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OpenCiv3: Open-source, cross-platform reimagining of Civilization III

https://openciv3.org/
506•klaussilveira•8h ago•141 comments

The Waymo World Model

https://waymo.com/blog/2026/02/the-waymo-world-model-a-new-frontier-for-autonomous-driving-simula...
845•xnx•14h ago•506 comments

How we made geo joins 400× faster with H3 indexes

https://floedb.ai/blog/how-we-made-geo-joins-400-faster-with-h3-indexes
59•matheusalmeida•1d ago•12 comments

Show HN: Look Ma, No Linux: Shell, App Installer, Vi, Cc on ESP32-S3 / BreezyBox

https://github.com/valdanylchuk/breezydemo
166•isitcontent•8h ago•19 comments

Monty: A minimal, secure Python interpreter written in Rust for use by AI

https://github.com/pydantic/monty
168•dmpetrov•9h ago•76 comments

Show HN: I spent 4 years building a UI design tool with only the features I use

https://vecti.com
282•vecti•11h ago•127 comments

Dark Alley Mathematics

https://blog.szczepan.org/blog/three-points/
61•quibono•4d ago•10 comments

Microsoft open-sources LiteBox, a security-focused library OS

https://github.com/microsoft/litebox
340•aktau•15h ago•164 comments

Show HN: If you lose your memory, how to regain access to your computer?

https://eljojo.github.io/rememory/
227•eljojo•11h ago•142 comments

Sheldon Brown's Bicycle Technical Info

https://www.sheldonbrown.com/
332•ostacke•14h ago•90 comments

Hackers (1995) Animated Experience

https://hackers-1995.vercel.app/
422•todsacerdoti•16h ago•221 comments

An Update on Heroku

https://www.heroku.com/blog/an-update-on-heroku/
364•lstoll•15h ago•253 comments

PC Floppy Copy Protection: Vault Prolok

https://martypc.blogspot.com/2024/09/pc-floppy-copy-protection-vault-prolok.html
34•kmm•4d ago•2 comments

Show HN: ARM64 Android Dev Kit

https://github.com/denuoweb/ARM64-ADK
12•denuoweb•1d ago•0 comments

Delimited Continuations vs. Lwt for Threads

https://mirageos.org/blog/delimcc-vs-lwt
10•romes•4d ago•1 comments

Why I Joined OpenAI

https://www.brendangregg.com/blog/2026-02-07/why-i-joined-openai.html
81•SerCe•4h ago•65 comments

How to effectively write quality code with AI

https://heidenstedt.org/posts/2026/how-to-effectively-write-quality-code-with-ai/
213•i5heu•11h ago•159 comments

Show HN: R3forth, a ColorForth-inspired language with a tiny VM

https://github.com/phreda4/r3
59•phreda4•8h ago•9 comments

Female Asian Elephant Calf Born at the Smithsonian National Zoo

https://www.si.edu/newsdesk/releases/female-asian-elephant-calf-born-smithsonians-national-zoo-an...
16•gmays•3h ago•2 comments

Unseen Footage of Atari Battlezone Arcade Cabinet Production

https://arcadeblogger.com/2026/02/02/unseen-footage-of-atari-battlezone-cabinet-production/
3•videotopia•3d ago•0 comments

I spent 5 years in DevOps – Solutions engineering gave me what I was missing

https://infisical.com/blog/devops-to-solutions-engineering
123•vmatsiiako•13h ago•51 comments

Learning from context is harder than we thought

https://hy.tencent.com/research/100025?langVersion=en
160•limoce•3d ago•80 comments

Introducing the Developer Knowledge API and MCP Server

https://developers.googleblog.com/introducing-the-developer-knowledge-api-and-mcp-server/
33•gfortaine•6h ago•9 comments

Understanding Neural Network, Visually

https://visualrambling.space/neural-network/
258•surprisetalk•3d ago•34 comments

I now assume that all ads on Apple news are scams

https://kirkville.com/i-now-assume-that-all-ads-on-apple-news-are-scams/
1021•cdrnsf•18h ago•425 comments

FORTH? Really!?

https://rescrv.net/w/2026/02/06/associative
53•rescrv•16h ago•17 comments

Evaluating and mitigating the growing risk of LLM-discovered 0-days

https://red.anthropic.com/2026/zero-days/
44•lebovic•1d ago•13 comments

I'm going to cure my girlfriend's brain tumor

https://andrewjrod.substack.com/p/im-going-to-cure-my-girlfriends-brain
98•ray__•5h ago•47 comments

Show HN: Smooth CLI – Token-efficient browser for AI agents

https://docs.smooth.sh/cli/overview
81•antves•1d ago•59 comments

How virtual textures work

https://www.shlom.dev/articles/how-virtual-textures-really-work/
36•betamark•16h ago•29 comments
Open in hackernews

Two Birds with One Tone: I/Q Signals and Fourier Transform

https://wirelesspi.com/two-birds-with-one-tone-i-q-signals-and-fourier-transform-part-1/
105•teleforce•6mo ago

Comments

esafak•6mo ago
Yet another thing from school I've never used in the software world.

