Still, it's impressive you made it that far, and it's rough you made it so close without actually ascending!
This is a well known indication of a beginner: experienced players apparently never die this way - but I have no idea what they do different or even ideas of what else to try and so I gave up. There was a massive wealth of options (even in the 1990s) and I always wanted to get back into it, but until I come up with a path forward it always feels like I'll never get far so what is the point...
I always played with cheats on just so I could try all the characters and see all their quests and stuff.
Amazing the Ascension speed record is like 49 minutes.
https://www.youtube.com/watch?v=Gy39L-EaOtk&t=16s
I talk a lot about what makes NetHack unique and influential.
Basically, NetHack development stalled out, so the developer(s?) behind NetHack 4 decided to fork it. Unlike other forks whose main goal is to put cool stuff in the game without regard for taste or balance, they wanted to stay true to the original.
Not that I agree with the fork name. It's best to not call your fork something that could be confused with the original, were the original devs to ever reach a 4.0 release.
Wasn't there some kind of conflict between Nethack4 and Nethack3 people ages ago ?
I understand why they removed food, because it wasn't "fun" or interesting to experienced players. But it was more than just a time pressure mechanic. Cutting up and eating monsters to make your bread rations go further is as thematic as the difference between Zin and Trog
HanClinto•1h ago