It lost track of things almost immediately. But the foundation was there.
Maybe if we had a MUD-tuned model...
If it has an approximate way to track state, and a "pre-caching" method where it can internally generate an entire town all at once, room by room, so hallucinations are rarer... actually starts to sound like a traditional DM's method of world building for a campaign.
Maybe something like an LLM-assisted Inform (interactive fiction engine). https://ganelson.github.io/inform-website/
Side note: been playing Aesir, then the Aesir 2 MUD since 1994. It's still up!
reactordev•1h ago
This was peak 1986. A few years later and we’d be jumping a little pixel plumber on cathode ray tubes.
Can’t wait for the next part…