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I Write Games in C (yes, C)

https://jonathanwhiting.com/writing/blog/games_in_c/
88•valyala•3h ago•61 comments

Brookhaven Lab's RHIC Concludes 25-Year Run with Final Collisions

https://www.hpcwire.com/off-the-wire/brookhaven-labs-rhic-concludes-25-year-run-with-final-collis...
19•gnufx•1h ago•2 comments

SectorC: A C Compiler in 512 bytes

https://xorvoid.com/sectorc.html
49•valyala•3h ago•10 comments

The AI boom is causing shortages everywhere else

https://www.washingtonpost.com/technology/2026/02/07/ai-spending-economy-shortages/
164•1vuio0pswjnm7•9h ago•209 comments

Hoot: Scheme on WebAssembly

https://www.spritely.institute/hoot/
136•AlexeyBrin•8h ago•25 comments

We have broken SHA-1 in practice

https://shattered.io/
5•mooreds•25m ago•2 comments

Stories from 25 Years of Software Development

https://susam.net/twenty-five-years-of-computing.html
81•vinhnx•6h ago•10 comments

OpenCiv3: Open-source, cross-platform reimagining of Civilization III

https://openciv3.org/
843•klaussilveira•23h ago•252 comments

Al Lowe on model trains, funny deaths and working with Disney

https://spillhistorie.no/2026/02/06/interview-with-sierra-veteran-al-lowe/
58•thelok•5h ago•8 comments

The Waymo World Model

https://waymo.com/blog/2026/02/the-waymo-world-model-a-new-frontier-for-autonomous-driving-simula...
1075•xnx•1d ago•615 comments

The F Word

http://muratbuffalo.blogspot.com/2026/02/friction.html
10•zdw•3d ago•0 comments

We Mourn Our Craft

https://nolanlawson.com/2026/02/07/we-mourn-our-craft/
284•ColinWright•2h ago•332 comments

Reinforcement Learning from Human Feedback

https://rlhfbook.com/
88•onurkanbkrc•8h ago•5 comments

Start all of your commands with a comma (2009)

https://rhodesmill.org/brandon/2009/commands-with-comma/
508•theblazehen•3d ago•187 comments

Microsoft Account bugs locked me out of Notepad – are Thin Clients ruining PCs?

https://www.windowscentral.com/microsoft/windows-11/windows-locked-me-out-of-notepad-is-the-thin-...
29•josephcsible•1h ago•21 comments

Vocal Guide – belt sing without killing yourself

https://jesperordrup.github.io/vocal-guide/
222•jesperordrup•13h ago•80 comments

U.S. Jobs Disappear at Fastest January Pace Since Great Recession

https://www.forbes.com/sites/mikestunson/2026/02/05/us-jobs-disappear-at-fastest-january-pace-sin...
227•alephnerd•3h ago•176 comments

Show HN: I saw this cool navigation reveal, so I made a simple HTML+CSS version

https://github.com/Momciloo/fun-with-clip-path
20•momciloo•3h ago•2 comments

Selection Rather Than Prediction

https://voratiq.com/blog/selection-rather-than-prediction/
11•languid-photic•3d ago•3 comments

72M Points of Interest

https://tech.marksblogg.com/overture-places-pois.html
34•marklit•5d ago•5 comments

Coding agents have replaced every framework I used

https://blog.alaindichiappari.dev/p/software-engineering-is-back
242•alainrk•7h ago•385 comments

France's homegrown open source online office suite

https://github.com/suitenumerique
592•nar001•7h ago•263 comments

A Fresh Look at IBM 3270 Information Display System

https://www.rs-online.com/designspark/a-fresh-look-at-ibm-3270-information-display-system
42•rbanffy•4d ago•8 comments

Unseen Footage of Atari Battlezone Arcade Cabinet Production

https://arcadeblogger.com/2026/02/02/unseen-footage-of-atari-battlezone-cabinet-production/
119•videotopia•4d ago•36 comments

History and Timeline of the Proco Rat Pedal (2021)

https://web.archive.org/web/20211030011207/https://thejhsshow.com/articles/history-and-timeline-o...
19•brudgers•5d ago•4 comments

Where did all the starships go?

https://www.datawrapper.de/blog/science-fiction-decline
87•speckx•4d ago•97 comments

Learning from context is harder than we thought

https://hy.tencent.com/research/100025?langVersion=en
205•limoce•4d ago•112 comments

Show HN: Look Ma, No Linux: Shell, App Installer, Vi, Cc on ESP32-S3 / BreezyBox

https://github.com/valdanylchuk/breezydemo
282•isitcontent•23h ago•38 comments

Monty: A minimal, secure Python interpreter written in Rust for use by AI

https://github.com/pydantic/monty
292•dmpetrov•23h ago•156 comments

Show HN: Kappal – CLI to Run Docker Compose YML on Kubernetes for Local Dev

https://github.com/sandys/kappal
25•sandGorgon•2d ago•13 comments
Open in hackernews

Show HN: Rust macro utility for batching expensive async operations

https://github.com/hackermondev/batched
28•hackermondev•5mo ago

Comments

44za12•5mo ago
Like a sempahore?
0x457•5mo ago
Semaphore limits concurrency, this one automatically groups (batches) input.
bombela•5mo ago
Need to explain in the readme what it does, and what for.

Why would I need such an abstraction? What is the cost?

Why is that any better than calling the function with a single argument in the first place?

I assume here it is maintaining a vector of futures and and a sibling vector of input values. And when this vector reaches the window size or something like that, it calls the original function with must returns a vector of results, which are then used to resolve the futures.

hackermondev•5mo ago
Thanks for the feedback, I've updated the README!
bombela•5mo ago
Very nice! It's now beautifully clear what your project does and what it solves.
catlifeonmars•5mo ago
Are window sizes dynamic, or do they need to be specified at build time?
hackermondev•5mo ago
Need to be specified at build time, but you can set a dynamic window length based on the current buffer length. https://github.com/hackermondev/batched?tab=readme-ov-file#b...
catlifeonmars•5mo ago
Ah gotcha. So one use case that immediately comes to mind with batching is retries with batch bisection. While you wouldn’t need it to be arbitrarily dynamic, it would be useful to support some sort of retry aware divide-by-two mechanism
luckystarr•5mo ago
The API is great. Will definitely try it out. I have a use case already. How difficult would it be to extend this to support timed flushes? Like, every 200ms or so, regardless the fill of the buffer?
hackermondev•5mo ago
That's what the `window` option does (https://github.com/hackermondev/batched?tab=readme-ov-file#b...). After the first item is added to the buffer, it waits for the maximum window time, then calls the inner function with the buffer fill.