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OpenCiv3: Open-source, cross-platform reimagining of Civilization III

https://openciv3.org/
460•klaussilveira•6h ago•112 comments

The Waymo World Model

https://waymo.com/blog/2026/02/the-waymo-world-model-a-new-frontier-for-autonomous-driving-simula...
800•xnx•12h ago•484 comments

Show HN: Look Ma, No Linux: Shell, App Installer, Vi, Cc on ESP32-S3 / BreezyBox

https://github.com/valdanylchuk/breezydemo
154•isitcontent•7h ago•15 comments

Monty: A minimal, secure Python interpreter written in Rust for use by AI

https://github.com/pydantic/monty
149•dmpetrov•7h ago•65 comments

Dark Alley Mathematics

https://blog.szczepan.org/blog/three-points/
48•quibono•4d ago•5 comments

How we made geo joins 400× faster with H3 indexes

https://floedb.ai/blog/how-we-made-geo-joins-400-faster-with-h3-indexes
24•matheusalmeida•1d ago•0 comments

A century of hair samples proves leaded gas ban worked

https://arstechnica.com/science/2026/02/a-century-of-hair-samples-proves-leaded-gas-ban-worked/
89•jnord•3d ago•11 comments

Show HN: I spent 4 years building a UI design tool with only the features I use

https://vecti.com
259•vecti•9h ago•122 comments

Microsoft open-sources LiteBox, a security-focused library OS

https://github.com/microsoft/litebox
326•aktau•13h ago•157 comments

Show HN: If you lose your memory, how to regain access to your computer?

https://eljojo.github.io/rememory/
199•eljojo•9h ago•128 comments

Sheldon Brown's Bicycle Technical Info

https://www.sheldonbrown.com/
322•ostacke•12h ago•85 comments

Hackers (1995) Animated Experience

https://hackers-1995.vercel.app/
405•todsacerdoti•14h ago•218 comments

An Update on Heroku

https://www.heroku.com/blog/an-update-on-heroku/
332•lstoll•13h ago•240 comments

PC Floppy Copy Protection: Vault Prolok

https://martypc.blogspot.com/2024/09/pc-floppy-copy-protection-vault-prolok.html
20•kmm•4d ago•1 comments

Show HN: R3forth, a ColorForth-inspired language with a tiny VM

https://github.com/phreda4/r3
51•phreda4•6h ago•8 comments

I spent 5 years in DevOps – Solutions engineering gave me what I was missing

https://infisical.com/blog/devops-to-solutions-engineering
113•vmatsiiako•11h ago•36 comments

How to effectively write quality code with AI

https://heidenstedt.org/posts/2026/how-to-effectively-write-quality-code-with-ai/
192•i5heu•9h ago•141 comments

Learning from context is harder than we thought

https://hy.tencent.com/research/100025?langVersion=en
150•limoce•3d ago•79 comments

Understanding Neural Network, Visually

https://visualrambling.space/neural-network/
240•surprisetalk•3d ago•31 comments

Delimited Continuations vs. Lwt for Threads

https://mirageos.org/blog/delimcc-vs-lwt
3•romes•4d ago•0 comments

I now assume that all ads on Apple news are scams

https://kirkville.com/i-now-assume-that-all-ads-on-apple-news-are-scams/
990•cdrnsf•16h ago•417 comments

Introducing the Developer Knowledge API and MCP Server

https://developers.googleblog.com/introducing-the-developer-knowledge-api-and-mcp-server/
23•gfortaine•4h ago•2 comments

Make Trust Irrelevant: A Gamer's Take on Agentic AI Safety

https://github.com/Deso-PK/make-trust-irrelevant
7•DesoPK•1h ago•4 comments

FORTH? Really!?

https://rescrv.net/w/2026/02/06/associative
45•rescrv•14h ago•17 comments

I'm going to cure my girlfriend's brain tumor

https://andrewjrod.substack.com/p/im-going-to-cure-my-girlfriends-brain
61•ray__•3h ago•18 comments

Evaluating and mitigating the growing risk of LLM-discovered 0-days

https://red.anthropic.com/2026/zero-days/
36•lebovic•1d ago•11 comments

Show HN: Smooth CLI – Token-efficient browser for AI agents

https://docs.smooth.sh/cli/overview
78•antves•1d ago•57 comments

Female Asian Elephant Calf Born at the Smithsonian National Zoo

https://www.si.edu/newsdesk/releases/female-asian-elephant-calf-born-smithsonians-national-zoo-an...
5•gmays•2h ago•1 comments

