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Show HN: SyncKit – Offline-first sync engine (Rust/WASM and TypeScript)

https://github.com/Dancode-188/synckit
24•danbitengo•3h ago

Comments

danbitengo•2h ago
Hey HN, I built SyncKit after shipping two local-first projects (RestBolt and Graft) and realizing there's no simple way to add cross-device sync.

The problem: Existing solutions are either too complex (Automerge/Yjs require learning CRDTs) or too restrictive (Firebase isn't truly local-first, Supabase has no offline support - issue #357 has been open 4+ years with 350+ upvotes).

SyncKit is the middle ground: simple API, works offline-first, self-hostable.

Technical highlights: - TLA+ formal verification: 118,711 states checked, caught bugs before implementation - Rust → WASM core (48.9KB gzipped) - 700+ tests including 80 chaos tests (zero data loss) - Server: Bun/Hono WebSocket (SDK works in any JS runtime) - Production-ready: v0.1.0 on npm and Docker Hub

Known limitations (v0.1.0): - LWW only - advanced CRDTs (Text, Counter, Set) coming in v0.2.0 - React hooks only - Vue/Svelte adapters planned - Reference server is Bun (Node/Deno coming v0.3.0)

Happy to answer questions about the CRDT implementation, TLA+ modeling, or WebSocket architecture.

GitHub: https://github.com/Dancode-188/synckit npm: @synckit-js/sdk

threatofrain•34m ago
TLA+ checked! Whoa!
android521•2h ago
Is support for react native on the roadmap?
danbitengo•48m ago
Not yet, but it's definitely something I'm considering.

Right now v0.1.0 is React (web) only. I'm planning Vue/Svelte for v0.2.0, and React Native could absolutely be v0.3.0 or sooner if there's demand.

The nice thing is the core sync engine is Rust → WASM, so it's framework-agnostic. The main work is just creating the React Native bindings and not rebuilding the sync logic.

Are you working on something with React Native? Curious what your offline sync needs are because it'd help me prioritize what to build next.

gagik_co•14m ago
This is impressive! After Realm depreciation I have been trying many different offline sync options, they are especially few on Dart… Dart-Rust binding generator is pretty great though so it’s nice this is in Rust. Will keep an eye on this.
mike_kamau•6m ago
Good work @danbitengo Is this usable in native Android app development?