frontpage.
newsnewestaskshowjobs

Made with ♥ by @iamnishanth

Open Source @Github

fp.

Tiny C Compiler

https://bellard.org/tcc/
70•guerrilla•2h ago•26 comments

SectorC: A C Compiler in 512 bytes

https://xorvoid.com/sectorc.html
155•valyala•6h ago•29 comments

The F Word

http://muratbuffalo.blogspot.com/2026/02/friction.html
84•zdw•3d ago•37 comments

Speed up responses with fast mode

https://code.claude.com/docs/en/fast-mode
90•surprisetalk•5h ago•94 comments

Software factories and the agentic moment

https://factory.strongdm.ai/
122•mellosouls•8h ago•249 comments

OpenCiv3: Open-source, cross-platform reimagining of Civilization III

https://openciv3.org/
869•klaussilveira•1d ago•266 comments

Hoot: Scheme on WebAssembly

https://www.spritely.institute/hoot/
161•AlexeyBrin•11h ago•29 comments

Stories from 25 Years of Software Development

https://susam.net/twenty-five-years-of-computing.html
117•vinhnx•9h ago•14 comments

Show HN: Browser based state machine simulator and visualizer

https://svylabs.github.io/smac-viz/
4•sridhar87•4d ago•2 comments

FDA intends to take action against non-FDA-approved GLP-1 drugs

https://www.fda.gov/news-events/press-announcements/fda-intends-take-action-against-non-fda-appro...
39•randycupertino•1h ago•41 comments

You Are Here

https://brooker.co.za/blog/2026/02/07/you-are-here.html
42•mltvc•1h ago•52 comments

Show HN: A luma dependent chroma compression algorithm (image compression)

https://www.bitsnbites.eu/a-spatial-domain-variable-block-size-luma-dependent-chroma-compression-...
24•mbitsnbites•3d ago•1 comments

First Proof

https://arxiv.org/abs/2602.05192
83•samasblack•8h ago•59 comments

LLMs as the new high level language

https://federicopereiro.com/llm-high/
28•swah•4d ago•31 comments

Al Lowe on model trains, funny deaths and working with Disney

https://spillhistorie.no/2026/02/06/interview-with-sierra-veteran-al-lowe/
74•thelok•7h ago•14 comments

Vocal Guide – belt sing without killing yourself

https://jesperordrup.github.io/vocal-guide/
256•jesperordrup•16h ago•83 comments

I write games in C (yes, C) (2016)

https://jonathanwhiting.com/writing/blog/games_in_c/
157•valyala•6h ago•136 comments

Brookhaven Lab's RHIC concludes 25-year run with final collisions

https://www.hpcwire.com/off-the-wire/brookhaven-labs-rhic-concludes-25-year-run-with-final-collis...
37•gnufx•4h ago•43 comments

Start all of your commands with a comma (2009)

https://rhodesmill.org/brandon/2009/commands-with-comma/
539•theblazehen•3d ago•197 comments

Show HN: I saw this cool navigation reveal, so I made a simple HTML+CSS version

https://github.com/Momciloo/fun-with-clip-path
42•momciloo•6h ago•5 comments

Washington Post CEO Will Lewis Steps Down After Stormy Tenure

https://www.nytimes.com/2026/02/07/technology/washington-post-will-lewis.html
8•jbegley•23m ago•1 comments

Reinforcement Learning from Human Feedback

https://rlhfbook.com/
100•onurkanbkrc•10h ago•5 comments

Selection rather than prediction

https://voratiq.com/blog/selection-rather-than-prediction/
19•languid-photic•4d ago•5 comments

The AI boom is causing shortages everywhere else

https://www.washingtonpost.com/technology/2026/02/07/ai-spending-economy-shortages/
220•1vuio0pswjnm7•12h ago•339 comments

Microsoft account bugs locked me out of Notepad – Are thin clients ruining PCs?

https://www.windowscentral.com/microsoft/windows-11/windows-locked-me-out-of-notepad-is-the-thin-...
58•josephcsible•3h ago•71 comments

72M Points of Interest

https://tech.marksblogg.com/overture-places-pois.html
43•marklit•5d ago•6 comments

Coding agents have replaced every framework I used

https://blog.alaindichiappari.dev/p/software-engineering-is-back
281•alainrk•10h ago•462 comments

Unseen Footage of Atari Battlezone Arcade Cabinet Production

https://arcadeblogger.com/2026/02/02/unseen-footage-of-atari-battlezone-cabinet-production/
129•videotopia•4d ago•42 comments

A Fresh Look at IBM 3270 Information Display System

https://www.rs-online.com/designspark/a-fresh-look-at-ibm-3270-information-display-system
54•rbanffy•4d ago•15 comments