Show HN: Slack CLI for Agents

https://github.com/stablyai/agent-slack
40•nwparker•1d ago•10 comments

The Oklahoma Architect Who Turned Kitsch into Art

https://www.bloomberg.com/news/features/2026-01-31/oklahoma-architect-bruce-goff-s-wild-home-desi...
21•MarlonPro•3d ago•4 comments
Open in hackernews

A simple 16x16 dot animation from simple math rules

https://tixy.land
539•andrewrn•9mo ago

Comments

bingrrr•9mo ago
great
rpastuszak•9mo ago
I made a drawing app with programmable brushes inspired by tixy:

https://fig.sonnet.io

It’s pretty fun because the shape dynamics are time, and not pressure/tilt based, so you need to draw in a rhythm.

Here’s how they work and how they’re implemented:

https://untested.sonnet.io/notes/fig-tree-brushes/

spencerflem•9mo ago
this is beautiful. i love it so much :)
jakegmaths•9mo ago
I loved tixy when I first discovered it a few years ago so created this https://www.mathsuniverse.com/tixy (with permission from the original author) with puzzles to solve on the tixy grid. I use it with my computer science students who get really into it.
soegaard•9mo ago
Well done!
dndn1•9mo ago
This is a cool way to teach!

I was blown away by the little functions at first and I too made a clone to experiment with calculang [1].

I added an evaluation feature (F9) so you can select sub-expressions and see what they do, which was helpful to figure out some patterns (video in [2])

[1] https://calculang-editables.netlify.app/tixyish

[2] https://www.youtube.com/watch?v=uXUd_-xrycs

oneeyedpigeon•9mo ago
Reminds me of [Replicube](https://store.steampowered.com/app/3401490/Replicube/), which has released recently and does the same kind of thing in 3D.
chrisjj•9mo ago
> In computer graphics, the origin (0, 0) is top-left rather than bottom-left

Umm...

LocalH•9mo ago
What's wrong with that statement? It has historically and traditionally been true for raster displays, even if there do exist ways to use standard Cartesian-style coordinates with a computer.
taneq•9mo ago
There top left has usually been (0, 0) for hardware pixel coordinates (although even then there’s plenty of exceptions, e.g. mode 13h scrolling) but as a blanket statement about computer graphics in general it’s misleading.
jakegmaths•9mo ago
I'm struggling to see the problem with this statement, other than maybe to add in the word "usually". My students will know of graphs in maths where the origin is always bottom left. When working with HTML canvas and every other computer graphics situation I've worked in, it's top left instead.
ForOldHack•9mo ago
"PostScript uses a coordinate system where the origin is at the bottom-left corner of the page, with the x-axis increasing to the right and the y-axis increasing upwards."

Oscilloscopes use middle-left.

Unreal engine and SketchUp use Screen middle with xy increasing to the right.

in AutoCAD, the user coordinate system is 1/3 of the screen to the left for the origin, with X increasing to the right, and Y increasing upwards.

Almost all raster displays, and memory based programs assume top left, because that is how it was done first - counter intuitive.

Lerc•9mo ago
It it not counter intuitive and the decision extends far earlier than the first displays.

A raster image onscreen is displayed in the order that the data appears when written down. It stands to reason that a data depiction should be in the same orientation as the display orientation. Displays were created by people who read from left to right, top to bottom. If the displays did not follow that order. images would be flipped or rotated when displayed in a data form.

The first pixel written to the display is in the top left because we read from the top left. If writers of another language had have popularised the text, perhaps things might have been different.

Timwi•9mo ago
Why does the BMP file format store the image upside-down though?
rasz•9mo ago
IBM brain rot adopted by Microsoft.

Why are device-independent bitmaps upside down? Raymond Chen https://devblogs.microsoft.com/oldnewthing/20210525-00/?p=10...

I think you had to wait for WinG or maybe even DirectX to get normal 1:1 mapping.

OpenGL is so old it had same stupid ideas about coordinates.

6P58r3MXJSLi•8mo ago
> When working with HTML canvas and every other computer graphics situation I've worked in, it's top left instead.

In OpenGL is (center, center)

acomjean•9mo ago
Fun. Thanks!

