frontpage.
newsnewestaskshowjobs

Made with ♥ by @iamnishanth

Open Source @Github

fp.

Al Lowe on model trains, funny deaths and working with Disney

https://spillhistorie.no/2026/02/06/interview-with-sierra-veteran-al-lowe/
39•thelok•2h ago•3 comments

Hoot: Scheme on WebAssembly

https://www.spritely.institute/hoot/
101•AlexeyBrin•6h ago•18 comments

First Proof

https://arxiv.org/abs/2602.05192
52•samasblack•3h ago•39 comments

OpenCiv3: Open-source, cross-platform reimagining of Civilization III

https://openciv3.org/
789•klaussilveira•20h ago•243 comments

Stories from 25 Years of Software Development

https://susam.net/twenty-five-years-of-computing.html
39•vinhnx•3h ago•5 comments

Reinforcement Learning from Human Feedback

https://rlhfbook.com/
63•onurkanbkrc•5h ago•5 comments

The Waymo World Model

https://waymo.com/blog/2026/02/the-waymo-world-model-a-new-frontier-for-autonomous-driving-simula...
1040•xnx•1d ago•587 comments

Start all of your commands with a comma (2009)

https://rhodesmill.org/brandon/2009/commands-with-comma/
464•theblazehen•2d ago•165 comments

France's homegrown open source online office suite

https://github.com/suitenumerique
510•nar001•4h ago•235 comments

Vocal Guide – belt sing without killing yourself

https://jesperordrup.github.io/vocal-guide/
184•jesperordrup•10h ago•65 comments

Software factories and the agentic moment

https://factory.strongdm.ai/
51•mellosouls•3h ago•52 comments

The AI boom is causing shortages everywhere else

https://www.washingtonpost.com/technology/2026/02/07/ai-spending-economy-shortages/
63•1vuio0pswjnm7•7h ago•60 comments

Coding agents have replaced every framework I used

https://blog.alaindichiappari.dev/p/software-engineering-is-back
189•alainrk•5h ago•282 comments

A Fresh Look at IBM 3270 Information Display System

https://www.rs-online.com/designspark/a-fresh-look-at-ibm-3270-information-display-system
27•rbanffy•4d ago•5 comments

72M Points of Interest

https://tech.marksblogg.com/overture-places-pois.html
19•marklit•5d ago•0 comments

Unseen Footage of Atari Battlezone Arcade Cabinet Production

https://arcadeblogger.com/2026/02/02/unseen-footage-of-atari-battlezone-cabinet-production/
108•videotopia•4d ago•27 comments

Where did all the starships go?

https://www.datawrapper.de/blog/science-fiction-decline
59•speckx•4d ago•62 comments

Show HN: Look Ma, No Linux: Shell, App Installer, Vi, Cc on ESP32-S3 / BreezyBox

https://github.com/valdanylchuk/breezydemo
268•isitcontent•21h ago•34 comments

Learning from context is harder than we thought

https://hy.tencent.com/research/100025?langVersion=en
198•limoce•4d ago•107 comments

Monty: A minimal, secure Python interpreter written in Rust for use by AI

https://github.com/pydantic/monty
281•dmpetrov•21h ago•150 comments

Making geo joins faster with H3 indexes

https://floedb.ai/blog/how-we-made-geo-joins-400-faster-with-h3-indexes
152•matheusalmeida•2d ago•47 comments

British drivers over 70 to face eye tests every three years

https://www.bbc.com/news/articles/c205nxy0p31o
169•bookofjoe•2h ago•153 comments

Hackers (1995) Animated Experience

https://hackers-1995.vercel.app/
549•todsacerdoti•1d ago•266 comments

Sheldon Brown's Bicycle Technical Info

https://www.sheldonbrown.com/
422•ostacke•1d ago•110 comments

Ga68, a GNU Algol 68 Compiler

https://fosdem.org/2026/schedule/event/PEXRTN-ga68-intro/
39•matt_d•4d ago•14 comments

Show HN: I spent 4 years building a UI design tool with only the features I use

https://vecti.com
365•vecti•23h ago•167 comments

An Update on Heroku

https://www.heroku.com/blog/an-update-on-heroku/
465•lstoll•1d ago•305 comments

Show HN: If you lose your memory, how to regain access to your computer?

https://eljojo.github.io/rememory/
342•eljojo•23h ago•210 comments

What Is Ruliology?

https://writings.stephenwolfram.com/2026/01/what-is-ruliology/
66•helloplanets•4d ago•70 comments

Show HN: Kappal – CLI to Run Docker Compose YML on Kubernetes for Local Dev

https://github.com/sandys/kappal
18•sandGorgon•2d ago•8 comments
Open in hackernews

Revisiting Image Maps

https://css-tricks.com/revisiting-image-maps/
74•thm•9mo ago

Comments

ag8•9mo ago
wow, I used to make so many games with image maps back when I first learned HTML. One still survives: https://andrew.fi/beowulf/game/
bni•9mo ago
Thanks for posting this.

