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When exercising copyrights puts a gamedev under threat: My take on GBCOMPO 25

https://allalonegamez.itch.io/zoryad/devlog/1135761/when-exercising-copyrights-puts-a-gamedev-under-threat-my-take-on-gbcompo-25
17•embedding-shape•1d ago

Comments

fracus•1d ago
This quote in a comment after the article from a pseudo stake holder or relevant consultant was disturbing..

> I believe it is unfair to benefit - especially financially - from a community effort, then turn your back on said community. It is your right, you are correct in saying so, but it is also a bridge that you are burning and you must be aware of that.

Correct is correct. It isn't their fault the rules didn't explicitly state rights in perpetuity. Retaliation based on vibe logic is not only childish but also in this case, illegal.

This person suggested the request for prize money returned and and awards rescinded. And from the tone and logic, no doubt they are doing more behind the scenes.

Nevermark•21h ago
> then turn your back on said community

This is absolutely awful behavior.

Limited participation in a community is not turning one's back on the community. What would that even mean? What kind of healthy community expects permanent loyalty from temporary participants?

> It is your right, you are correct in saying so, but ...

Manipulation and threats.

Personally, I believe it is appalling for Itch.io to benefit - from hard work submitted at GBCOMPO (Game Boy Competition) 23 - from a community member, then turn on that member and attempt to punish them financially or otherwise, for a lack of lifetime compliance, beyond good faith participation.

dfajgljsldkjag•23h ago
By submitting to the contest and especially winning money, you made a contract with the contest organizers. In this case one part of that is agreeing to allow the organizers to publish and distribute your copyrighted work.

> my games were public, free, and accessible for judging during the entire competition period.

But the rules didn't say anything about this being limited to only the competition period.

> Submission will be published and kept online for free on the competition website, while you are free to keep working on it (and eventually charge for it/make commercial usage).

It seems that under US copyright law, the license is by default irrevocable if the contract terms did not specify any conditions for revocation. So in this case unilateral revocation of the license is not possible. I can also see courts taking the words kept online to imply long term or perpetual distribution.

Anyways if you look at the situation logically, this sort of contest almost always has all the past submissions and contest results as a resource for future contestants as well as something to browse interested people. If all that's left after the contest is over is the ranking of the winners, then I think that would be quite sad.

> they threatened to retroactively disqualify my games (which they did) and demanded reimbursement of the prize money I had won in 2023, claiming my games were no longer “available online.”

In fact this feels to be almost opposite of a threat, but actually a courtesy. The contest organizers are offering to basically undo the contract (basically erasing the contest submission) without any penalty, something they aren't obligated to do at all. They could just as easily just say "pound sand" and keep hosting the rom forever.

_aavaa_•20h ago
If you look at the situation logically, the rule on the competition site says:

> The submission must be available for free for the public (and not only the judges). Submission will be published and kept online for free on the competition website, while you are free to keep working on it (and eventually charge for it/make commercial usage).

“Must be available to the public.”

It was.

“Submission will be published and kept online for free on the competition website”

It was. But also, it isn’t mandatory based on their own wording.

Kroger acknowledges that its bet on robotics went too far

https://www.grocerydive.com/news/kroger-ocado-close-automated-fulfillment-centers-robotics-grocer...
39•JumpCrisscross•41m ago•23 comments

Jepsen: NATS 2.12.1

https://jepsen.io/analyses/nats-2.12.1
251•aphyr•5h ago•90 comments

Icons in Menus Everywhere – Send Help

https://blog.jim-nielsen.com/2025/icons-in-menus/
150•ArmageddonIt•4h ago•56 comments

Strong earthquake hits northern Japan, tsunami warning issued

https://www3.nhk.or.jp/nhkworld/en/news/20251209_02/
255•lattis•9h ago•126 comments

