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We Mourn Our Craft

https://nolanlawson.com/2026/02/07/we-mourn-our-craft/
185•ColinWright•1h ago•168 comments

I Write Games in C (yes, C)

https://jonathanwhiting.com/writing/blog/games_in_c/
22•valyala•2h ago•6 comments

Hoot: Scheme on WebAssembly

https://www.spritely.institute/hoot/
124•AlexeyBrin•7h ago•24 comments

SectorC: A C Compiler in 512 bytes

https://xorvoid.com/sectorc.html
17•valyala•2h ago•1 comments

Stories from 25 Years of Software Development

https://susam.net/twenty-five-years-of-computing.html
65•vinhnx•5h ago•9 comments

U.S. Jobs Disappear at Fastest January Pace Since Great Recession

https://www.forbes.com/sites/mikestunson/2026/02/05/us-jobs-disappear-at-fastest-january-pace-sin...
155•alephnerd•2h ago•106 comments

OpenCiv3: Open-source, cross-platform reimagining of Civilization III

https://openciv3.org/
833•klaussilveira•22h ago•250 comments

The AI boom is causing shortages everywhere else

https://www.washingtonpost.com/technology/2026/02/07/ai-spending-economy-shortages/
119•1vuio0pswjnm7•8h ago•149 comments

Al Lowe on model trains, funny deaths and working with Disney

https://spillhistorie.no/2026/02/06/interview-with-sierra-veteran-al-lowe/
57•thelok•4h ago•8 comments

The Waymo World Model

https://waymo.com/blog/2026/02/the-waymo-world-model-a-new-frontier-for-autonomous-driving-simula...
1061•xnx•1d ago•613 comments

Reinforcement Learning from Human Feedback

https://rlhfbook.com/
79•onurkanbkrc•7h ago•5 comments

Brookhaven Lab's RHIC Concludes 25-Year Run with Final Collisions

https://www.hpcwire.com/off-the-wire/brookhaven-labs-rhic-concludes-25-year-run-with-final-collis...
4•gnufx•57m ago•1 comments

Start all of your commands with a comma (2009)

https://rhodesmill.org/brandon/2009/commands-with-comma/
489•theblazehen•3d ago•177 comments

Vocal Guide – belt sing without killing yourself

https://jesperordrup.github.io/vocal-guide/
212•jesperordrup•12h ago•72 comments

France's homegrown open source online office suite

https://github.com/suitenumerique
567•nar001•6h ago•259 comments

Coding agents have replaced every framework I used

https://blog.alaindichiappari.dev/p/software-engineering-is-back
226•alainrk•6h ago•354 comments

A Fresh Look at IBM 3270 Information Display System

https://www.rs-online.com/designspark/a-fresh-look-at-ibm-3270-information-display-system
40•rbanffy•4d ago•7 comments

Show HN: I saw this cool navigation reveal, so I made a simple HTML+CSS version

https://github.com/Momciloo/fun-with-clip-path
10•momciloo•2h ago•0 comments

History and Timeline of the Proco Rat Pedal (2021)

https://web.archive.org/web/20211030011207/https://thejhsshow.com/articles/history-and-timeline-o...
19•brudgers•5d ago•4 comments

Selection Rather Than Prediction

https://voratiq.com/blog/selection-rather-than-prediction/
8•languid-photic•3d ago•1 comments

72M Points of Interest

https://tech.marksblogg.com/overture-places-pois.html
29•marklit•5d ago•3 comments

Unseen Footage of Atari Battlezone Arcade Cabinet Production

https://arcadeblogger.com/2026/02/02/unseen-footage-of-atari-battlezone-cabinet-production/
114•videotopia•4d ago•33 comments

Where did all the starships go?

https://www.datawrapper.de/blog/science-fiction-decline
77•speckx•4d ago•82 comments

Show HN: Look Ma, No Linux: Shell, App Installer, Vi, Cc on ESP32-S3 / BreezyBox

https://github.com/valdanylchuk/breezydemo
275•isitcontent•22h ago•38 comments

Learning from context is harder than we thought

https://hy.tencent.com/research/100025?langVersion=en
201•limoce•4d ago•112 comments

