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430k-year-old well-preserved wooden tools are the oldest ever found

https://www.nytimes.com/2026/01/26/science/archaeology-neanderthals-tools.html
173•bookofjoe•3h ago•101 comments

SoundCloud Data Breach Now on HaveIBeenPwned

https://haveibeenpwned.com/Breach/SoundCloud
52•gnabgib•1h ago•16 comments

OpenSSL: Stack buffer overflow in CMS AuthEnvelopedData parsing

https://openssl-library.org/news/vulnerabilities/#CVE-2025-15467
40•MagerValp•2h ago•21 comments

Xfwl4 – The Roadmap for a Xfce Wayland Compositor

https://alexxcons.github.io/blogpost_15.html
205•pantalaimon•5h ago•143 comments

Lennart Poettering, Christian Brauner founded a new company

https://amutable.com/about
17•hornedhob•10m ago•3 comments

I made my own Git

https://tonystr.net/blog/git_immitation
269•TonyStr•8h ago•117 comments

Hypercubic (YC F25) Is Hiring a Founding SWE and COBOL Engineer

https://www.ycombinator.com/companies/hypercubic/jobs
1•sai18•16m ago

A simulation where life unfolds in real time

https://soupof.life
66•maybe-tomorrow•6d ago•26 comments

U.S. government has lost more than 10k STEM PhDs since Trump took office

https://www.science.org/content/article/u-s-government-has-lost-more-10-000-stem-ph-d-s-trump-too...
77•j_maffe•32m ago•22 comments

Flexible use of a multi-purpose tool by a cow

https://doi.org/10.1016/j.cub.2025.11.059
30•PlaceboGazebo•5d ago•5 comments

Heathrow scraps liquid container limit

https://www.bbc.com/news/articles/c1evvx89559o
562•robotsliketea•3d ago•725 comments

Cloudflare claimed they implemented Matrix on Cloudflare workers. They didn't

https://tech.lgbt/@JadedBlueEyes/115967791152135761
345•JadedBlueEyes•3h ago•138 comments

A first look at Aperture by Tailscale (private alpha)

https://tailscale.com/blog/aperture-private-alpha
48•geoffeg•2h ago•13 comments

Doing the thing is doing the thing

https://www.softwaredesign.ing/blog/doing-the-thing-is-doing-the-thing
15•prakhar897•12h ago•3 comments

ICE watchers in Maine say they were threatened by federal agents

https://www.pressherald.com/2026/01/23/ice-watchers-in-maine-say-they-were-threatened-by-federal-...
30•throw0101a•25m ago•0 comments

Two Twisty Shapes Resolve a Centuries-Old Topology Puzzle

https://www.quantamagazine.org/two-twisty-shapes-resolve-a-centuries-old-topology-puzzle-20260120/
34•tzury•22h ago•2 comments

Snow Simulation Toy

https://potch.me/2026/snow-simulation-toy.html
141•surprisetalk•1w ago•37 comments

Bassoontracker, Tracking in the Browser

https://www.stef.be/bassoontracker/
5•jdboyd•10h ago•0 comments

TikTok users can't upload anti-ICE videos. The company blames tech issues

https://www.cnn.com/2026/01/26/tech/tiktok-ice-censorship-glitch-cec
889•kotaKat•5h ago•637 comments

Prism

https://openai.com/index/introducing-prism
9•meetpateltech•1h ago•1 comments

Velox: A Port of Tauri to Swift by Miguel de Icaza

https://github.com/velox-apps/velox
153•wahnfrieden•1w ago•65 comments

Vargai/SDK – JSX for AI video, declarative programming language for Claude Code

https://varg.ai/sdk
39•alex_varga•4d ago•15 comments

Show HN: LemonSlice – Upgrade your voice agents to real-time video

18•lcolucci•1h ago•15 comments

Management as AI superpower: Thriving in a world of agentic AI

https://www.oneusefulthing.org/p/management-as-ai-superpower
47•swolpers•2h ago•59 comments

A list of fun destinations for telnet

https://telnet.org/htm/places.htm
257•tokyobreakfast•15h ago•84 comments

Amazon to shut down Go and Fresh stores

https://www.cnn.com/2026/01/27/food/amazon-fresh-go-closures
205•gmays•3h ago•192 comments

The age of Pump and Dump software

https://tautvilas.medium.com/software-pump-and-dump-c8a9a73d313b
160•brisky•5h ago•60 comments

Kimi Released Kimi K2.5, Open-Source Visual SOTA-Agentic Model

https://www.kimi.com/blog/kimi-k2-5.html
417•nekofneko•13h ago•188 comments

Handling Long Branches

https://maskray.me/blog/2026-01-25-handling-long-branches
24•ingve•1d ago•3 comments

Apple introduces new AirTag with longer range and improved findability

https://www.apple.com/newsroom/2026/01/apple-introduces-new-airtag-with-expanded-range-and-improv...
578•meetpateltech•1d ago•689 comments
Open in hackernews

A simulation where life unfolds in real time

https://soupof.life
66•maybe-tomorrow•6d ago

Comments

junovicz•5d ago
The website does not make it clear what is it about, is this a Conway's game of life implementation?
maybe-tomorrow•2d ago
Creator here. It is not Conway’s Game of Life.

