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OpenCiv3: Open-source, cross-platform reimagining of Civilization III

https://openciv3.org/
632•klaussilveira•13h ago•187 comments

Start all of your commands with a comma

https://rhodesmill.org/brandon/2009/commands-with-comma/
20•theblazehen•2d ago•2 comments

The Waymo World Model

https://waymo.com/blog/2026/02/the-waymo-world-model-a-new-frontier-for-autonomous-driving-simula...
930•xnx•18h ago•548 comments

What Is Ruliology?

https://writings.stephenwolfram.com/2026/01/what-is-ruliology/
34•helloplanets•4d ago•26 comments

How we made geo joins 400× faster with H3 indexes

https://floedb.ai/blog/how-we-made-geo-joins-400-faster-with-h3-indexes
110•matheusalmeida•1d ago•28 comments

Unseen Footage of Atari Battlezone Arcade Cabinet Production

https://arcadeblogger.com/2026/02/02/unseen-footage-of-atari-battlezone-cabinet-production/
43•videotopia•4d ago•1 comments

Jeffrey Snover: "Welcome to the Room"

https://www.jsnover.com/blog/2026/02/01/welcome-to-the-room/
10•kaonwarb•3d ago•10 comments

Show HN: Look Ma, No Linux: Shell, App Installer, Vi, Cc on ESP32-S3 / BreezyBox

https://github.com/valdanylchuk/breezydemo
222•isitcontent•13h ago•25 comments

Monty: A minimal, secure Python interpreter written in Rust for use by AI

https://github.com/pydantic/monty
213•dmpetrov•13h ago•103 comments

Show HN: I spent 4 years building a UI design tool with only the features I use

https://vecti.com
323•vecti•15h ago•142 comments

Sheldon Brown's Bicycle Technical Info

https://www.sheldonbrown.com/
372•ostacke•19h ago•94 comments

Microsoft open-sources LiteBox, a security-focused library OS

https://github.com/microsoft/litebox
359•aktau•19h ago•181 comments

Hackers (1995) Animated Experience

https://hackers-1995.vercel.app/
478•todsacerdoti•21h ago•234 comments

Show HN: If you lose your memory, how to regain access to your computer?

https://eljojo.github.io/rememory/
275•eljojo•15h ago•164 comments

An Update on Heroku

https://www.heroku.com/blog/an-update-on-heroku/
404•lstoll•19h ago•273 comments

Dark Alley Mathematics

https://blog.szczepan.org/blog/three-points/
85•quibono•4d ago•21 comments

Delimited Continuations vs. Lwt for Threads

https://mirageos.org/blog/delimcc-vs-lwt
25•romes•4d ago•3 comments

PC Floppy Copy Protection: Vault Prolok

https://martypc.blogspot.com/2024/09/pc-floppy-copy-protection-vault-prolok.html
56•kmm•5d ago•3 comments

Vocal Guide – belt sing without killing yourself

https://jesperordrup.github.io/vocal-guide/
16•jesperordrup•3h ago•9 comments

How to effectively write quality code with AI

https://heidenstedt.org/posts/2026/how-to-effectively-write-quality-code-with-ai/
245•i5heu•16h ago•189 comments

Was Benoit Mandelbrot a hedgehog or a fox?

https://arxiv.org/abs/2602.01122
13•bikenaga•3d ago•2 comments

Introducing the Developer Knowledge API and MCP Server

https://developers.googleblog.com/introducing-the-developer-knowledge-api-and-mcp-server/
54•gfortaine•10h ago•22 comments

I spent 5 years in DevOps – Solutions engineering gave me what I was missing

https://infisical.com/blog/devops-to-solutions-engineering
141•vmatsiiako•18h ago•64 comments

Understanding Neural Network, Visually

https://visualrambling.space/neural-network/
281•surprisetalk•3d ago•37 comments

I now assume that all ads on Apple news are scams

https://kirkville.com/i-now-assume-that-all-ads-on-apple-news-are-scams/
1060•cdrnsf•22h ago•436 comments

Why I Joined OpenAI

https://www.brendangregg.com/blog/2026-02-07/why-i-joined-openai.html
133•SerCe•9h ago•119 comments

