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I Write Games in C (yes, C)

https://jonathanwhiting.com/writing/blog/games_in_c/
88•valyala•3h ago•61 comments

Brookhaven Lab's RHIC Concludes 25-Year Run with Final Collisions

https://www.hpcwire.com/off-the-wire/brookhaven-labs-rhic-concludes-25-year-run-with-final-collis...
19•gnufx•1h ago•2 comments

SectorC: A C Compiler in 512 bytes

https://xorvoid.com/sectorc.html
49•valyala•3h ago•10 comments

The AI boom is causing shortages everywhere else

https://www.washingtonpost.com/technology/2026/02/07/ai-spending-economy-shortages/
164•1vuio0pswjnm7•9h ago•209 comments

Hoot: Scheme on WebAssembly

https://www.spritely.institute/hoot/
136•AlexeyBrin•8h ago•25 comments

We have broken SHA-1 in practice

https://shattered.io/
5•mooreds•25m ago•2 comments

Stories from 25 Years of Software Development

https://susam.net/twenty-five-years-of-computing.html
81•vinhnx•6h ago•10 comments

OpenCiv3: Open-source, cross-platform reimagining of Civilization III

https://openciv3.org/
843•klaussilveira•23h ago•252 comments

Al Lowe on model trains, funny deaths and working with Disney

https://spillhistorie.no/2026/02/06/interview-with-sierra-veteran-al-lowe/
58•thelok•5h ago•8 comments

The Waymo World Model

https://waymo.com/blog/2026/02/the-waymo-world-model-a-new-frontier-for-autonomous-driving-simula...
1075•xnx•1d ago•615 comments

The F Word

http://muratbuffalo.blogspot.com/2026/02/friction.html
10•zdw•3d ago•0 comments

We Mourn Our Craft

https://nolanlawson.com/2026/02/07/we-mourn-our-craft/
284•ColinWright•2h ago•332 comments

Reinforcement Learning from Human Feedback

https://rlhfbook.com/
88•onurkanbkrc•8h ago•5 comments

Start all of your commands with a comma (2009)

https://rhodesmill.org/brandon/2009/commands-with-comma/
508•theblazehen•3d ago•187 comments

Microsoft Account bugs locked me out of Notepad – are Thin Clients ruining PCs?

https://www.windowscentral.com/microsoft/windows-11/windows-locked-me-out-of-notepad-is-the-thin-...
29•josephcsible•1h ago•21 comments

Vocal Guide – belt sing without killing yourself

https://jesperordrup.github.io/vocal-guide/
222•jesperordrup•13h ago•80 comments

U.S. Jobs Disappear at Fastest January Pace Since Great Recession

https://www.forbes.com/sites/mikestunson/2026/02/05/us-jobs-disappear-at-fastest-january-pace-sin...
227•alephnerd•3h ago•176 comments

Show HN: I saw this cool navigation reveal, so I made a simple HTML+CSS version

https://github.com/Momciloo/fun-with-clip-path
20•momciloo•3h ago•2 comments

Selection Rather Than Prediction

https://voratiq.com/blog/selection-rather-than-prediction/
11•languid-photic•3d ago•3 comments

72M Points of Interest

https://tech.marksblogg.com/overture-places-pois.html
34•marklit•5d ago•5 comments

Coding agents have replaced every framework I used

https://blog.alaindichiappari.dev/p/software-engineering-is-back
242•alainrk•7h ago•385 comments

France's homegrown open source online office suite

https://github.com/suitenumerique
592•nar001•7h ago•263 comments

A Fresh Look at IBM 3270 Information Display System

https://www.rs-online.com/designspark/a-fresh-look-at-ibm-3270-information-display-system
42•rbanffy•4d ago•8 comments

Unseen Footage of Atari Battlezone Arcade Cabinet Production

https://arcadeblogger.com/2026/02/02/unseen-footage-of-atari-battlezone-cabinet-production/
119•videotopia•4d ago•36 comments

History and Timeline of the Proco Rat Pedal (2021)

https://web.archive.org/web/20211030011207/https://thejhsshow.com/articles/history-and-timeline-o...
19•brudgers•5d ago•4 comments

Where did all the starships go?

https://www.datawrapper.de/blog/science-fiction-decline
87•speckx•4d ago•97 comments

Learning from context is harder than we thought

https://hy.tencent.com/research/100025?langVersion=en
205•limoce•4d ago•112 comments