Soup of Life is an artificial life simulation with moving agents that have genomes, energy, and heritable traits like size, morphology, and behavior. Organisms are born, feed, reproduce with mutation, and die in a continuous 2D world with different ecological zones that bias evolution in different directions.

Unlike Conway’s Game of Life, which is a deterministic cellular automaton on a fixed grid, this is an evolving ecosystem. You see predator–prey dynamics, trait trade-offs, niche specialization, boom–bust cycles, and extinction events. There is no explicit notion of species. Lineages and niches emerge naturally from reproduction and environmental pressure.

For most people it works best if you go in unprepared and just watch what happens.

dentemple•1h ago
As someone who, indeed, went in unprepared to just to see what happens, I was also left wanting in knowing what exactly I was looking at. It all just looked arbitrarily random to me.

As I've heard it said regarding art, part of the appreciation comes from knowing _how_ it was made (and why), not merely from what was made. We don't appreciate Warhol's soup cans because they're soup cans -- it's everything else about them that makes it art.

So, my recommendation is, make the narrator a default panel on the opening screen. Give folks a narrative description of the events occurring up front, and then invite them to explore the work from there.

abtinf•1h ago
Hello bot.
brudgers•3d ago
The ShowHN a few days ago, https://news.ycombinator.com/item?id=46613549
maybe-tomorrow•2d ago
I actually got a lot of thoughtful feedback from Reddit after sharing this last week, and I’ve been iterating on it since. Figured it was worth sharing the updated version again.

It’s still very much an experiment. Best way to experience it is just to open it and watch a world unfold for a while.

bashmelek•1h ago
Could you link the Reddit post? I’ve been interested in this kind of idea and how these systems work but never knew how to begin
FrustratedMonky•1h ago
Really like what you are going for.

I'd like more hover help to explain features, so i can read them while it runs. Next to 'Cognition' there is some help. I'd like that on all parameters.

And, would like to see results from multiple long term runs. Does it settle out in particular configurations over time?

And, need little more short description of what is going on, since it seems to cycle around different stability points and not really one life form take off.

GMoromisato•1h ago
Amazing! Thank you for sharing.
martinflack•1h ago
It's cool. Curious what libraries you're building on, from a web front-end perspective, to make the UI and charts etc?
Meegul•1h ago
Very interesting to watch, though I don't really have a great idea of what's going on most of the time. Performance seems to be fairly poor despite my system being pretty beefy (Ryzen 9 7950x3d). I see the performance monitor and notice that the render loop seems to fairly regularly exceed the latency for 60fps, despite this being a 'simple' task by modern standards. I'd give more helpful feedback as to why, but the minified code makes it hard to say.

Do you plan on monetizing this somehow? If not, open sourcing some, if not all, would be pretty cool, even if it weren't necessarily licensed in a way that others could 'take' it, if that's your concern. Nonetheless, a very cool project.

PunchyHamster•1h ago
it runs slow for me too but also doesn't peak the CPU core
senfiaj•6m ago
I guess some O(n^2) algorithm.
geminigemino•2m ago
FPS dips usually line up with big ecological events (population blooms, mass reproduction, lots of giant organisms, pathogen waves). The sim and rendering are decoupled, so you get (hopefully) brief spikes when a lot happens at once, then it settles again as populations crash/thin out. It’s normal behavior, not a runaway bug.

I’ve spent a lot of time optimizing hot paths and getting calculations down, but when the ecology goes a bit wild, you’ll still see temporary spikes. If you want to focus on stats only, you can switch to Simmer mode (no graphs) or turn off the arena, which reduces rendering work quite a bit.

saeranv•1h ago
This is awesome. How do you integrate morphology into the simulation? Does morphology effect movement (via area friction or mass impact on momentum) or metabolism (via area/volume ratio)?
augusteo•1h ago
Spent a few minutes just watching worlds unfold. There's something meditative about it.

Curious about the performance issues Meegul mentioned. These simulations can be surprisingly compute-intensive once you add physics interactions between many entities. Would love to see the code if you ever open-source it.

Nice work.

Liftyee•1h ago
Neat simulation, but something seems up with the traits. I have ended up with two lineages with ridiculously high "Predate" scores - one with over 10^22 "percent".

Also, it's currently running at 1 tick per second...

chrisbrandow•55m ago
Looks very cool, so congrats, but I'm not that interested without a description of the genomes, etc.
deadbabe•52m ago
A couple sprites might help better understand what is going on, and feel better emotional connection to these lives.
fladrif•42m ago
I'm not sure if it's a local issue or intended, but the dots change color when crossing different niches(?), like their color is filtered through the background pane. I would imagine the color of the dots represent specific species and shouldn't change color across environments.
Yenrabbit•41m ago
@maybe-tomorrow out of curiosity, is my guess that this is made with help from codex correct? (I'm trying to keep up my sense for the different default aesthetics of the different models, but this one I'm not sure about)
qoez•34m ago
Maybe off topic but this site feels very vibe coded to me. Doesn't mean it's necessarily slop, it seems interesting. But I guess it's just too much effort on the UI and other things like that which someone with a limited budget wouldn't spend time on (but an AI can) vs the core thing. Just an observation (and apologies if I'm wrong).
wild_pointer•31m ago
Hey, I remember this Black Mirror episode!
zkmon•25m ago
What does the "real" mean in "real time"?
snorbleck•15m ago
love the UI. i made something along a similar concept recently: https://blinkys.entropicsystems.net/