Learning from context is harder than we thought

https://hy.tencent.com/research/100025?langVersion=en
177•limoce•3d ago•96 comments

Show HN: R3forth, a ColorForth-inspired language with a tiny VM

https://github.com/phreda4/r3
70•phreda4•12h ago•14 comments

Female Asian Elephant Calf Born at the Smithsonian National Zoo

https://www.si.edu/newsdesk/releases/female-asian-elephant-calf-born-smithsonians-national-zoo-an...
28•gmays•8h ago•11 comments

FORTH? Really!?

https://rescrv.net/w/2026/02/06/associative
63•rescrv•20h ago•23 comments
Open in hackernews

A Dictionary of the Language of Myst's D'ni

http://www.eldalamberon.com/dni_dict.htm
59•lelandfe•7mo ago

Comments

NoSalt•7mo ago
I absolutely love that, after all these years, Myst is still capturing our attention. I am not a huge gamer, but of all the games I have played, Myst still remains my favorite.
imzadi•7mo ago
I think it's the first game that really transcended what games were at the time. Prior to PCs, games were mostly just hand-eye coordination checks. Myst was the first game I played that really engaged the brain and problem solving.
mwigdahl•7mo ago
You never played interactive fiction games prior to Myst? There was plenty of thinking and problem solving in those games. It was certainly a huge graphical leap forward over the previous point-and-click adventure game, but I didn't feel it was particularly a qualitative jump in puzzle content.
dylan604•7mo ago
I was wondering about the text based games myself while reading GP. Zork was nothing but a puzzle game that definitely did not require hand-eye coordination or any other skill set other than solving puzzles. That's what Myst was as well, only with pretty pictures
imzadi•7mo ago
Sure, I played the heck out of games like that on my Commodore 64, but it still doesn't match, for me at least, the depth of the puzzles and problem solving in Myst.
tralarpa•7mo ago
> Prior to PCs, games were mostly just hand-eye coordination checks

Not sure what you call a PC, but there are 17 years of problem-solving computer games (text adventures, click-and-point adventures, RPGs, real-time and round-based strategy games,...) before Myst.

atrus•7mo ago
Including from Cyan! But the gps point still stands Myst felt more...alive? than other IF games of the time. The videos, graphics, and atmosphere were top notch of the time, and it drew people in like crazy.
lukas099•7mo ago
To be fair, they did say "mostly".
bigtex•7mo ago
Myst was the top selling game for several years.
Analemma_•7mo ago
There were lots of adventure games on PCs before Myst, where Myst differed was in atmosphere and immersion: it was arguably the first game where you really felt like you were in a different world, as opposed to playing something on your computer. I think that's why it is lodged so deep in collective memory.
p_ing•7mo ago
Cyan even made The Manhole prior to Myst. I remember playing that on a Mac SE/30.

https://en.wikipedia.org/wiki/The_Manhole

jonah•7mo ago
We played it together as a family. Good memories.
shadowgovt•7mo ago
One of the best HyperCard stacks of all time.
fitsumbelay•7mo ago
ditto
BobbyTables2•7mo ago
Sounds related to the Knights that say “ni”
shadowgovt•7mo ago
I don't think this was ever confirmed, but based on the spelling of the art assets in the original game ("dunny") I always assumed it was a pun on "Done," because the D'ni study chamber is where the last interactions occur.
starshadowx2•7mo ago
I'm getting a 404 from this.
fitsumbelay•7mo ago
every year for the past decade and change I've gotten to see Myst and Riven mentioned in Twitter and sometimes here. I really doubt this is coincidence or the law of averages doing its thing. Each instance delivers many awesome nostalgic feels of reading Wired (or was it Mondo 2000?) in the mid-late 90s and thumbing past the fairly large sized ads with the ill fantasy ladscapes which in turn made me think of Bryce 3D ...
z-10•7mo ago
I missed this train when I was a kid, but now with myst and riven re-released I played it with my son. We have a journal for each game, that we filled with hints, translations and solutions we found. That was a precious time.
LambdaComplex•7mo ago
I played through a bit of Riven within the last few years, for the first time since I was a kid.

I don't think I would've gotten anywhere if I hadn't been writing things down on paper. It feels more like cultural anthropology than it does a videogame.