AMD GPU Debugger

https://thegeeko.me/blog/amd-gpu-debugging/
204•ibobev•8h ago•31 comments

Let's put Tailscale on a jailbroken Kindle

https://tailscale.com/blog/tailscale-jailbroken-kindle
219•Quizzical4230•8h ago•53 comments

Amp, Inc. – Amp is spinning out of Sourcegraph

https://ampcode.com/news/amp-inc
64•pdubroy•6d ago•25 comments

Hunting for North Korean Fiber Optic Cables

https://nkinternet.com/2025/12/08/hunting-for-north-korean-fiber-optic-cables/
202•Bezod•7h ago•39 comments

Has the cost of building software dropped 90%?

https://martinalderson.com/posts/has-the-cost-of-software-just-dropped-90-percent/
138•martinald•5h ago•267 comments

Show HN: Fanfa – Interactive and animated Mermaid diagrams

https://fanfa.dev/
46•bairess•4d ago•11 comments

IBM to acquire Confluent

https://www.confluent.io/blog/ibm-to-acquire-confluent/
327•abd12•10h ago•261 comments

Trials avoid high risk patients and underestimate drug harms

https://www.nber.org/papers/w34534
52•bikenaga•5h ago•20 comments

Microsoft increases Office 365 and Microsoft 365 license prices

https://office365itpros.com/2025/12/08/microsoft-365-pricing-increase/
225•taubek•10h ago•268 comments

Microsoft Download Center Archive

https://legacyupdate.net/download-center/
108•luu•3d ago•14 comments

A series of tricks and techniques I learned doing tiny GLSL demos

https://blog.pkh.me/p/48-a-series-of-tricks-and-techniques-i-learned-doing-tiny-glsl-demos.html
129•ibobev•7h ago•14 comments

Launch HN: Nia (YC S25) – Give better context to coding agents

https://www.trynia.ai/
83•jellyotsiro•7h ago•65 comments

AI should only run as fast as we can catch up

https://higashi.blog/2025/12/07/ai-verification/
97•yuedongze•6h ago•105 comments

Paramount launches hostile bid for Warner Bros

https://www.cnbc.com/2025/12/08/paramount-skydance-hostile-bid-wbd-netflix.html
217•gniting•10h ago•194 comments

Deep dive on Nvidia circular funding

https://philippeoger.com/pages/deep-dive-into-nvidias-virtuous-cycle
256•jeanloolz•5h ago•142 comments

Delivery robots take over Chicago sidewalks

https://blockclubchicago.org/2025/12/08/delivery-robots-take-over-chicago-sidewalks-sparking-deba...
61•mikhael•3h ago•94 comments

Legion Health (YC S21) is hiring a founding engineer (SF, in-person)

1•the_danny_g•7h ago

Running on Empty: Copper

https://thehonestsorcerer.substack.com/p/running-on-empty-copper
24•the-needful•2h ago•27 comments

We collected 10k hours of neuro-language data in our basement

https://condu.it/thought/10k-hours
80•nee1r•7h ago•53 comments

Nova Programming Language

https://nova-lang.net
79•surprisetalk•9h ago•44 comments

Flow: Actor-based language for C++, used by FoundationDB

https://github.com/apple/foundationdb/tree/main/flow
162•SchwKatze•11h ago•41 comments

Word spacing

https://en.wikipedia.org/wiki/Word_spacing
39•doener•3d ago•32 comments

No more O'Reilly subscriptions for me

https://zerokspot.com/weblog/2025/12/05/no-more-oreilly-subscriptions-for-me/
100•speckx•8h ago•97 comments

Show HN: DuckDB for Kafka Stream Processing

https://sql-flow.com/docs/tutorials/intro/
59•dm03514•7h ago•12 comments

GitHub Actions has a package manager, and it might be the worst

https://nesbitt.io/2025/12/06/github-actions-package-manager.html
372•robin_reala•16h ago•224 comments

The consumption of AI-generated content at scale

https://www.sh-reya.com/blog/consumption-ai-scale/
18•ivansavz•1w ago•21 comments