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OpenCiv3: Open-source, cross-platform reimagining of Civilization III

https://openciv3.org/
487•klaussilveira•7h ago•130 comments

The Waymo World Model

https://waymo.com/blog/2026/02/the-waymo-world-model-a-new-frontier-for-autonomous-driving-simula...
828•xnx•13h ago•495 comments

How we made geo joins 400× faster with H3 indexes

https://floedb.ai/blog/how-we-made-geo-joins-400-faster-with-h3-indexes
48•matheusalmeida•1d ago•5 comments

Show HN: Look Ma, No Linux: Shell, App Installer, Vi, Cc on ESP32-S3 / BreezyBox

https://github.com/valdanylchuk/breezydemo
163•isitcontent•8h ago•18 comments

A century of hair samples proves leaded gas ban worked

https://arstechnica.com/science/2026/02/a-century-of-hair-samples-proves-leaded-gas-ban-worked/
104•jnord•4d ago•15 comments

Monty: A minimal, secure Python interpreter written in Rust for use by AI

https://github.com/pydantic/monty
159•dmpetrov•8h ago•74 comments

Dark Alley Mathematics

https://blog.szczepan.org/blog/three-points/
57•quibono•4d ago•10 comments

Show HN: I spent 4 years building a UI design tool with only the features I use

https://vecti.com
267•vecti•10h ago•127 comments

Microsoft open-sources LiteBox, a security-focused library OS

https://github.com/microsoft/litebox
334•aktau•14h ago•161 comments

Show HN: If you lose your memory, how to regain access to your computer?

https://eljojo.github.io/rememory/
216•eljojo•10h ago•136 comments

Sheldon Brown's Bicycle Technical Info

https://www.sheldonbrown.com/
329•ostacke•13h ago•87 comments

PC Floppy Copy Protection: Vault Prolok

https://martypc.blogspot.com/2024/09/pc-floppy-copy-protection-vault-prolok.html
31•kmm•4d ago•1 comments

Hackers (1995) Animated Experience

https://hackers-1995.vercel.app/
418•todsacerdoti•15h ago•220 comments

Show HN: ARM64 Android Dev Kit

https://github.com/denuoweb/ARM64-ADK
9•denuoweb•1d ago•0 comments

Delimited Continuations vs. Lwt for Threads

https://mirageos.org/blog/delimcc-vs-lwt
8•romes•4d ago•1 comments

An Update on Heroku

https://www.heroku.com/blog/an-update-on-heroku/
349•lstoll•14h ago•245 comments

Show HN: R3forth, a ColorForth-inspired language with a tiny VM

https://github.com/phreda4/r3
55•phreda4•7h ago•9 comments

How to effectively write quality code with AI

https://heidenstedt.org/posts/2026/how-to-effectively-write-quality-code-with-ai/
205•i5heu•10h ago•150 comments

I spent 5 years in DevOps – Solutions engineering gave me what I was missing

https://infisical.com/blog/devops-to-solutions-engineering
117•vmatsiiako•12h ago•43 comments

Learning from context is harder than we thought

https://hy.tencent.com/research/100025?langVersion=en
155•limoce•3d ago•79 comments

Introducing the Developer Knowledge API and MCP Server

https://developers.googleblog.com/introducing-the-developer-knowledge-api-and-mcp-server/
30•gfortaine•5h ago•4 comments

Female Asian Elephant Calf Born at the Smithsonian National Zoo

https://www.si.edu/newsdesk/releases/female-asian-elephant-calf-born-smithsonians-national-zoo-an...
12•gmays•3h ago•2 comments

Understanding Neural Network, Visually

https://visualrambling.space/neural-network/
254•surprisetalk•3d ago•32 comments

I now assume that all ads on Apple news are scams

https://kirkville.com/i-now-assume-that-all-ads-on-apple-news-are-scams/
1008•cdrnsf•17h ago•421 comments

FORTH? Really!?

