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I Write Games in C (yes, C)

https://jonathanwhiting.com/writing/blog/games_in_c/
87•valyala•3h ago•58 comments

Brookhaven Lab's RHIC Concludes 25-Year Run with Final Collisions

https://www.hpcwire.com/off-the-wire/brookhaven-labs-rhic-concludes-25-year-run-with-final-collis...
19•gnufx•1h ago•2 comments

SectorC: A C Compiler in 512 bytes

https://xorvoid.com/sectorc.html
49•valyala•3h ago•10 comments

The AI boom is causing shortages everywhere else

https://www.washingtonpost.com/technology/2026/02/07/ai-spending-economy-shortages/
162•1vuio0pswjnm7•9h ago•207 comments

Hoot: Scheme on WebAssembly

https://www.spritely.institute/hoot/
136•AlexeyBrin•8h ago•25 comments

We have broken SHA-1 in practice

https://shattered.io/
4•mooreds•24m ago•2 comments

Stories from 25 Years of Software Development

https://susam.net/twenty-five-years-of-computing.html
80•vinhnx•6h ago•10 comments

OpenCiv3: Open-source, cross-platform reimagining of Civilization III

https://openciv3.org/
843•klaussilveira•23h ago•252 comments

Al Lowe on model trains, funny deaths and working with Disney

https://spillhistorie.no/2026/02/06/interview-with-sierra-veteran-al-lowe/
58•thelok•5h ago•8 comments

The Waymo World Model

https://waymo.com/blog/2026/02/the-waymo-world-model-a-new-frontier-for-autonomous-driving-simula...
1075•xnx•1d ago•615 comments

The F Word

http://muratbuffalo.blogspot.com/2026/02/friction.html
10•zdw•3d ago•0 comments

We Mourn Our Craft

https://nolanlawson.com/2026/02/07/we-mourn-our-craft/
283•ColinWright•2h ago•330 comments

Reinforcement Learning from Human Feedback

https://rlhfbook.com/
88•onurkanbkrc•8h ago•5 comments

Microsoft Account bugs locked me out of Notepad – are Thin Clients ruining PCs?

https://www.windowscentral.com/microsoft/windows-11/windows-locked-me-out-of-notepad-is-the-thin-...
28•josephcsible•1h ago•20 comments

Start all of your commands with a comma (2009)

https://rhodesmill.org/brandon/2009/commands-with-comma/
507•theblazehen•3d ago•187 comments

Vocal Guide – belt sing without killing yourself

https://jesperordrup.github.io/vocal-guide/
222•jesperordrup•13h ago•80 comments

Show HN: I saw this cool navigation reveal, so I made a simple HTML+CSS version

https://github.com/Momciloo/fun-with-clip-path
20•momciloo•3h ago•2 comments

U.S. Jobs Disappear at Fastest January Pace Since Great Recession

https://www.forbes.com/sites/mikestunson/2026/02/05/us-jobs-disappear-at-fastest-january-pace-sin...
226•alephnerd•3h ago•175 comments

72M Points of Interest

https://tech.marksblogg.com/overture-places-pois.html
34•marklit•5d ago•5 comments

Coding agents have replaced every framework I used

https://blog.alaindichiappari.dev/p/software-engineering-is-back
242•alainrk•7h ago•384 comments

France's homegrown open source online office suite

https://github.com/suitenumerique
591•nar001•7h ago•263 comments

A Fresh Look at IBM 3270 Information Display System

https://www.rs-online.com/designspark/a-fresh-look-at-ibm-3270-information-display-system
42•rbanffy•4d ago•8 comments

Selection Rather Than Prediction

https://voratiq.com/blog/selection-rather-than-prediction/
10•languid-photic•3d ago•3 comments

Unseen Footage of Atari Battlezone Arcade Cabinet Production

https://arcadeblogger.com/2026/02/02/unseen-footage-of-atari-battlezone-cabinet-production/
119•videotopia•4d ago•36 comments

History and Timeline of the Proco Rat Pedal (2021)

https://web.archive.org/web/20211030011207/https://thejhsshow.com/articles/history-and-timeline-o...
19•brudgers•5d ago•4 comments

Where did all the starships go?

https://www.datawrapper.de/blog/science-fiction-decline
87•speckx•4d ago•97 comments

Learning from context is harder than we thought

https://hy.tencent.com/research/100025?langVersion=en
205•limoce•4d ago•112 comments

Show HN: Look Ma, No Linux: Shell, App Installer, Vi, Cc on ESP32-S3 / BreezyBox

https://github.com/valdanylchuk/breezydemo
282•isitcontent•23h ago•38 comments

Monty: A minimal, secure Python interpreter written in Rust for use by AI

https://github.com/pydantic/monty
292•dmpetrov•23h ago•156 comments

Show HN: Kappal – CLI to Run Docker Compose YML on Kubernetes for Local Dev

https://github.com/sandys/kappal
25•sandGorgon•2d ago•13 comments
Open in hackernews

Show HN: New 3D Mapping website - Create heli orbits and "playable" map tours.

https://www.easy3dmaps.com/gallery
30•dobodob•2w ago

Comments

robertheadley•2w ago
I like this.
dobodob•2w ago
Thanks. Please share. :)
mperham•2w ago
Proud of my brother who built this!
dobodob•2w ago
Aw, shucks!
cyode•2w ago
UI feedback: on mobile (I’m on iOS safari), when I search tours with the 3 inputs on the home page, it’s not obvious there are results since they appear off screen further down the page. For a bit I thought search was totally broken.
dobodob•2w ago
I noticed that too. I'll get on it!
moomoo11•2w ago
How does it work? I’m not able to load anything on mobile.
dobodob•2w ago
Hmm, what URL are you visiting? Try https://www.easy3dmaps.com/quick360
Lorin•2w ago
Consider a slower default rotation speed, esp. on your front page backdrop as you must be considerate of users with movement based nausea. Further consider generating a looping video for the backdrop on the hope page since it's a non-interactive element and could be optimized.
dobodob•2w ago
The rotation speed can be customized by the user. I'll slow down the home page...
mips_avatar•2w ago
I'm kind of surprised the economics of this work out, like a google map load costs 0.7 cents and I doubt he's getting that much in ad revenue. Or is the iframe free since he's not customizing it?
dobodob•2w ago
The things we do for love...
mips_avatar•2w ago
Just seems like weird to insufficiently monetize a project
pedalpete•2w ago
As the founder of https://ayvri.com, I thought/hoped you were taking over where we left off.

You're maybe on the path, but I'd recommend smoothing out the camera movement when going from point to point, and rather than go direct from point to point, you can calculate smooth arcs between almost any point.

This may be difficult in the Google Maps API, we built our own renderer, camera, etc.

I'm VERY surprised that the Google Maps API is priced in such a way that you can actually afford this if it got any amount of scale.

Happy to answer any questions if I can help.

dobodob•2w ago
It's all vibe coded, so getting the AI to understand the camera movement and start/stop angles is challenging. Initially I planned for a subscription model with 1-3 free maps/tours, then paid for more tours and/or higher volume. Google gives a pretty generous free tier for small projects. I'm just trying to get users and awareness.