Monty: A minimal, secure Python interpreter written in Rust for use by AI

https://github.com/pydantic/monty
288•dmpetrov•22h ago•155 comments

Show HN: Kappal – CLI to Run Docker Compose YML on Kubernetes for Local Dev

https://github.com/sandys/kappal
22•sandGorgon•2d ago•12 comments

Hackers (1995) Animated Experience

https://hackers-1995.vercel.app/
557•todsacerdoti•1d ago•269 comments

Making geo joins faster with H3 indexes

https://floedb.ai/blog/how-we-made-geo-joins-400-faster-with-h3-indexes
155•matheusalmeida•2d ago•48 comments

Sheldon Brown's Bicycle Technical Info

https://www.sheldonbrown.com/
427•ostacke•1d ago•111 comments
Open in hackernews

The Gamma Language

https://lair.masot.net/gamma/
40•RossBencina•2mo ago

Comments

masot•2mo ago
Playing with 'minimal' ways to add templates/generics/reflection to C has become a bit of a dumb hobby of mine (in this case shared/enabled by Akshay!).

Gamma was an experiment in templates without having to parse C. This led to some big annoyances that I guess aren't mentioned on that site but are in the PagedOut page[1]: when you instantiate a template "bar::[struct foo]" Gamma does a pretty bad job of knowing to copy the definition of "struct foo" (and all type definitions that "struct foo" depends on) from the caller into the template before compiling the instantiated template. (It gets even worse with circular dependencies, e.g., a "struct tree_node" that contains a "list::[struct tree_node]".)

More recently I've been writing MaC[2], which solves those problems by fully parsing the "header file" for each template. So it knows about all of the types in the program and can copy them between template instantiations as needed, but in the "main body" of the template you can use arbitrary GNU-C features. This has been a lot more reliable. As a test program for it I'm currently in the middle of writing an LR[k] parser generator[3] in MaC.

The big thing that gets annoying about all of these "don't-parse-the-code" approaches is there's no good way to do type inference. So you can't do multiple dispatch, e.g., have "print(x->foo(bar));" forwarded to the 'right' print function based on the type of its argument. (Actually, I've experimented with doing dynamic dispatch based on DWARF information, but that's a huge can of worms itself!)

[1] https://pagedout.institute/download/PagedOut_007.pdf#page=44 [2] https://lair.masot.net/mac/ [3] https://lair.masot.net/git/mac.git/tree/examples/lrk (sorry about the unreadable color scheme, still tuning it ...)

sfpotter•2mo ago
What's the use case for a language like this?

I used to very down on C++ but have stopped caring quite so much... Just using C++ and restricting oneself to templates seems like a better bet than this. Or you could use D and have a language whose template experience is much better than C++'s...

Any language this is going to need debug info eventually. One could step through the generated C code, but this is much less pleasant than stepping through the original source.

I also wonder how name mangling is handled?

masot•2mo ago
For me, it was just to have some fun seeing whether you can get the convenience of generics in C without blowing up the size of a "minimal standards-compliant compiler." E.g., Chibicc[1] is only a few thousand lines of code; adding Gamma to that would not blow it up by much. There's something aesthetically pleasing about knowing I can read the whole thing in a few days. Nothing like that is possible for C++ (or D?) AFAIK.

But yes --- for a real project I would absolutely recommend someone use D over this !

[1] https://github.com/rui314/chibicc

sfpotter•2mo ago
Totally fair. Just wondering if there was some specific motivation for being able to do this... "For fun" is valid, IMO. ;-)
wosined•1mo ago
Why is the Type T notation needed. Just make T the generic type by default and allow using it instead of int, float etc. Is that not possible? This looks like a lot of syntactic noise. Not as bad a c++, but not far from it.
wosined•1mo ago
If you need more than just T, then you could do T1, T2, ..., Tn as well.
xigoi•1mo ago
I love the use of the famous “goes to” operator.

  for (int j = i; j --> 0;)