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Quake 1 Single-Player Map Design Theories (2001)

https://www.quaddicted.com/webarchive//teamshambler.planetquake.gamespy.com/theories1.html
30•Lammy•18h ago

Comments

markus_zhang•16h ago
Similar article but for Unreal engine:

https://www.unrealsp.org/articles/level-design/conceptual-gr...

The struggle of resizing windows on macOS Tahoe

https://noheger.at/blog/2026/01/11/the-struggle-of-resizing-windows-on-macos-tahoe/
523•happosai•2h ago•245 comments

2026 is the year of self-hosting

https://fulghum.io/self-hosting
104•websku•2h ago•68 comments

This game is a single 13 KiB file that runs on Windows, Linux and in the Browser

https://iczelia.net/posts/snake-polyglot/
39•snoofydude•1h ago•12 comments

I'd tell you a UDP joke…

https://www.codepuns.com/post/805294580859879424/i-would-tell-you-a-udp-joke-but-you-might-not-get
45•redmattred•1h ago•16 comments

iCloud Photos Downloader

https://github.com/icloud-photos-downloader/icloud_photos_downloader
249•reconnecting•4h ago•131 comments

I Cannot SSH into My Server Anymore (and That's Fine)

https://soap.coffee/~lthms/posts/i-cannot-ssh-into-my-server-anymore.html
41•TheWiggles•4d ago•4 comments

Sampling at negative temperature

https://cavendishlabs.org/blog/negative-temperature/
95•ag8•3h ago•35 comments

FUSE is All You Need – Giving agents access to anything via filesystems

https://jakobemmerling.de/posts/fuse-is-all-you-need/
35•jakobem•2h ago•13 comments

I'm making a game engine based on dynamic signed distance fields (SDFs) [video]

https://www.youtube.com/watch?v=il-TXbn5iMA
137•imagiro•3d ago•17 comments

A 2026 look at three bio-ML opinions I had in 2024

https://www.owlposting.com/p/a-2026-look-at-three-bio-ml-opinions
14•abhishaike•2h ago•0 comments

Elo – A data expression language which compiles to JavaScript, Ruby, and SQL

https://elo-lang.org/
29•ravenical•4d ago•3 comments

Don't fall into the anti-AI hype

https://antirez.com/news/158
480•todsacerdoti•13h ago•649 comments

The Next Two Years of Software Engineering

https://addyosmani.com/blog/next-two-years/
24•napolux•1h ago•9 comments

A set of Idiomatic prod-grade katas for experienced devs transitioning to Go

https://github.com/MedUnes/go-kata
91•medunes•4d ago•11 comments

Gentoo Linux 2025 Review

https://www.gentoo.org/news/2026/01/05/new-year.html
282•akhuettel•11h ago•136 comments

Ask HN: What are you working on? (January 2026)

128•david927•6h ago•435 comments

BYD's cheapest electric cars to have Lidar self-driving tech

https://thedriven.io/2026/01/11/byds-cheapest-electric-cars-to-have-lidar-self-driving-tech/
77•senti_sentient•2h ago•84 comments

Poison Fountain

https://rnsaffn.com/poison3/
154•atomic128•6h ago•100 comments

Anthropic: Developing a Claude Code competitor using Claude Code is banned

https://twitter.com/SIGKITTEN/status/2009697031422652461
193•behnamoh•4h ago•128 comments

Erich von Däniken has died

https://daniken.com/en/startseite-english/
15•Kaibeezy•4h ago•43 comments

"Scholars Will Call It Nonsense": The Structure of von Däniken's Argument (1987)

https://www.penn.museum/sites/expedition/scholars-will-call-it-nonsense/
45•Kaibeezy•4h ago•5 comments

Insights into Claude Opus 4.5 from Pokémon

https://www.lesswrong.com/posts/u6Lacc7wx4yYkBQ3r/insights-into-claude-opus-4-5-from-pokemon
5•surprisetalk•5d ago•0 comments

iMessage-kit is an iMessage SDK for macOS

https://github.com/photon-hq/imessage-kit
10•rsync•1h ago•2 comments

"Food JPEGs" in Super Smash Bros. & Kirby Air Riders

https://sethmlarson.dev/food-jpegs-in-super-smash-bros-and-kirby-air-riders
250•SethMLarson•5d ago•60 comments

Show HN: Engineering Schizophrenia: Trusting Yourself Through Byzantine Faults

22•rescrv•1h ago•6 comments

Meta announces nuclear energy projects

https://about.fb.com/news/2026/01/meta-nuclear-energy-projects-power-american-ai-leadership/
221•ChrisArchitect•4h ago•239 comments

I dumped Windows 11 for Linux, and you should too

https://www.notebookcheck.net/I-dumped-Windows-11-for-Linux-and-you-should-too.1190961.0.html
688•smurda•12h ago•675 comments

C++ std::move doesn't move anything: A deep dive into Value Categories

https://0xghost.dev/blog/std-move-deep-dive/
223•signa11•2d ago•180 comments

Quake 1 Single-Player Map Design Theories (2001)

https://www.quaddicted.com/webarchive//teamshambler.planetquake.gamespy.com/theories1.html
30•Lammy•18h ago•1 comments

Show HN: Chr2 – consensus for side effects (exactly-once is a lie)

https://github.com/abokhalill/chr2
5•yousef06•2h ago•0 comments