I met the dragon and died I think.

chrismorgan•9mo ago
There is no way to defeat the evil dragon Hrathogwar. View the page sources to more easily traverse the URL graph, and confirm there is no escape. You can wander back and forth forever, but if you try to progress, to make Hrothgar happy, you get stuck.
mikeocool•9mo ago
I feel like you were ahead of the trend with the visual style in this game.
Rendello•8mo ago
I don't like the way Hrothgar's looking at me.
M95D•9mo ago
This is all because of web standards playing catch-up with implementations instead of the other way around.
notarealllama•9mo ago
TFA takes us on this journey and then at the end, "Image maps ended up not working for us" without telling us what they did. My money is on JavaScript for that "expressive" aspect of the hover.
chrismorgan•9mo ago
The last third describes exactly what he did.
chrismorgan•9mo ago
> My first thought was to embed anchors into the external map SVG: […]

> This approach is problematic. Those anchors are only active when SVG is inline and don’t work with an <img> element.

No, this approach is fine: you just need to use <object data=…> instead of <img src=…>. <object> is the correct choice for embedding interactive SVG.

But you probably do want the SVG to be inline anyway, because it will load faster and is in this case actively the content of the page; which is the technical decision he ended up at, though perhaps for partly the wrong reason.

(There’s also <iframe>.)

King-Aaron•9mo ago
> There’s also <iframe>

Now that's a name I've not heard in a long time...a long time.

zyberzero•9mo ago
Really? I'd say image maps was the name I haven't heard in a long time... As in I read a couple of paragraphs before it dawned on me that it was _that_ type of image maps that post was about - I first thought it was something regarding rasterized maps (like OpenStreetMap or something)
ogou•9mo ago
If you're looking at any web page with ads or tracking, it has many iframe elements. The javascript that loads them usually creates an iframe and the ad appears there. A typical newspaper site could have 5-50 iframes on each page.
patates•9mo ago
Perhaps you confused it with the frameset and frame?

frameset: https://developer.mozilla.org/en-US/docs/Web/HTML/Reference/...

frame: https://developer.mozilla.org/en-US/docs/Web/HTML/Reference/...

iframe: https://developer.mozilla.org/en-US/docs/Web/HTML/Reference/...

mock-possum•8mo ago
How would you embed a pdf view in a page?
chrismorgan•8mo ago
<object>. It’s a better choice than <iframe> because it ensures the PDF will be rendered, and you can control the fallback content if the user agent can’t render it.
seabass•9mo ago
> Anchors positioned absolutely over my map wouldn’t solve the pixel-based positioning problem or give me the irregular-shaped clickable areas I wanted. Anchors within an external SVG wouldn’t work either.

If you're trying something like this and irregular-shaped clickable areas are not a concern (like if only the numbered circles from the article's example would be clickable) then absolutely positioned anchors can be made to work. The trick is to use js to apply a css scale transformation to a relatively positioned parent container whenever the underlying image changes size.

abanana•9mo ago
My thought when reading that in the article was (in cases where, as you said, irregular-shaped clickable areas are not a concern): why do we need pixel-based positioning? What's wrong with percentage-based positioning and sizing? I did exactly that a couple of years ago, and it worked as expected.
danhite•9mo ago
for those of you using something like their technique of opacity animating a clip-path region from one look to another upon ~click ...

if you wish to be visually kind to safari users you can eliminate the default gray selection indication flash animation safari does upon a tap activation with just a tiny bit of webkit-only css , for example ...

#links { -webkit-tap-highlight-color : transparent ; }

added to the css of their codepen fixes it (without causing any issues for other/std browsers afaik)

deanc•9mo ago
I've spent five minutes now, to no avail, trying to find a link to this website.
bigwheeler•9mo ago
I think I read somewhere else that it is not publicly launched yet, but should be very soon.
Mr_Minderbinder•8mo ago
> Image maps date all the way back to HTML 3.2, where, first, server-side maps and then client-side maps defined clickable regions over an image using map and area elements.

Server-side image maps were specified in HTML 2.0, in section 7.6 of RFC1866.