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Brookhaven Lab's RHIC concludes 25-year run with final collisions

https://www.hpcwire.com/off-the-wire/brookhaven-labs-rhic-concludes-25-year-run-with-final-collis...
20•gnufx•2h ago•8 comments

SectorC: A C Compiler in 512 bytes

https://xorvoid.com/sectorc.html
61•valyala•3h ago•12 comments

Speed up responses with fast mode

https://code.claude.com/docs/en/fast-mode
36•surprisetalk•3h ago•43 comments

Software factories and the agentic moment

https://factory.strongdm.ai/
75•mellosouls•6h ago•147 comments

I write games in C (yes, C)

https://jonathanwhiting.com/writing/blog/games_in_c/
105•valyala•3h ago•81 comments

Hoot: Scheme on WebAssembly

https://www.spritely.institute/hoot/
138•AlexeyBrin•8h ago•26 comments

Stories from 25 Years of Software Development

https://susam.net/twenty-five-years-of-computing.html
86•vinhnx•6h ago•11 comments

OpenCiv3: Open-source, cross-platform reimagining of Civilization III

https://openciv3.org/
846•klaussilveira•23h ago•253 comments

First Proof

https://arxiv.org/abs/2602.05192
60•samasblack•5h ago•49 comments

The F Word

http://muratbuffalo.blogspot.com/2026/02/friction.html
14•zdw•3d ago•0 comments

The Waymo World Model

https://waymo.com/blog/2026/02/the-waymo-world-model-a-new-frontier-for-autonomous-driving-simula...
1080•xnx•1d ago•615 comments

Al Lowe on model trains, funny deaths and working with Disney

https://spillhistorie.no/2026/02/06/interview-with-sierra-veteran-al-lowe/
59•thelok•5h ago•8 comments

Reinforcement Learning from Human Feedback

https://rlhfbook.com/
88•onurkanbkrc•8h ago•5 comments

Start all of your commands with a comma (2009)

https://rhodesmill.org/brandon/2009/commands-with-comma/
509•theblazehen•3d ago•188 comments

Vocal Guide – belt sing without killing yourself

https://jesperordrup.github.io/vocal-guide/
226•jesperordrup•13h ago•80 comments

Microsoft account bugs locked me out of Notepad – Are thin clients ruining PCs?

https://www.windowscentral.com/microsoft/windows-11/windows-locked-me-out-of-notepad-is-the-thin-...
34•josephcsible•1h ago•26 comments

We mourn our craft

https://nolanlawson.com/2026/02/07/we-mourn-our-craft/
298•ColinWright•2h ago•353 comments

Show HN: I saw this cool navigation reveal, so I made a simple HTML+CSS version

https://github.com/Momciloo/fun-with-clip-path
22•momciloo•3h ago•3 comments

Coding agents have replaced every framework I used

https://blog.alaindichiappari.dev/p/software-engineering-is-back
246•alainrk•8h ago•393 comments

72M Points of Interest

https://tech.marksblogg.com/overture-places-pois.html
34•marklit•5d ago•6 comments

France's homegrown open source online office suite

https://github.com/suitenumerique
601•nar001•7h ago•264 comments

Selection Rather Than Prediction

https://voratiq.com/blog/selection-rather-than-prediction/
11•languid-photic•3d ago•4 comments

The AI boom is causing shortages everywhere else

https://www.washingtonpost.com/technology/2026/02/07/ai-spending-economy-shortages/
172•1vuio0pswjnm7•9h ago•233 comments

A Fresh Look at IBM 3270 Information Display System

https://www.rs-online.com/designspark/a-fresh-look-at-ibm-3270-information-display-system
43•rbanffy•4d ago•9 comments

Unseen Footage of Atari Battlezone Arcade Cabinet Production

https://arcadeblogger.com/2026/02/02/unseen-footage-of-atari-battlezone-cabinet-production/
121•videotopia•4d ago•36 comments

History and Timeline of the Proco Rat Pedal (2021)

https://web.archive.org/web/20211030011207/https://thejhsshow.com/articles/history-and-timeline-o...
20•brudgers•5d ago•4 comments

Show HN: Kappal – CLI to Run Docker Compose YML on Kubernetes for Local Dev

https://github.com/sandys/kappal
27•sandGorgon•2d ago•14 comments

Where did all the starships go?

https://www.datawrapper.de/blog/science-fiction-decline
89•speckx•4d ago•99 comments

Learning from context is harder than we thought

https://hy.tencent.com/research/100025?langVersion=en
207•limoce•4d ago•113 comments

Show HN: Look Ma, No Linux: Shell, App Installer, Vi, Cc on ESP32-S3 / BreezyBox

https://github.com/valdanylchuk/breezydemo
282•isitcontent•23h ago•38 comments
Open in hackernews

Mesh Edge Construction

https://maxliani.wordpress.com/2025/03/01/mesh-edge-construction/
44•atomlib•8mo ago

Comments

pca006132•8mo ago
I am curious how the last algorithm is an order of magnitude faster than the one based on sorting. There is no benchmark data, and ideally there should be data for different mesh sizes, as that affects the timing a lot (cache vs RAM).

I work on https://github.com/elalish/manifold which works with triangular meshes, and one of the slowest operations we currently have is halfedge pairing, I am interested in making it faster. We are already using parallel merge sort for the stable sort, switching to parallel radix sort which works well on random distribution is not helping and I think we are currently bandwidth bound. If building an edge list for each vertex can improve cache locality and reduce bandwidth, that will be very interesting.