https://rescrv.net/w/2026/02/06/associative
50•rescrv•15h ago•17 comments

I'm going to cure my girlfriend's brain tumor

https://andrewjrod.substack.com/p/im-going-to-cure-my-girlfriends-brain
83•ray__•4h ago•40 comments

Evaluating and mitigating the growing risk of LLM-discovered 0-days

https://red.anthropic.com/2026/zero-days/
41•lebovic•1d ago•12 comments

Show HN: Smooth CLI – Token-efficient browser for AI agents

https://docs.smooth.sh/cli/overview
78•antves•1d ago•59 comments

How virtual textures work

https://www.shlom.dev/articles/how-virtual-textures-really-work/
32•betamark•15h ago•28 comments

Show HN: Slack CLI for Agents

https://github.com/stablyai/agent-slack
41•nwparker•1d ago•11 comments
Open in hackernews

Static Bundle Object: Modernizing Static Linking

https://medium.com/@eyal.itkin/static-bundle-object-modernizing-static-linking-f1be36175064
36•ingve•4mo ago

Comments

stabbles•3mo ago
I would be really happy if instead of a dumb tool like

    ar -r libexample.a f.o g.o
it was like creating shared libraries

    ld --static -o libexample.a f.o g.o -L /somewhere/lib -ldep1 -ldep2 -rpath /somewhere/lib
And that this would make the linker:

1. check whether all "undefined" symbols can be resolved in dependencies mentioned in `-l`, otherwise fail

2. store metadata of "used" libraries.

So, it would create an archive `libexample.a` containing:

    f.o
    g.o
    METADATA
where METADATA contains the search path `/somewhere/lib` and needed libraries `dep1` and `dep2`.

So that ultimately when you compile and link `gcc foo.c -lexample`, the linker resolves the dependencies just like in shared linking.

eyalitki•3mo ago
OP here, it was also my opinion that the handling of static libraries should significantly be improved, and ld should have a "--static-lib" flag to properly handle it. Sadly, the ELF committee prefers a more subtle approach, hence even the proposed build of the static bundle object is done on top of the existing "ld -r", and the output is still wrapped inside a .a archive for compatibility.

I hope that once integrated to linkers the adoption of this new format will help convince that it deserves significantly better tooling.

lb90•3mo ago
That would be awesome!
wyldfire•3mo ago
How do .rlibs work? Do those resemble these .sbos? .rlibs look like archives IIRC but maybe they're able to resolve relocations internal to them?

EDIT: after some brief searching around, I believe .rlibs are little more than archives with rust-specific metadata and internal relocations are not resolved.

eyalitki•3mo ago
There is nothing magical in resolving the local relocations. It is just that current static libraries (static archives of plain .o files) are produced directly using "ar" and don't even go through the linker... The changes to the linker so to apply the relocation finalization are less than 50 lines of code on top of the existing "ld -r" that creates a relocatable object (which despite its name, does not handle relocations).

The key point in the proposal for a static-bundle-object is to properly handle static libraries as linked objects, instead of as a bunch of plain .o files.

bonzini•3mo ago
Regarding --whole-archive, is it correct that it would be the default and you could opt-out of it with the function-sections/gc-sections combination?

Are there cases in which function-sections doesn't work (GCs too much) but a hypothetical "file-sections" does? For example cases in which the code relies on side effects of global constructors, but those would be left out by function-sections?

eyalitki•3mo ago
> Regarding --whole-archive, is it correct that it would be the default and you could opt-out of it with the function-sections/gc-sections combination?

This is the current intention, as implemented in the up-to-date draft: https://github.com/bminor/binutils-gdb/commit/99aef6ba8db670.... Please note however that one would no longer need to specify the "--whole-archive" flag, hence resolving issues with potential duplicate placement of the static library in the linker's CLI.

> Are there cases in which function-sections doesn't work (GCs too much) but a hypothetical "file-sections" does? For example cases in which the code relies on side effects of global constructors, but those would be left out by function-sections?

