minimal, secure Python interpreter written in Rust for use by AI

https://github.com/pydantic/monty
219•dmpetrov•14h ago•114 comments

Show HN: I spent 4 years building a UI design tool with only the features I use

https://vecti.com
329•vecti•16h ago•143 comments

Sheldon Brown's Bicycle Technical Info

https://www.sheldonbrown.com/
378•ostacke•19h ago•94 comments

Hackers (1995) Animated Experience

https://hackers-1995.vercel.app/
487•todsacerdoti•21h ago•241 comments

Microsoft open-sources LiteBox, a security-focused library OS

https://github.com/microsoft/litebox
359•aktau•20h ago•181 comments

Show HN: If you lose your memory, how to regain access to your computer?

https://eljojo.github.io/rememory/
286•eljojo•16h ago•167 comments

An Update on Heroku

https://www.heroku.com/blog/an-update-on-heroku/
409•lstoll•20h ago•276 comments

Vocal Guide – belt sing without killing yourself

https://jesperordrup.github.io/vocal-guide/
21•jesperordrup•4h ago•12 comments

Dark Alley Mathematics

https://blog.szczepan.org/blog/three-points/
87•quibono•4d ago•21 comments

PC Floppy Copy Protection: Vault Prolok

https://martypc.blogspot.com/2024/09/pc-floppy-copy-protection-vault-prolok.html
59•kmm•5d ago•4 comments

Where did all the starships go?

https://www.datawrapper.de/blog/science-fiction-decline
4•speckx•3d ago•2 comments

Delimited Continuations vs. Lwt for Threads

https://mirageos.org/blog/delimcc-vs-lwt
31•romes•4d ago•3 comments

How to effectively write quality code with AI

https://heidenstedt.org/posts/2026/how-to-effectively-write-quality-code-with-ai/
251•i5heu•16h ago•194 comments

Was Benoit Mandelbrot a hedgehog or a fox?

https://arxiv.org/abs/2602.01122
15•bikenaga•3d ago•3 comments

Introducing the Developer Knowledge API and MCP Server

https://developers.googleblog.com/introducing-the-developer-knowledge-api-and-mcp-server/
56•gfortaine•11h ago•23 comments

I now assume that all ads on Apple news are scams

https://kirkville.com/i-now-assume-that-all-ads-on-apple-news-are-scams/
1062•cdrnsf•23h ago•444 comments

Why I Joined OpenAI

https://www.brendangregg.com/blog/2026-02-07/why-i-joined-openai.html
144•SerCe•9h ago•133 comments

Learning from context is harder than we thought

https://hy.tencent.com/research/100025?langVersion=en
180•limoce•3d ago•97 comments

Understanding Neural Network, Visually

https://visualrambling.space/neural-network/
287•surprisetalk•3d ago•41 comments

I spent 5 years in DevOps – Solutions engineering gave me what I was missing

https://infisical.com/blog/devops-to-solutions-engineering
147•vmatsiiako•18h ago•67 comments

Show HN: R3forth, a ColorForth-inspired language with a tiny VM

https://github.com/phreda4/r3
72•phreda4•13h ago•14 comments

Female Asian Elephant Calf Born at the Smithsonian National Zoo

https://www.si.edu/newsdesk/releases/female-asian-elephant-calf-born-smithsonians-national-zoo-an...
29•gmays•9h ago•12 comments
Open in hackernews

Revisiting Image Maps

https://css-tricks.com/revisiting-image-maps/
74•thm•9mo ago

Comments

ag8•9mo ago
wow, I used to make so many games with image maps back when I first learned HTML. One still survives: https://andrew.fi/beowulf/game/
bni•9mo ago
Thanks for posting this.