Works well on phone. The phone keyboard is a bit clumsy but it works (that’s a phone issue)

frogarden•9mo ago
Why isn't "(sin(i) * (x > 7)) - (i == 5) + (i == 20) + 0.5 * (i == 32)" a solution to puzzle 36?
PebblesRox•9mo ago
My 5yo did great on these until he hit #7 and got stuck! I’m helping him with syntax but trying to hold back from giving conceptual hints for now.

I love the instant visual feedback!

xunil2ycom•8mo ago
I've been programming for over 40 years, and I can say this is the most fun way I've experienced to learn this kind of thing. It really is fun.
tetris11•9mo ago
https://tixy.land/?code=x-y*y%2Ft%2F5

'Vanishing Curve'

antirez•9mo ago
The classic: sin(x/2+t)+cos(y/2+sin(t))
gus_massa•9mo ago
Link for the lazy: https://tixy.land/?code=sin%28x%2F2%2Bt%29%2Bcos%28y%2F2%2Bs...
fulafel•9mo ago
Cool stuff.

Learned by scrolling far enough right in view source: The last line is editable and eval'd.

Request to author: keep the newlines.

Jyaif•9mo ago
> The last line is editable and eval'd

Right. https://tixy.land/?code=alert(%22foo%22)

oliviergg•9mo ago
That’s not nice
noman-land•9mo ago
What's not nice is not sanitizing inputs.
shakedownstreet•9mo ago
Love it, simple & cool :)

https://tixy.land/?code=(y%2Fi*y%2Fsin(x%2Bt))*max(cos(t)%2C...

continuational•9mo ago
Fun!

https://tixy.land/?code=sin%28i%2Bt%29

_def•9mo ago
i don't even know whats happening but its mesmerizing https://tixy.land/?code=sin%28i*t%2F128%29
Sharlin•9mo ago
It draws a slightly tilted sine wave gradient (i=16y+x so atan(1/16) ≈ 3.6°) whose frequency increases until it starts to alias due ro the limited resolution (cf. Nyquist sampling theorem) and exhibit what’s essentially the wagon wheel effect [1]. Nice illustration of signal processing fundamentals!

[1] https://en.m.wikipedia.org/wiki/Wagon-wheel_effect

GenshoTikamura•9mo ago
Would be cool to implement this physically as an array of iris diaphragms
tgv•9mo ago
I’m considering that as a load screen animation. Bunch of different functions, and the user will be entertained.
Isognoviastoma•9mo ago
https://tixy.land/?code=%28%28t%2F4%2Batan2%28x-8%2Cy-7%29%2...

a radar

nomel•9mo ago
now to add a few blips!
Jyaif•9mo ago
https://tixy.land/?code=-.5%2B%28x%5Ey%29%25%283*Math.sin%28...
flufluflufluffy•9mo ago
This one is sick!
jlundberg•9mo ago
oh yes, highly recommended! :)
Lerc•9mo ago
I managed to come up with a suffix that displays outputs of my own weird thing in a tixy style.

https://c50.fingswotidun.com/show/?code=28*ddx*%24%3Ay*%243o...*

Quite a fun challenge.

The Suffix is 2<02->P8dus:vs

which is

  2<02->    clip to -2 to +2

  P8*d  2 copies of 8*PI

  u*s   8 horizontal sine 

  :v*s  8 vertical sine

  *  mix horz and vert to make the tixy circles.
Nautman•9mo ago
I love it! Here's a windscreen wiper.

https://tixy.land/?code=sin%28t%29*%281%2Bx%2By%29-x

alexilchenko•9mo ago
spiral: https://tixy.land/?code=hypot%28x-%3D7%2Cy-%3D7%29%2Batan2%2...
xanlack•9mo ago
really impressive, keep up the good work
tjwds•9mo ago
When this was first released, I put together an homage to the music video for “Fell In Love With A Girl” by The White Stripes.

https://tixy.land/?code=floor(t%256)%20%3D%3D%3D%200%20%3F%0...

alexilchenko•9mo ago
5 fold star: https://tixy.land/?code=sin%285*atan2%28y-7.5%2Cx-7.5%29-t%2...
alexilchenko•9mo ago
Two snakes: https://tixy.land/?code=exp%28-%28%28x-7%29**2%29%2F12%29*si...
alexilchenko•9mo ago
That's no moon! https://tixy.land/?code=%28%28d%3D36-%28x-%3D7%29**2-%28y-%3...
nopakos•9mo ago
That's fantastic!

