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Tiny C Compiler

https://bellard.org/tcc/
109•guerrilla•3h ago•46 comments

SectorC: A C Compiler in 512 bytes

https://xorvoid.com/sectorc.html
191•valyala•7h ago•36 comments

Speed up responses with fast mode

https://code.claude.com/docs/en/fast-mode
114•surprisetalk•7h ago•117 comments

Brookhaven Lab's RHIC concludes 25-year run with final collisions

https://www.hpcwire.com/off-the-wire/brookhaven-labs-rhic-concludes-25-year-run-with-final-collis...
44•gnufx•6h ago•45 comments

Software factories and the agentic moment

https://factory.strongdm.ai/
133•mellosouls•10h ago•282 comments

OpenCiv3: Open-source, cross-platform reimagining of Civilization III

https://openciv3.org/
880•klaussilveira•1d ago•270 comments

Stories from 25 Years of Software Development

https://susam.net/twenty-five-years-of-computing.html
132•vinhnx•10h ago•15 comments

Hoot: Scheme on WebAssembly

https://www.spritely.institute/hoot/
166•AlexeyBrin•13h ago•29 comments

FDA intends to take action against non-FDA-approved GLP-1 drugs

https://www.fda.gov/news-events/press-announcements/fda-intends-take-action-against-non-fda-appro...
62•randycupertino•3h ago•96 comments

First Proof

https://arxiv.org/abs/2602.05192
98•samasblack•10h ago•65 comments

I write games in C (yes, C) (2016)

https://jonathanwhiting.com/writing/blog/games_in_c/
173•valyala•7h ago•154 comments

Vocal Guide – belt sing without killing yourself

https://jesperordrup.github.io/vocal-guide/
269•jesperordrup•17h ago•86 comments

Al Lowe on model trains, funny deaths and working with Disney

https://spillhistorie.no/2026/02/06/interview-with-sierra-veteran-al-lowe/
85•thelok•9h ago•18 comments

The F Word

http://muratbuffalo.blogspot.com/2026/02/friction.html
97•zdw•3d ago•49 comments

Eigen: Building a Workspace

https://reindernijhoff.net/2025/10/eigen-building-a-workspace/
4•todsacerdoti•4d ago•1 comments

Show HN: A luma dependent chroma compression algorithm (image compression)

https://www.bitsnbites.eu/a-spatial-domain-variable-block-size-luma-dependent-chroma-compression-...
28•mbitsnbites•3d ago•2 comments

Show HN: I saw this cool navigation reveal, so I made a simple HTML+CSS version

https://github.com/Momciloo/fun-with-clip-path
53•momciloo•7h ago•10 comments

Start all of your commands with a comma (2009)

https://rhodesmill.org/brandon/2009/commands-with-comma/
550•theblazehen•3d ago•204 comments

Selection rather than prediction

https://voratiq.com/blog/selection-rather-than-prediction/
25•languid-photic•4d ago•7 comments

The AI boom is causing shortages everywhere else

https://www.washingtonpost.com/technology/2026/02/07/ai-spending-economy-shortages/
252•1vuio0pswjnm7•14h ago•394 comments

Microsoft account bugs locked me out of Notepad – Are thin clients ruining PCs?

https://www.windowscentral.com/microsoft/windows-11/windows-locked-me-out-of-notepad-is-the-thin-...
85•josephcsible•5h ago•109 comments

Reinforcement Learning from Human Feedback

https://rlhfbook.com/
112•onurkanbkrc•12h ago•5 comments

Unseen Footage of Atari Battlezone Arcade Cabinet Production

https://arcadeblogger.com/2026/02/02/unseen-footage-of-atari-battlezone-cabinet-production/
138•videotopia•4d ago•46 comments

A Fresh Look at IBM 3270 Information Display System

https://www.rs-online.com/designspark/a-fresh-look-at-ibm-3270-information-display-system
58•rbanffy•4d ago•18 comments

Where did all the starships go?

https://www.datawrapper.de/blog/science-fiction-decline
125•speckx•4d ago•188 comments

Learning from context is harder than we thought

https://hy.tencent.com/research/100025?langVersion=en
216•limoce•4d ago•123 comments

Show HN: Look Ma, No Linux: Shell, App Installer, Vi, Cc on ESP32-S3 / BreezyBox

https://github.com/valdanylchuk/breezydemo
294•isitcontent•1d ago•39 comments

The silent death of Good Code

https://amit.prasad.me/blog/rip-good-code
56•amitprasad•2h ago•62 comments

Coding agents have replaced every framework I used

https://blog.alaindichiappari.dev/p/software-engineering-is-back
305•alainrk•12h ago•491 comments

