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New Pebble Device

https://repebble.com/blog/meet-pebble-index-01-external-memory-for-your-brain
50•freshrap6•28m ago•20 comments

Kaiju – General purpose 3D/2D game engine in Go and Vulkan with built in editor

https://github.com/KaijuEngine/kaiju
24•discomrobertul8•40m ago•5 comments

LLM from scratch, part 28 – training a base model from scratch on an RTX 3090

https://www.gilesthomas.com/2025/12/llm-from-scratch-28-training-a-base-model-from-scratch
291•gpjt•6d ago•51 comments

Engineers: Stop trying to win other people's game

https://www.anthonyputignano.com/p/the-western-front-advantage-how-junior
17•anthonyp•38m ago•5 comments

The Joy of Playing Grandia, on Sega Saturn

https://www.segasaturnshiro.com/2025/11/27/the-joy-of-playing-grandia-on-sega-saturn/
113•tosh•5h ago•59 comments

Show HN: AlgoDrill – Interactive drills to stop forgetting LeetCode patterns

https://algodrill.io
86•henwfan•4h ago•57 comments

Transformers know more than they can tell: Learning the Collatz sequence

https://www.arxiv.org/pdf/2511.10811
49•Xcelerate•5d ago•21 comments

Constructing the Word's First JPEG XL MD5 Hash Quine

https://stackchk.fail/blog/jxl_hashquine_writeup
39•luispa•1w ago•10 comments

Apple's Slow AI Pace Becomes a Strength as Market Grows Weary of Spending

https://finance.yahoo.com/news/apple-slow-ai-pace-becomes-104658095.html
19•bgwalter•23m ago•23 comments

A deep dive into QEMU: The Tiny Code Generator (TCG), part 1 (2021)

https://airbus-seclab.github.io/qemu_blog/tcg_p1.html
43•costco•1w ago•2 comments

Brent's Encapsulated C Programming Rules (2020)

https://retroscience.net/brents-c-programming-rules.html
31•p2detar•4h ago•16 comments

Icons in Menus Everywhere – Send Help

https://blog.jim-nielsen.com/2025/icons-in-menus/
678•ArmageddonIt•19h ago•290 comments

The Gamma Language

https://lair.masot.net/gamma/
12•RossBencina•3d ago•0 comments

ZX Spectrum Next on the Internet: Xberry Pi ESP01 and Pi Zero Upgrades

https://retrogamecoders.com/zx-spectrum-next-on-the-internet-xberry-pi-esp01-and-pi-zero-upgrades/
27•ibobev•4h ago•0 comments

Epsilon: A WASM virtual machine written in Go

https://github.com/ziggy42/epsilon
94•ziggy42•1w ago•27 comments

The universal weight subspace hypothesis

https://arxiv.org/abs/2512.05117
325•lukeplato•15h ago•114 comments

Kroger acknowledges that its bet on robotics went too far

https://www.grocerydive.com/news/kroger-ocado-close-automated-fulfillment-centers-robotics-grocer...
219•JumpCrisscross•15h ago•224 comments

30 Year Anniversary of WarCraft II: Tides of Darkness

https://www.jorsys.org/archive/december_2025.html#newsitem_2025-12-09T07:42:19Z
34•sjoblomj•6h ago•19 comments

No ARIA is better than bad ARIA

https://www.w3.org/WAI/ARIA/apg/practices/read-me-first/
107•robin_reala•6d ago•67 comments

Show HN: I built a system for active note-taking in regular meetings like 1-1s

https://withdocket.com
123•davnicwil•17h ago•101 comments

Manual: Spaces

https://type.today/en/journal/spaces
91•doener•15h ago•14 comments

Mazda suitcase car, a portable three-wheeled vehicle that fits in the luggage

https://www.designboom.com/technology/rediscover-mazda-suitcase-car-portable-three-wheeled-vehicl...
55•tlyleung•3h ago•29 comments

Jepsen: NATS 2.12.1

https://jepsen.io/analyses/nats-2.12.1
399•aphyr•20h ago•147 comments

Strong earthquake hits northern Japan, tsunami warning issued

https://www3.nhk.or.jp/nhkworld/en/news/20251209_02/
336•lattis•1d ago•154 comments

Microsoft increases Office 365 and Microsoft 365 license prices

https://office365itpros.com/2025/12/08/microsoft-365-pricing-increase/
431•taubek•1d ago•506 comments

Has the cost of building software dropped 90%?

https://martinalderson.com/posts/has-the-cost-of-software-just-dropped-90-percent/
353•martinald•20h ago•538 comments