I met the dragon and died I think.

chrismorgan•9mo ago
There is no way to defeat the evil dragon Hrathogwar. View the page sources to more easily traverse the URL graph, and confirm there is no escape. You can wander back and forth forever, but if you try to progress, to make Hrothgar happy, you get stuck.
mikeocool•8mo ago
I feel like you were ahead of the trend with the visual style in this game.
Rendello•8mo ago
I don't like the way Hrothgar's looking at me.
M95D•9mo ago
This is all because of web standards playing catch-up with implementations instead of the other way around.
notarealllama•9mo ago
TFA takes us on this journey and then at the end, "Image maps ended up not working for us" without telling us what they did. My money is on JavaScript for that "expressive" aspect of the hover.
chrismorgan•9mo ago
The last third describes exactly what he did.
chrismorgan•9mo ago
> My first thought was to embed anchors into the external map SVG: […]

> This approach is problematic. Those anchors are only active when SVG is inline and don’t work with an <img> element.

No, this approach is fine: you just need to use <object data=…> instead of <img src=…>. <object> is the correct choice for embedding interactive SVG.

But you probably do want the SVG to be inline anyway, because it will load faster and is in this case actively the content of the page; which is the technical decision he ended up at, though perhaps for partly the wrong reason.

(There’s also <iframe>.)

King-Aaron•9mo ago
> There’s also <iframe>

Now that's a name I've not heard in a long time...a long time.

zyberzero•9mo ago
Really? I'd say image maps was the name I haven't heard in a long time... As in I read a couple of paragraphs before it dawned on me that it was _that_ type of image maps that post was about - I first thought it was something regarding rasterized maps (like OpenStreetMap or something)
ogou•9mo ago
If you're looking at any web page with ads or tracking, it has many iframe elements. The javascript that loads them usually creates an iframe and the ad appears there. A typical newspaper site could have 5-50 iframes on each page.
patates•9mo ago
Perhaps you confused it with the frameset and frame?

frameset: https://developer.mozilla.org/en-US/docs/Web/HTML/Reference/...

frame: https://developer.mozilla.org/en-US/docs/Web/HTML/Reference/...

iframe: https://developer.mozilla.org/en-US/docs/Web/HTML/Reference/...

mock-possum•8mo ago
How would you embed a pdf view in a page?
chrismorgan•8mo ago
<object>. It’s a better choice than <iframe> because it ensures the PDF will be rendered, and you can control the fallback content if the user agent can’t render it.
seabass•9mo ago
> Anchors positioned absolutely over my map wouldn’t solve the pixel-based positioning problem or give me the irregular-shaped clickable areas I wanted. Anchors within an external SVG wouldn’t work either.

If you're trying something like this and irregular-shaped clickable areas are not a concern (like if only the numbered circles from the article's example would be clickable) then absolutely positioned anchors can be made to work. The trick is to use js to apply a css scale transformation to a relatively positioned parent container whenever the underlying image changes size.

abanana•8mo ago
My thought when reading that in the article was (in cases where, as you said, irregular-shaped clickable areas are not a concern): why do we need pixel-based positioning? What's wrong with percentage-based positioning and sizing? I did exactly that a couple of years ago, and it worked as expected.
danhite•9mo ago
for those of you using something like their technique of opacity animating a clip-path region from one look to another upon ~click ...

if you wish to be visually kind to safari users you can eliminate the default gray selection indication flash animation safari does upon a tap activation with just a tiny bit of webkit-only css , for example ...

#links { -webkit-tap-highlight-color : transparent ; }

added to the css of their codepen fixes it (without causing any issues for other/std browsers afaik)

deanc•8mo ago
I've spent five minutes now, to no avail, trying to find a link to this website.
bigwheeler•8mo ago
I think I read somewhere else that it is not publicly launched yet, but should be very soon.
Mr_Minderbinder•8mo ago
> Image maps date all the way back to HTML 3.2, where, first, server-side maps and then client-side maps defined clickable regions over an image using map and area elements.

Server-side image maps were specified in HTML 2.0, in section 7.6 of RFC1866.