By the way, QAM is (still) used in 4G and 5G.

pythonguython•6mo ago
Come be a DSP engineer. I take FFTs of IQ data almost every single day
userbinator•6mo ago
Work on low-level software for communications, especially RF, and you will see plenty of this stuff.
cycomanic•6mo ago
Not just RF, also optical communications. Really, the only domain left where PAM transmission is used is baseband communication for electronics, and datacom for optics.
cycomanic•6mo ago
Some variation of QAM will always be used in communication. As soon as you deal in with EM-waves, be it physics, engineering or even biomedical stuff you will have to deal with complex numbers, which by extension is dealing with I/Q signals. You probably don't need this for programming a server or a website, but it's indispensable for signal processing.
yodon•6mo ago
Pro tip: If you're writing an article on the significance of something called I/Q, it's cool to somewhere in the first couple pages say something about what I/Q is.
furgot•6mo ago
Most technical writing is going to assume some familiarity with the discipline. If a reader encounters unfamiliar vocabulary in a technical article, they'd be well advised to look it up.

https://en.wikipedia.org/wiki/In-phase_and_quadrature_compon...

gsf_emergency_2•6mo ago
Q=Quadrature, I=In-phase

(As you point out not in the first couple pages, but waaay down)

he "explains" those

https://wirelesspi.com/two-birds-with-one-tone-i-q-signals-a...

Not trying to be charitable like furgot ... The wikipedia page is the first time I've seen authors go pro on the topic

wucke13•6mo ago
https://www.pe0sat.vgnet.nl/sdr/iq-data-explained/

This is an excellent introduction to the concept and also to the why complex numbers are used to represent signal samples.

msravi•6mo ago
I prefer a more "physical" explanation - you have two carriers: sin(wt) and cos(wt), and you're modulating bits I and Q onto the two carriers and adding them up before transmitting. Now, mathematically, that's the same as representing the two bits as I+jQ and multiplying it with cos(wt)+jsin(wt). Demodulation is simply multiplying that output with the complex conjugate cos(wt)-jsin(wt), which in physical terms translates to mixing with a local oscillator output and low pass filtering.
exe34•6mo ago
Why would you want two carriers?
Sesse__•6mo ago
Twice as much information.

My go-to for I/Q is: Having two allows you to represent negative frequencies. With a normal, real signal, this is of course impossible (negative frequencies will automatically mirror the positive ones), but if you have a signal centered around e.g. 1 MHz, there's room for above-1MHz and below-1MHz to be meaningfully different. And _that_ allows you to get a complex signal (I/Q), once you pull the center down to 0 Hz for convenience of calculation.

ykonstant•6mo ago
Only people with a low I/Q would misunderstand this notation!
dsp_man•6mo ago
Thank you for the suggestion. That's the point. I/Q introduced early gets too complicated. This foundation needs to be built up.
MrBuddyCasino•6mo ago
This reads like someone proficient in signal processing is explaining the core concepts to another person who is already proficient in signal processing.
sevensor•6mo ago
Exactly right! As somebody who’s spent a great deal of time with the discrete Fourier transform, I thought, “this article reads like it was written specifically for me.” I/Q modulation is new to me though.
mikewarot•6mo ago
Yikes - why even mention the E and B fields? They aren't relevant to the rest of the article.

A few hours playing with Sine and Cosine generators in GNU radio can take you from book knowledge of I/Q complex signals into fully grokking it. You don't even need a radio, just your existing audio I/O.

ygritte•6mo ago
> existing audio I/O

I never knew there even is such a thing. Where can I find it?

galangalalgol•6mo ago
There is a source block for your mic and or audio in. That was one of the first things I played with to understand sdr. I remember seeing a strong tone on a waterfall plot that I could not hear, thinking it was an articfact, then looking at the frequency and realizing I wouldn't be able to hear it. Turned out it was a crt TV. That kind of dates the story. Fun to be had.
ygritte•6mo ago
Dang, I just realized that I misread it. I was seeing "I/Q" where it says "I/O". My bad.
dsp_man•6mo ago
I mentioned E and B fields so that the reader knows why we focus exclusively on sinusoids. Plus, linking the sinusoid to something we see in physics makes it more real.
KeplerBoy•6mo ago
The liberal use of AI generated images really cheapens the entire article. Please don't do it. At that point I suspect most of the text is also AI generated.
dsp_man•6mo ago
Only two images are AI generated where horses as carriers needed to be shown. Can you please explain why this is a problem? Thank you (Also, all text is written by me :)
CamperBob2•6mo ago
Safe to say that 150 years ago, his great-great-grandpa was ranting about photography putting painters out of work.
KeplerBoy•6mo ago
I guess I just don't like the style of the images, they just scream "AI slop ahead!". Also I don't think they add anything of value to your article, which is indeed well written.

So kudos from someone working on radar signal processing!

myahio•6mo ago
Are there any other high-quality sources for articles about signal processing and its actual application in hardware/software? I've taken signal processing classes at my college and while I have a good grasp of the theory I struggle with actual use case ideas, beyond implementing a simple fir filter on a stm32.
drweevil•6mo ago
Great Scott Gadgets has an excellent series of videos on the subject.

https://www.greatscottgadgets.com/sdr/