EU investigates Google over AI-generated summaries in search results

https://www.bbc.com/news/articles/crl95eg33k1o
6•hackerbeat•21m ago•0 comments

Let's put Tailscale on a jailbroken Kindle

https://tailscale.com/blog/tailscale-jailbroken-kindle
309•Quizzical4230•22h ago•77 comments

Launch HN: Nia (YC S25) – Give better context to coding agents

https://www.trynia.ai/
123•jellyotsiro•22h ago•77 comments

IBM to acquire Confluent

https://www.confluent.io/blog/ibm-to-acquire-confluent/
426•abd12•1d ago•339 comments
Open in hackernews

30 Year Anniversary of WarCraft II: Tides of Darkness

https://www.jorsys.org/archive/december_2025.html#newsitem_2025-12-09T07:42:19Z
34•sjoblomj•6h ago

Comments

newshackr•56m ago
Zug zug
semitones•35m ago
swobu
7bit•30m ago
Train train
mproud•1m ago
I’m convinced “zug zug” is a reference to a scene from the 1981 movie /Caveman/[1].

1: https://youtu.be/5h2gVbLlwl8

boringg•43m ago
The apex of RTS games -- what a great gaming era RIP. Since then graphics are way better but business models have just deteriorated and mass appeal has driven games.
itsdrewmiller•40m ago
I think Brood War is the true apex - more than two races with significant differences and aggressive balancing. Warcraft II was what I LAN played the most so it has a special place in my heart though.
iammjm•35m ago
Brood War IS the absolute apex. This is the game that started e-sports. It is what defined the modern RTS games. It is also the most difficult game. Flash, the best Brood War player, is arguably the best e-sports player of all time.
PeterHolzwarth•32m ago
Oh goodness, Brood War most certainly is not the game that started e-sports, tho I of course appreciate your enthusiasm for the game.
embedding-shape•29m ago
Technically I guess Spacewar! was the one who started e-sports, was the first game people competed in. Personally, growing up in Sweden, I think FPS (namely CS1.5/1.6) was the first game that enabled people to play games professionally on a international level, so I'll always associate CS with starting that, but again, technically I guess Quake was the first FPS people competed in professionally, at least in the US.
7bit•29m ago
But it certainly was the game that made it popular across the world.
thinkingtoilet•26m ago
It started modern esports. There were gaming competitions in the 80s, but there weren't team houses, coaches, analysts, big money sponsors, regular huge events, dedicated TV channels, players in prime time commercials and dating actresses and pop stars, etc... Brood War hit in Korea like nothing before or after it. There were literally three full time, 24/7 TV channels showing Starcraft content at it's peak. No other game has ever done that.
antisthenes•2m ago
In the RTS niche, it is definitely the game that started e-sports that had any sort of weight and global audience.

I'm honestly not even sure which other RTS game would be close? Age of Empires 1? I don't think it ever had the same traction or hype until AOE 2.

markus_zhang•15m ago
I loved the campaigns so much that I spent many dollars to play with the campaign editor in a net bar back then. I never figured out how to recreate the Corsair scene at the beginning of Protoss level 2. It was only after many years that I found out that it requires a script not in the official editor — some modders created a new editor that includes all those “unofficial” scripts.
chollida1•39m ago
Interesting, I think most RTS players would point to StarCraft 2 as the apex, and they'd probably be correct given how its still played so much today.

What makes Warcraft 2 the apex for you over StarCraft 2?

adinisom•33m ago
Buildings as walls and using spawn points to jump through terrain are fun mechanics in WC2.
acheron•21m ago
Very distinct memory of getting this for Christmas, then installing and playing the first time that afternoon.
jajuuka•20m ago
Warcraft II was my introduction to the RTS genre and fell in love with it. Warcraft II really gave each unit a unique character and the strategies for almost endless. Spents tons of time playing and replaying it over the years and it's kinda crazy it still has a competitive scene.
YesBox•14m ago
So happy I bought this game on GOG before they replaced it with the revamped version (modern looking art, etc).

I played through the orc campaign last year and had fun. It's definitely aged, but it makes me wonder if something like that could exist today. Story games are popular, and I think always will be (people like stories).

Instead of a solo protagonist, can we bring back the hero (a la WarCraft III) and their army? Or even the invisible god like WC2?

thih9•6m ago
Here is a comparison of the original vs the remaster: https://youtube.com/watch?v=KZ9Ac4WVW6Q&t=100s in case anyone is interested too.