72M Points of Interest

https://tech.marksblogg.com/overture-places-pois.html
48•marklit•5d ago•9 comments
Open in hackernews

What a Programmer Does (1967) [pdf]

http://archive.computerhistory.org/resources/text/Knuth_Don_X4100/PDF_index/k-9-pdf/k-9-u2769-1-Baker-What-Programmer-Does.pdf
100•nz•3w ago

Comments

svat•3w ago
What does Knuth mean by

> I particularly like his definitinon of a bad programmer. (My personal record is about 12 years.)

here?

tjr•3w ago
The article describes a bad programmer as one whose programs “die young”. I would guess that Knuth is saying is that the longest one of his programs lived (was used?) for 12 years?

If that is what he meant, I presume this remark was written well in the past, as TeX has lasted way more than 12 years.

bdunks•3w ago
That makes sense. His cover letter is dated 1974, and TeX was released 1978.
syncsynchalt•3w ago
The note is actually from Chuck Baker, the editor of that issue of Datamation.

You're not alone in assuming DEK wrote the note, a lot of people seem to attribute it to Knuth.

svat•3w ago
I see. I was talking about not the article itself, but this handwritten note on the front page:

> This article from Datamation is by someone from ADR - the name might be Moore. (It wasn't meant to be anonymous; that was accidental). A lot of people who knew me thought I wrote it. I wish I had!

> I particularly like his definition of a bad programmer. (My personal record is about 12 years.)

The scan comes from Knuth's personal collection scanned by the Computer History Museum. Many of the documents have similar notes by Knuth, so I assumed this was by him too. Though on closer look, I'm not so sure the handwriting is the same. (It would be ironic if a note about misattribution gets misattributed.) How do you know the note is by Chuck Baker?

grener75•3w ago
It was probably written by William H. Moore of ADR.
syncsynchalt•2w ago
Thank you for tracking this down! I made some half-hearted stabs at who it might be but wasn't even sure I was reading the "ADR" right.
svat•3w ago
Answering the question: the handwritten note is indeed by Chuck Baker (see https://news.ycombinator.com/item?id=12569853) — matches the handwriting at https://archive.computerhistory.org/resources/text/Knuth_Don...

It's interesting that the editor didn't know the author of one of the articles in their magazine!

aaronblohowiak•3w ago
If you liked this, you may like my favorite paper https://pages.cs.wisc.edu/~remzi/Naur.pdf
perrygeo•3w ago
It's remarkable how these papers show a deep understanding of programming 50 years ago. Even with anemic hardware, the limit is always in the programmers brain - as uncomfortable as that is to admit. Half a century of new tech and AI and the cloud etc, we still hit "terminal trauma" fairly quickly in the development cycle, almost like clockwork. All the tools and technical tricks don't seem to matter vs. our ability to hold the application in our heads.
dang•3w ago
One past discussion:

What a Programmer Does (1967) [pdf] - https://news.ycombinator.com/item?id=12568863 - Sept 2016 (45 comments)

(Reposts are fine after a year or so; links to past threads are just to satisfy extra-curious readers)

ontouchstart•3w ago
We might want to repost it every decade.
ontouchstart•3w ago
https://archive.computerhistory.org/resources/text/Knuth_Don...

Bookmark here for me to read in 2036.

devhouse•3w ago
Will it now instead of “write code for humans”, become “write Prompts for humans” with AI?
whntheduvscry•3w ago
> The terminal trauma of a program occurs when it is challenged by entropy beyond its capacity to adjust.

This seems true.

In my experience, these things that happened to kill programs could be considered entropy:

- New (e.g. hardware / software / code / people / focus)

- Money (e.g. actual or perceived infusion of it / actual or perceived lack of it / focus changed)

- Loss (e.g. someone or something left / was injured / died / was destroyed / was deleted / was corrupted)

And I think that if you have a system that contains risk due to entropy, then even a planned event resulting in success is entropic, e.g.:

- I plan a sunset for X software.

- There is risk of an asteroid or sudden epidemic that would thwart that plan.

- The “dice are rolled”, and the sunset happens because the asteroid and epidemic didn’t happen.

- Therefore, the planned sunset occurred due to less than 100% chance. This is still entropic.

A_Duck•3w ago
The 'Aerospace Corporation' job ad!

"These are excellent opportunities for men ... An equal opportunity employer"