1. A collection of logos of the 30 studios that contributed to the title somehow, skippable or not.
2. A bunch of EULAs that you have to click through at least on the first run.
3. An epilepsy warning that you always have to click through. I'm looking at you, Paradox and Vampire: Bloodlines 2. (For the record, I bought it extremely cheap, not at the launch price.)
4. On Playstation at least, the silly "press any button" screen. Why can't you give me the menu directly?
5. Another silly warning "this game has an autosave function". You may have to click through it or not.
6. If Rockstar, try to trick the user into launching the online component every time.
If you've got a child in the household, you're expected to tag their user as such, which imposes some restrictions on their account. Then set up an access code on your user, so the child can't log in as you.
On a console that has already asked me who's playing when I turned it on?
I can't remember if it's Playstation or Xbox that does this, but the game can start out in a sandboxed state, and explicit user input is required for the system to grant it access to the gamepad and the associated user.
Also for some games it’s just generally buggy.
At least on the switch you just have accounts in the upper left and switch between them regardless of controller. Is it a Sony implementation?
That sounds amazing. Yeah, it's annoying, but I'd imagine it's much safer for epileptics.
I'm quite glad those warnings exist, don't get me wrong. I am not en epileptic, please do not try and force me to read your 3 paragraphs about epilepsy kthnx.
I personally applaud any company that is attempting to increase accessibility and chooses to put up warning signs. I can press an extra button or two. It’s not the end of the world.
Changing to an appropriate theme when there were holidays or when I beat a good game that stays in my mind was something that I didn't know I would miss once switching to a new generation.
I wasn't even thinking of the Xbox when I wrote that, just software in general in those days. Feels like everything had depth, character, texture...
But reading this article, man the Xbox sounds amazing! I need to buy one now.
You understand, right?
I mean, the menu's fine but its not that exciting
No seriously, I’m lost. Send help.
I don't think the two are mutually exclusive, but I've yet to find a great example of something that is both accessible and full of character.
I have no idea what the current Xbox UI looks like, so while I appreciate the legacy console examples I would have liked the reference point.
Nope? I'm still waiting. The only real big change they made was the introduction of their terrible virtual cartridge licensing system.
I genuinely hate the Switch home screen. I would rather be booted into the "More Games" UI instead of this dumb horizontal scroll of a handful of most recent games and then having to scroll over to pick "more games". If you want to be minimal, at least make it easy to pick the game I want. I've got a 65" TV, give me the grid, not 4 titles at a time!
Most of all, BRING BACK THE FUN. Colors, music, silly interactions. Sure, add the option to turn it off, because a vocal minority hate that stuff, but how many of us have the Wii store music burnt into our brains?
PaulHoule•3d ago
(1) No accident (2) Ever see a Windows phone? That was the whole idea.
cHaOs667•1h ago
My own phone changed every couple of months and it feld sooo good to have the changing tiles with information, pictures etc. I was a huge fan of the concept.
krige•1h ago