I would love something like this in my living room. Especially if it is not just a screen. Maybe a grid of 256 screens? Or inflating balloons? Something easier to make? Just on/off big pixels?

chrisjj•9mo ago
> // hit "enter" to save in URL

There's no enter on Android Chrome on phone.

dtagames•9mo ago
The enter key on the phone keyboard works if you tap that message.
mckeed•9mo ago
Centered circle wave: https://tixy.land/?code=Math.sin%28-2*t%2B0.045*%28x-7.5%29*...
flockonus•9mo ago
Cool! I can see it being usable as a spinner as well. How did you come up with these magic numbers?
Tepix•9mo ago
I like this creation of mine:

https://tixy.land/?code=sin%28t*x%29%2Bi%2F256

animal531•9mo ago
Weeee: https://tixy.land/?code=sin%28x%29*cos%28y%29%2Bcos%28x%29*s...

White blood cells attack: https://tixy.land/?code=sin%28x%2Bt%29%2Fcos%28y%2Bi%29%2Bco...

rubitxxx•9mo ago
Here’s a wild ride: https://tixy.land/?code=Math.sin%28y%2Bi%2Ft%29%2BMath.cos%2...
siev•9mo ago
Beating heart: https://tixy.land/?code=%28x%2F7.5-1%29**2%2B%28y%2F7.5-1%29...
siraben•9mo ago
candy waves on a shore: https://tixy.land/?code=sin%28i*t%2F128%29

candy lasers redux: https://tixy.land/?code=0.2%2Bsin%28i*t%2F64%29%2B.3*sin%288...

levzettelin•9mo ago
Basically https://www.shadertoy.com/ for dummies. Right up my alley haha ;)
ninetyninenine•9mo ago
Is there a pattern or animation you can manually animate on those dots that can’t be represented by an equation?
echoangle•9mo ago
If the animation is finite in time and with finite time steps and sample points, I think no. Because you can fit a polygon through any set of points if the polygon has enough dimensions.
asicsp•9mo ago
Previous discussion with patterns in comments: https://news.ycombinator.com/item?id=24974534
gus_massa•9mo ago
red traffic light https://tixy.land/?code=%28floor%28t%29%252%29%3F0%3A-cos%28...
rel_ic•9mo ago
https://tixy.land/?code=sin%28t*sin%28t%29%2F9-x%29*sin%28t-...
stankot•9mo ago
Tixy is amazing! I built something very similar:

https://muffinman.io/pulsar/

I wanted to create animations for my LED matrix screen, and I couldn’t find tixy anywhere. Only after I built pulsar I found it again.

Another similar project is https://sliderland.blinry.org/ which uses HTML sliders.

Fun stuff!

leptons•9mo ago
If you haven't seen dwitter yet, you really should head over to https://www.dwitter.net
virtualritz•9mo ago
This is awesome. But it needs a better renderer.

Almost every animation/image there suffers from horrible moiré because a normal browser canvas was not meant for this. Fine line art needs supersampling and high quality filtering.

leptons•8mo ago
You're complaining about a small subset of "dweets" there. There are thousands of great visuals there that are not "fine line art" and do not suffer from what you described. And no, I do not think it "needs a better renderer" as high quality "rendering" is not the point of dwitter.net, the point is producing amazing things in 140 characters of javascript.
montag•9mo ago
Anybody else reminded of the old Sony logo?

https://tixy.land/?code=y%3C7%26%26%28x%2Bsin%28y%29%3C6.4%2...

edit: much better with a negation :)

ubitaco•9mo ago
fun! Here's a heart: https://tixy.land/?code=hypot%28x-7%2Cy%2Babs%28x-7%29-9%29-...
relaxing•9mo ago
A lot of these tricks I first learned from Noah Spurrier’s acidwarp.exe VGA demos in the 90s.

Now I’m wondering who first published these trig function pixel paint tricks. Somewhere between HAKMEM munching squares and the 80s demoscene?