Good question. In the first article in this series I discussed issues with global constructors and was pretty much waved away, being told that code should not be written this way. One of the members of the ELF committee did suggest an alternative for handling it yet pretty much mentioned that there are still missing pieces that require handling for their proposal to work (https://groups.google.com/g/generic-abi/c/sT25-xfX9yc/m/NRo0...).

bonzini•3mo ago
Would you consider adding something like "file-sections" support to -r, preserving file boundaries as separate subsections? I have no idea how hard it would be.
eyalitki•3mo ago
Correct me if i'm wrong, but wouldn't "file-sections" be identical to generating a static bundle object per original object file, and wrapping them all inside a .a archive?
bonzini•3mo ago
If I didn't misread your proposal, file-sections would handle visibilities and resolve symbols across the entire sbo, not per-file.
eyalitki•3mo ago
OK, now I understood the gap. There is a technical limitation for relocation resolution when the relocation is against a different section. This means that for function sections we de-facto have no relocation finalization, only conversion of symbols from "global" to "local".

Hence, for a "file-sections" flag, we would only resolve relocations within a given file, but will leave intact relocations that cross the file boundary. Accordingly, this means that "function-sections" is identical to generating a static bundle object per original object file, and bundling them all together inside a .a archive.

bonzini•3mo ago
> Accordingly, this means that "function-sections" is identical to generating a static bundle object per original object file, and bundling them all together inside a .a archive.

Ah, how are local symbols resolved within the whole .a file? I thought it would be only within the individual object file.

M3Henry•3mo ago
This is great, static linking has always been my preferred way to build.
Panzerschrek•3mo ago
Modernizing of static libraries doesn't solve their main problem. They still contain compiled binary code, which is used by linker mostly as is. It maybe was fine 40 years ago, but nowadays this limitation leads to result binaries with suboptimal performance. Something better should be used instead, like compiler-dependent libraries containing intermediate code, which may be further composed and optimized, like it happens with LTO for non-static-library code.
stabbles•3mo ago
Hm, `-ffat-lto-objects` exists, and tools like `gcc-ar` and `llvm-ar`. Linker plugins can work with these objects.
zoobab•3mo ago
"Glibc static compilation is broken for political purposes"

http://stalinux.wikidot.com/

tux3•3mo ago
Very nice to see an update!

I have to admit the pushback on ET_STAT is not completely unexpected. I can see why the gABI thread would argue that it can be solved without a new e_type. It would be a major change that requires updating all toolchains, on the consumer and producer side. It would certainly take over a decade for the support to percolate everywhere, including some of the mobile and embedded toolchains where I've had these static linking & symbol visibility issues before.

The reason I still wouldn't mind ET_STAT is that I feel it does remove some complexity in the long run by not relying on things like ar archives, their hidden members with special meaning, and their different flavors. We will still be working with ELF many decades from now, so I still see some value in doing these slow migrations that simplify the final design. I would be happy if fifty or a hundred years from now ar archives becomes history, like ELF has done to the a.out format.

That aside, there are also some interesting alternative ideas in the gABI thread (STB_LIBLOCAL is intriguing), but it seems like the path forward is through the toolchain first.

I'd consider it a very nice result if third-party tools like armerge are deprecated by upstream support in the native toolchain (but I appreciate the mention in the article!)

And thank you for continuing to work on this, really appreciate the work you've been doing there.

eyalitki•3mo ago
Thanks, appreciate your feedback. Crossing my fingers that my PR for GNU ld will go as planned.
noncoml•3mo ago
Why was their build broken?
dfe•3mo ago
It’s been a while but I’m pretty sure the Mach-O linker on macOS has exactly the feature you are looking for.

Basically there is a linker flag to produce a .o while maintaining relocation info.

This can then be fed into another linker later, but the important point is that internal symbols can be stripped, or even just remain internal through namespacing.