France's homegrown open source online office suite

https://github.com/suitenumerique
659•nar001•10h ago•287 comments
Open in hackernews

Hyperpb: Faster dynamic Protobuf parsing

https://buf.build/blog/hyperpb
76•bhollis•6mo ago

Comments

mwigdahl•6mo ago
Really missed a great naming opportunity with "superpb" (pronounced as "superb").
JoshTriplett•6mo ago
I'd expect the current name to be pronounced like the first part of "hyperbole", which doesn't have nearly the same positive connotations, yeah.
cryptonector•6mo ago
Why not coin hyperb as the hyper equivalent of super's superb?
ManBeardPc•6mo ago
Interesting approach using a JIT compiler. It says compilation is slow, is there a way to persist the compiled code and load it later (for example for CLIs or faster redeployments)?
paulddraper•6mo ago
It's called AoT....
jayd16•6mo ago
No, I think they want Profile-Guided Optimization. I think the C# AoT mode uses the results of a JIT first run.
ManBeardPc•6mo ago
The key feature seems to be the dynamic nature while still being fast. Sure, they could also build it as a compiler that does all mentioned in the article and then dump optimized Go code. Maybe even use the Go PGO instead of their own. But this is another approach, what I mean is caching of the JIT generated code to avoid doing expensive part again while still being dynamic and adapt to incoming messages.
jsnell•6mo ago
See also the discussion on the technical description last week: https://news.ycombinator.com/item?id=44591605

(IMO much more interesting article than this announcement, and that probably should have gotten more attention than it did.)

dang•6mo ago
Thanks! That one was recent enough that I think we can re-up it. I'll put a link to this thread in there, so people can read both.
the_duke•6mo ago
The delta to the performance of C++/Rust Protobuf implementations would be interesting.
nateb2022•6mo ago
Even before Hyperpb, Go was already very competitive, e.g. this article from last year: https://www.greptime.com/blogs/2024-04-09-rust-protobuf-perf...
jeffbee•6mo ago
My experience is that the practical performance achievable with Go is higher because the C++ lifetime issues are too difficult to reason about and therefore the developer is forced to copy for safety. In Go you can fairly easily alias everything from the physical buffer into your parsed object. In the official C++ library, protobuf refuses to acknowledge even the possibility of aliasing. Even if you say that your string types are "view" there is an owned buffer inside the generated class into which your data is copied. This is exasperating because inside Google they have several different ways to not copy a string into a protobuf, and they're all patched out of the open source edition, and you can read them and cry about it by looking at their git logs for "internal change" commits with baffling only-whitespaces changes that are symptomatic of where they are patching out the good stuff.
reactordev•6mo ago
Oh it’s worse, it’s a full on marshal of the whole data. What we need is a no-allocation-protobuf that binds to existing memory, knows about aliases, can deal with a pointer. I love protobuf but I’ve moved to other messaging implementations that provide a faster marshal/unmarshal. Maybe I’ll give this a try.
beagle3•6mo ago
Flatbuffers from Google is 11 years old and does that. (Protobufs is over 20 at this point).

https://stackoverflow.com/questions/25356551/whats-the-diffe...

reactordev•6mo ago
MessagePack is what I’m currently using, I needed a small binary format.
benreesman•6mo ago
It's not out-of-the-box compatible with everything in the way that `proto3` is, but if dealing with the really atrocious performance and ergonomics of protobuf in C++ (among other targets) is bad enough to warrant going slightly off the beaten path, flatbuffers is still pretty mainstream. It's got bindings for the big languages and it's used IIRC in a bunch of the FAANG mobile clients, stuff like that.

Going a little further afield, `capnp` is cool. It's got a much nicer IDL and object model, but you start to get into where non-C++ bindings are "community maintained" in a pretty loose sense. I'm not sure how much sense it makes unless it really lands on your polyglot stack perfectly, because if you only need C++, zpp_bits is really ergonomic and approaches theoretical limits on performance along a number of dimensions.

I don't love any of the answers here.

reactordev•6mo ago
I’m currently using MessagePack. It does the job of making small binary messages but I still suffer from marshal/unmarshal copying.

For certain messages with a fixed size (no strings or arrays) I can pin a message and reuse its memory address within the queue but there’s still data in memory that needs to be copied. At the very least from the TCP/IP stack.

haberman•6mo ago
I think you can alias the input data using Cord fields? As long as the input is Cord.
jeffbee•6mo ago
Almost, but there aren't repeated cords yet. At my company we maintain a patch that adds repeated cords, but it's a real chore because the project changes a lot of little internal details as needed.