MeteorMarc•9mo ago
If you like this, also check 3d animations on a led cube. https://m.youtube.com/watch?v=odFljHeCNaY
Sharlin•9mo ago
Shame that 32 characters is a bit too few to make a raycaster. 128 would be quite enough I think.
flufluflufluffy•9mo ago
https://tixy.land/?code=sin%280.2*x*t%29+-+cos%280.2*y*t%29
agys•9mo ago
The author is Martin Kleppe (@aemkei on X), famous for his incredible quines and other JS magic.

https://aem1k.com/world/

https://aem1k.com/qlock/

rickcarlino•9mo ago
Similar project, but based on Forth: https://forthsalon.appspot.com/
kazinator•9mo ago
Stretchy curtain:

(sin(t) * sin(t) + 0.2) * (sin(y / (cos(t) * cos(t) + 0.7)) + sin(x))

gus_massa•9mo ago
Clicky https://tixy.land/?code=%28sin%28t%29+*+sin%28t%29+%2B+0.2%2...
progre•9mo ago
Fire! https://tixy.land/?code=Math.sin%28%28y%2F3%5Ex%7Ci%29%2Bt%2...
fittingopposite•9mo ago
Pretty psychedelic https://tixy.land/?code=Math.cos%28y%2F8%2Bsqrt%282*t*i%2Bx%...
lttlrck•9mo ago
I feel so dumb. How can I make this zoom centered on the grid?

https://tixy.land/?code=Math.sin%28x*t%29%2BMath.cos%28y*t%2...

skrebbel•9mo ago
I think something like https://tixy.land/?code=sin%28%28x-7.5%29*t%29%2Bcos%28%28y-...
bobbylarrybobby•9mo ago
When in doubt: translate your center to the origin, do your work there, then un-translate.
skrebbel•9mo ago
Wow this is extremely well done! All the defaults are chosen so well to make simple inputs get pretty results. The interpretation of the result value, the scale of `t`, the colors, it's all not trivial at all to get right! Hats off
dave1010uk•9mo ago
https://tixy.land/?code=%28%28x%2Bt%29%5E%28t%7Cy*t%29%29%25...

Strobe warning, especially after about 20 seconds.

jagraff•9mo ago
Moving, ever expanding circle: https://tixy.land/?code=%28x-10*t%2521%29**2%2B%28y-10*t%252...
shirajg•9mo ago
https://tixy.land/?code=%281%2Ft%258%29+%2F+tan%28t+%2F+%28y...
lsdkfjlkasfj•9mo ago
Also https://ptol.github.io/hexyzland/
yusina•9mo ago
Isn't i == x + 16*y? Why is it needed?
stefanfisk•9mo ago
To make the code cleaner I’d assume.
yusina•9mo ago
I got the impression though that i is the least useful of the bunch.
dang•9mo ago
Related:

Tixy.land - https://news.ycombinator.com/item?id=36646163 - July 2023 (2 comments)

Minimal 16x16 Dots Coding Environment - https://news.ycombinator.com/item?id=24974534 - Nov 2020 (37 comments)

franze•9mo ago
Marry Christmas

https://tixy.land/?code=Math.sin%28y%2F8%2By%3C9%26%26Math.a...

xuhu•9mo ago
Is it possible to create a tixy QR code that contains a link to itself ?
Reefersleep•9mo ago
I've made a few of these as doodles while waiting for other stuff. Great set of restrictions to inspire creativity.

X Plus Star https://tixy.land/?code=%28sin%28t*0.8*-sqrt%28%28x-7.5%29**...

Sin Sin https://tixy.land/?code=sin%28sin%28i*sin%28t%2F10%29%29%29

Traffic https://tixy.land/?code=sin%28i*i*t*0.0005%29

KingOfCoders•9mo ago
ChatGPT had some nice ideas, e.g.

https://tixy.land/?code=Math.sin%28t+%2B+Math.atan2%28y+-+7....

nicman23•9mo ago
is this just shaders but not?
ur-whale•9mo ago
Why is the "=>" going in the wrong direction ?
BearOso•9mo ago
Ah, man, with the colors, I thought this was obvious, but it doesn't quite fit the url. But you can still copy, paste in the box:

(1-sqrt(pow(7.5-x,2)+pow(7.5-y,2))/8)*(y-7.5)

Pokeball.

edit Actually, there's no fixed length, so https://tixy.land/?code=%281-sqrt%28pow%287.5-x%2C2%29%2Bpow...

dr_kiszonka•8mo ago
I am impressed by both the website and how good people here are at trig.
etler•8mo ago
That's really fun! I love minimalist sandbox ideas like this.