Show HN: Look Ma, No Linux: Shell, App Installer, Vi, Cc on ESP32-S3 / BreezyBox

https://github.com/valdanylchuk/breezydemo
282•isitcontent•23h ago•38 comments

Monty: A minimal, secure Python interpreter written in Rust for use by AI

https://github.com/pydantic/monty
292•dmpetrov•23h ago•156 comments

Show HN: Kappal – CLI to Run Docker Compose YML on Kubernetes for Local Dev

https://github.com/sandys/kappal
25•sandGorgon•2d ago•13 comments
Open in hackernews

Show HN: I built Magiclip – an all-in-one AI studio

https://magiclip.io/
41•kokau•2mo ago
Hi HN

I’ve been working on a tool I personally needed as someone who edits a lot of video content.

The problem is simple:

Modern video editing requires 8+ different tools, all slow, all noisy, all repetitive.

Subtitles here. Audio cleanup there. Silence removal elsewhere. Upscaling in another tool. AI voice in a different one. A clip extractor somewhere else…

So I built Magiclip.io — a single interface that automates the most boring parts of editing.

What it does today

Auto-subtitles (fast & accurate)

Silence removal

AI voice-over

Audio enhancement

Image upscaling

Clip extraction from long videos

Thumbnail generation

Quick TikTok/Reels format conversion

And more coming

The idea isn’t to replace full editors. It’s to remove the friction of things we repeat 100 times.

Upload → Magic → Download. No timeline, no project files, no complexity.

Why I built it

I edit content frequently, and the workflow felt unnecessarily painful. Magiclip is my attempt to reduce editing from hours to seconds by batching the most common tasks behind simple endpoints.

What I’d love feedback on

What other tasks should be automated?

Anything in the UX that feels off or slow?

Any feature you’d want exposed through an API?

Live link

https://magiclip.io

Happy to answer anything about the architecture, the pipelines, or the reasoning behind the features.

Comments

frankhsu•2mo ago
Good Job. It looks feature-rich. However, I'm not keen on subscribing immediately unless I'm offered some free trial credits.

Suggestion: Offer new users at least 10 credits so they can try out your basic generation and discover how you differentiate yourself from other viral short video AI tools. This will facilitate better monetization.

jonplackett•2mo ago
… or they’ll go bankrupt.

A single veo3 video costs about $3 to make. Down from about $6 at least.

kokau•2mo ago
We’re aware of that, but to get our first users and real feedback, we’re willing to make an effort.
kokau•2mo ago
I understand we’ll add a 3-day free trial. Thanks for the suggestion!
frankhsu•2mo ago
I suggest use a credit-based free trial, not time-based. Otherwise tons of fake email registered users will quickly blow up your billing balance.
kokau•2mo ago
Thank you, I think that's a good idea.
blorenz•2mo ago
What services are you leveraging for this?

Also, your blog about Veo 3 is from January 2025 it says.

kokau•2mo ago
The blog date was a typo it was supposed to be early November. Sorry about that.
suprnurd•2mo ago
Looks nice! Any success stories/examples yet?
kokau•2mo ago
I’ve been building this solo for about a year, so it’s still early but we’re starting to see real traction from creators testing it. More examples coming soon.
solarkraft•2mo ago
A little surface-level criticism on your wording:

Of course you’re deep enough in your domain that to you “editing” means “video editing” and “studio” means “video editing workspace”. But when I clicked the link, I expected a fully featured general application for power use of LLMs.

Zetaphor•2mo ago
Same here, maybe we're too deep in our own domains
kokau•2mo ago
Sorry for the confusion I didn’t express myself clearly.
kokau•2mo ago
Sorry for the confusion, I expressed myself poorly.
throwaway920102•2mo ago
An AI slop assembly line, nice work!
kokau•2mo ago
I get the concern. The aim isn’t to produce slop, but to help creators streamline real work.
tethys•2mo ago
Hard to believe when the page literally says

> Create a viral Reel in just 2 clicks

kokau•2mo ago
well yet it's true
pillefitz•2mo ago
Is it making the world a better or a worse place?
kokau•2mo ago
We try to make the world slightly better by giving people tools they didn’t have before faster workflows, lower barriers to entry, and more accessible video creation. In the end, users decide how it’s used.
heyitsdaad•2mo ago
Anything technically interesting you can share about any of these?

How do you decide on which parts to extract?

What models do you use for the features you listed?

kokau•2mo ago
Sure, here’s what I can share: we use Veo 3, and Sora 2 is coming soon. For captions, we rely on FFmpeg combined with our own speech-to-text and dynamic subtitle API.